Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeagleDave
Hachiman
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo
Anhur
Anhur
XxewwBILLxX
Anhur
Level 122
God Stats
2W - 3L
1,275 SR
Queue Stats
212W - 235L
1,445 Elo+
Solo
Scylla
Scylla
Yuyuyan614
Scylla
Level 113
God Stats
27W - 28L
1,537 SR
Queue Stats
142W - 150L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
smokedadanky
Ao Kuang
Level 65
God Stats
20W - 12L
1,644 SR
Queue Stats
26W - 16L
1,599 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,448 Elo+

VS

Team Averages
Level 81
1,558 SR
1,397 Elo+
Surtr
Surtr
ChromaOfficial
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
RexTheGhost
Cthulhu
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsars
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Tstwinkletoes
Jing Wei
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
508W - 515L
1,506 Elo+
Solo
Yemoja
Yemoja
solidus__3
Yemoja
Level 130
God Stats
5W - 1L
1,978 SR
Queue Stats
89W - 96L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 3
6,165
1,233
3,532
4,882
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
DeagleDave
Hachiman
11
0 / 0 / 5
5,681
1,136
5,882
4,528
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
6,059
1,212
1,755
1,549
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Yuyuyan614
Scylla
9
0 / 0 / 0
4,855
971
0
0
0
Ao Kuang
smokedadanky
Ao Kuang
11
5 / 0 / 0
7,082
1,416
5,642
3,119
1,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

417

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,855
971
0
0
0
Cthulhu
RexTheGhost
Cthulhu
10
0 / 2 / 0
5,371
1,074
3,992
6,973
5,248
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Tsars
Baron Samedi
10
0 / 1 / 0
5,456
1,091
4,173
3,974
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tstwinkletoes
Jing Wei
9
0 / 2 / 0
5,170
1,034
2,809
6,590
2,599
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
solidus__3
Yemoja
9
0 / 1 / 0
5,496
1,099
401
2,377
1,014
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
3
1.5
L
0
0
0
0
W
Hachiman
DeagleDave
Hachiman
0
0
5
2.5
L
Cthulhu
RexTheGhost
Cthulhu
0
2
0
0
L
Baron Samedi
Tsars
Baron Samedi
0
1
0
0
L
Jing Wei
Tstwinkletoes
Jing Wei
0
2
0
0
W
1
0
4
3
W
Scylla
Yuyuyan614
Scylla
0
0
0
0
W
Ao Kuang
smokedadanky
Ao Kuang
5
0
0
5
L
Yemoja
solidus__3
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
11,375
14,078
Taken
19,914
7,430
Mitigated
11,426
2,734
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,532
211
0
562
4,882
3,251
0
3,470
1,412
11,165
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
DeagleDave
Hachiman
5,882
4,111
0
915
4,528
1,845
0
2,611
1,917
0
14,402
L
Cthulhu
RexTheGhost
Cthulhu
3,992
364
0
0
6,973
5,248
0
1,991
4,943
13,106
0
L
Baron Samedi
Tsars
Baron Samedi
4,173
411
577
1,148
3,974
2,565
0
2,135
1,752
14,145
0
L
Jing Wei
Tstwinkletoes
Jing Wei
2,809
2,118
0
0
6,590
2,599
0
2,524
3,856
0
9,441
W
1,755
526
0
0
1,549
617
0
834
715
0
12,751
W
Scylla
Yuyuyan614
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
smokedadanky
Ao Kuang
5,642
1,425
0
1,257
3,119
1,717
0
1,651
1,468
13,050
1,462
L
Yemoja
solidus__3
Yemoja
401
246
2,843
473
2,377
1,014
0
1,841
497
2,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
26,348
83
Minions Killed
64
6
Camps Cleared
3
386,967
Distance Traveled
356,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,165
1,233
12
2
0
94,708
0
L
Surtr
4,855
971
0
0
0
0
0
W
Hachiman
5,681
1,136
22
4
0
87,886
0
L
Cthulhu
5,371
1,074
13
3
0
93,614
0
L
Baron Samedi
5,456
1,091
29
6
3
103,259
0
L
Jing Wei
5,170
1,034
15
3
0
82,506
0
W
Anhur
6,059
1,212
29
6
2
94,007
0
W
Scylla
4,855
971
0
0
0
0
0
W
Ao Kuang
7,082
1,416
20
4
4
110,366
0
L
Yemoja
5,496
1,099
7
1
0
77,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role