Player Matchup

Baba Yaga
Baba Yaga
Damaster747
Baba Yaga
Level 49
God Stats
2W - 2L
1,347 SR
Queue Stats
67W - 87L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
DarkStarInc64
Kuzenbo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 78L
1,331 Elo+
Solo
Agni
Agni
HavingFun00
Agni
Level 44
God Stats
3W - 5L
1,230 SR
Queue Stats
112W - 97L
1,208 Elo+
Solo
Hachiman
Hachiman
KingNothing1441
Hachiman
Level 42
God Stats
3W - 3L
1,522 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Bellona
Bellona
Sh0t1412
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,366 Elo+
Party 1
Team Averages
Level 55
1,420 SR
1,317 Elo+

VS

Team Averages
Level 84
1,490 SR
1,446 Elo+
Rama
Rama
ITz_Me_Finesse
Rama
Level 101
God Stats
1W - 1L
1,785 SR
Queue Stats
53W - 56L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Star1202
Gilgamesh
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 27L
1,476 Elo+
Solo
Thor
Thor
YGPKIN
Thor
Level 49
God Stats
11W - 9L
1,454 SR
Queue Stats
150W - 159L
1,376 Elo+
Solo
Ra
Ra
Yayi8995
Ra
Level 145
God Stats
0W - 1L
1,447 SR
Queue Stats
38W - 38L
1,540 Elo+
Solo
Yu Huang
Yu Huang
xRedemptionx627
Yu Huang
Level 71
God Stats
3W - 9L
1,263 SR
Queue Stats
219W - 229L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Damaster747
Baba Yaga
7
1 / 1 / 0
4,125
589
1,738
4,405
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
7
1 / 0 / 3
4,754
679
1,916
4,762
4,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,341
620
1,668
2,927
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
7
1 / 0 / 2
4,358
623
1,636
3,339
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sh0t1412
Bellona
8
0 / 0 / 0
4,089
584
2,124
6,636
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,896
557
3,413
4,160
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Star1202
Gilgamesh
9
0 / 0 / 0
5,162
737
3,635
6,913
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
YGPKIN
Thor
8
0 / 2 / 1
4,305
615
1,115
7,079
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
3,134
448
745
1,893
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
8
1 / 0 / 0
4,459
637
3,064
2,433
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Damaster747
Baba Yaga
1
1
0
1
W
Kuzenbo
1
0
3
2.5
W
2
0
0
2
L
0
2
0
0
W
Hachiman
1
0
2
2
W
Bellona
Sh0t1412
Bellona
0
0
0
0
L
Gilgamesh
Star1202
Gilgamesh
0
0
0
0
L
Thor
YGPKIN
Thor
0
2
1
0.25
L
0
1
0
0
L
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,082
Damage
11,972
22,069
Taken
22,478
12,356
Mitigated
7,850
7,416
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Damaster747
Baba Yaga
1,738
112
0
1,508
4,405
1,286
180
2,654
1,751
15,562
1,427
W
Kuzenbo
1,916
652
0
1,760
4,762
4,248
0
460
4,185
8,345
257
W
1,668
188
0
109
2,927
882
0
410
2,517
22,185
518
L
3,413
1,723
73
305
4,160
1,451
0
2,541
1,619
0
19,995
W
Hachiman
1,636
921
0
1,790
3,339
934
237
148
3,171
0
23,318
W
Bellona
Sh0t1412
Bellona
2,124
538
0
2,249
6,636
5,006
0
0
6,636
0
23,742
L
Gilgamesh
Star1202
Gilgamesh
3,635
1,123
0
1,768
6,913
2,868
0
0
6,913
0
38,221
L
Thor
YGPKIN
Thor
1,115
214
0
3,895
7,079
2,355
0
831
6,200
0
29,040
L
745
250
135
739
1,893
407
0
342
1,551
5,205
0
L
Yu Huang
3,064
247
0
625
2,433
769
0
1,203
1,060
22,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
20,956
153
Minions Killed
216
0
Camps Cleared
0
702,838
Distance Traveled
651,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
4,125
589
32
5
0
152,626
0
W
Kuzenbo
4,754
679
5
1
0
144,877
0
W
Agni
4,341
620
35
5
0
135,848
0
L
Rama
3,896
557
41
6
0
139,533
0
W
Hachiman
4,358
623
42
6
0
120,206
0
W
Bellona
4,089
584
39
6
0
149,281
0
L
Gilgamesh
5,162
737
71
10
0
162,527
0
L
Thor
4,305
615
54
8
0
156,042
0
L
Ra
3,134
448
8
1
0
43,653
0
L
Yu Huang
4,459
637
42
6
0
150,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role