Player Matchup

Medusa
Medusa
Benitonite
Medusa
Level 65
God Stats
20W - 15L
1,615 SR
Queue Stats
116W - 113L
1,466 Elo+
Solo
Chaac
Chaac
CartmanRM972
Chaac
Level 108
God Stats
97W - 89L
1,557 SR
Queue Stats
607W - 586L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
CryptoSpartan
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 91L
1,510 Elo+
Solo
Pele
Pele
TTVDarkQc
Pele
Level 125
God Stats
20W - 12L
1,801 SR
Queue Stats
181W - 179L
1,513 Elo+
Solo
Achilles
Achilles
YiPi_Ki-YaY-MFer
Achilles
Level 97
God Stats
1W - 8L
1,247 SR
Queue Stats
187W - 158L
1,533 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,508 Elo+

VS

Team Averages
Level 111
1,602 SR
1,561 Elo+
King Arthur
King Arthur
LuckOfTheReaper
King Arthur
Level 117
God Stats
23W - 13L
1,617 SR
Queue Stats
96W - 85L
1,482 Elo+
Solo
Arachne
Arachne
ProfitTaker
Arachne
Level 159
God Stats
9W - 6L
1,419 SR
Queue Stats
284W - 290L
1,528 Elo+
Solo
Neith
Neith
UrMomSwallows
Neith
Level 121
God Stats
3W - 3L
1,544 SR
Queue Stats
56W - 32L
1,622 Elo+
Solo
Chernobog
Chernobog
bossyus
Chernobog
Level 88
God Stats
10W - 2L
1,931 SR
Queue Stats
75W - 40L
1,673 Elo+
Solo
Tiamat
Tiamat
loggerguy426
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Benitonite
Medusa
10
0 / 1 / 2
5,528
503
2,909
5,601
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 2 / 0
5,220
475
5,045
10,360
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CryptoSpartan
Zhong Kui
9
0 / 5 / 0
5,396
491
4,133
10,514
7,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
11
1 / 1 / 1
5,613
510
3,468
7,855
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 4 / 0
5,317
483
4,694
9,331
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LuckOfTheReaper
King Arthur
12
2 / 1 / 3
7,022
638
5,724
10,709
8,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ProfitTaker
Arachne
12
6 / 0 / 1
6,892
627
6,528
9,133
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 0 / 1
7,656
696
8,884
6,551
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
bossyus
Chernobog
11
0 / 0 / 3
5,941
540
5,102
5,647
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
7
0 / 4 / 0
4,275
389
1,373
6,077
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Benitonite
Medusa
0
1
2
1
L
3
2
0
1.5
L
Zhong Kui
CryptoSpartan
Zhong Kui
0
5
0
0
W
King Arthur
LuckOfTheReaper
King Arthur
2
1
3
3.5
W
Arachne
ProfitTaker
Arachne
6
0
1
6.5
L
Pele
1
1
1
1.5
W
5
0
1
5.5
L
1
4
0
0.25
W
Chernobog
bossyus
Chernobog
0
0
3
1.5
W
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
27,611
43,661
Taken
38,117
26,984
Mitigated
18,675
13,008
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Benitonite
Medusa
2,909
1,129
0
1,868
5,601
2,068
0
463
5,138
0
38,992
L
5,045
762
0
4,296
10,360
7,668
0
346
10,014
0
27,438
L
Zhong Kui
CryptoSpartan
Zhong Kui
4,133
1,011
0
2,918
10,514
7,444
0
316
10,198
37,622
250
W
King Arthur
LuckOfTheReaper
King Arthur
5,724
779
0
2,400
10,709
8,356
7
0
10,094
0
50,914
W
Arachne
ProfitTaker
Arachne
6,528
5,316
0
3,373
9,133
3,548
272
0
8,869
0
45,598
L
Pele
3,468
501
0
786
7,855
3,351
0
248
7,607
0
47,754
W
8,884
3,942
0
2,277
6,551
2,748
0
3,825
2,726
0
67,247
L
4,694
1,530
0
3,140
9,331
6,453
0
0
9,331
0
27,389
W
Chernobog
bossyus
Chernobog
5,102
2,557
0
2,486
5,647
1,868
0
0
5,436
0
48,674
W
Tiamat
1,373
316
0
229
6,077
2,155
12
240
5,724
6,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
31,786
300
Minions Killed
355
0
Camps Cleared
0
1,097,246
Distance Traveled
1,129,461
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,528
503
66
6
0
208,264
0
L
Chaac
5,220
475
42
4
0
232,531
0
L
Zhong Kui
5,396
491
63
6
0
176,805
1
W
King Arthur
7,022
638
77
7
0
216,032
2
W
Arachne
6,892
627
73
7
0
248,776
0
L
Pele
5,613
510
86
8
0
281,745
0
W
Neith
7,656
696
117
11
0
216,116
0
L
Achilles
5,317
483
43
4
0
197,901
0
W
Chernobog
5,941
540
75
7
0
237,425
3
W
Tiamat
4,275
389
13
1
0
211,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role