Player Matchup

Ymir
Ymir
ALMEGATWINKIEZ
Ymir
Level 49
God Stats
5W - 7L
1,548 SR
Queue Stats
119W - 118L
1,380 Elo+
Party 1
Anubis
Anubis
CaptainBreeze
Anubis
Level 46
God Stats
9W - 10L
1,585 SR
Queue Stats
81W - 74L
1,431 Elo+
Solo
Nut
Nut
LTikk
Nut
Level 84
God Stats
2W - 2L
1,481 SR
Queue Stats
129W - 131L
1,382 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,398 Elo+

VS

Team Averages
Level 70
1,339 SR
1,367 Elo+
Mulan
Mulan
TheMightyDucky
Mulan
Level 79
God Stats
5W - 10L
1,219 SR
Queue Stats
125W - 122L
1,465 Elo+
Solo
Zeus
Zeus
VirusKilla431
Zeus
Level 89
God Stats
83W - 76L
1,474 SR
Queue Stats
219W - 227L
1,392 Elo+
Solo
Fenrir
Fenrir
ZeroXXV_
Fenrir
Level 43
God Stats
2W - 4L
1,325 SR
Queue Stats
9W - 20L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,417
642
3,600
11,348
12,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
6,710
671
3,953
8,647
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
LTikk
Nut
11
0 / 4 / 1
6,317
632
3,503
9,923
4,012
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,140
814
6,269
8,736
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 5
8,655
866
12,104
2,257
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZeroXXV_
Fenrir
12
3 / 1 / 8
7,875
788
6,250
7,486
2,720
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
6
1
0.25
L
Nut
LTikk
Nut
0
4
1
0.13
W
4
1
8
8
W
6
0
5
8.5
W
Fenrir
ZeroXXV_
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
24,623
29,918
Taken
18,479
20,158
Mitigated
9,902
2,385
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
877
275
267
11,348
12,307
0
5,674
5,674
9,397
0
L
3,953
113
0
960
8,647
3,839
0
2,364
6,275
18,037
668
L
Nut
LTikk
Nut
3,503
2,443
0
883
9,923
4,012
0
4,088
5,827
0
15,471
W
6,269
919
81
3,120
8,736
6,542
238
4,043
4,693
0
23,200
W
12,104
717
0
319
2,257
640
324
475
1,782
34,823
256
W
Fenrir
ZeroXXV_
Fenrir
6,250
1,680
0
1,270
7,486
2,720
813
3,369
4,117
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,444
Gold Earned
24,670
80
Minions Killed
113
0
Camps Cleared
0
439,511
Distance Traveled
541,590
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,417
642
8
1
0
145,955
0
L
Anubis
6,710
671
40
4
0
140,130
5
L
Nut
6,317
632
32
3
0
153,426
0
W
Mulan
8,140
814
28
3
0
181,242
0
W
Zeus
8,655
866
52
5
0
167,649
0
W
Fenrir
7,875
788
33
3
0
192,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role