Player Matchup

Neith
Neith
BeepBeepImABuick
Neith
Level 185
God Stats
3W - 0L
1,724 SR
Queue Stats
137W - 112L
1,552 Elo+
Party 2
Eset
Eset
Jefedelahoya
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,596 Elo+
Party 2
Serqet
Serqet
PirateEnthusiast
Serqet
Level 197
God Stats
1W - 2L
1,344 SR
Queue Stats
54W - 57L
1,546 Elo+
Party 2
Bellona
Bellona
Quackifer
Bellona
Level 10
God Stats
1W - 2L
1,449 SR
Queue Stats
17W - 22L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGrinnellian
Baron Samedi
Level 51
God Stats
3W - 1L
1,305 SR
Queue Stats
35W - 22L
1,604 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,574 Elo+

VS

Team Averages
Level 136
1,706 SR
1,554 Elo+
Medusa
Medusa
HvyMetalGandalf
Medusa
Level 127
God Stats
5W - 3L
1,790 SR
Queue Stats
90W - 67L
1,608 Elo+
Party 1
Surtr
Surtr
Magdowskii
Surtr
Level 149
God Stats
4W - 5L
1,575 SR
Queue Stats
86W - 62L
1,597 Elo+
Party 1
Fafnir
Fafnir
Peskymarshmallow
Fafnir
Level 107
God Stats
1W - 1L
1,801 SR
Queue Stats
31W - 44L
1,484 Elo+
Solo
Chronos
Chronos
Purewel
Chronos
Level 178
God Stats
6W - 1L
1,864 SR
Queue Stats
316W - 351L
1,525 Elo+
Party 3
Hera
Hera
Squirtle_Blue_Go
Hera
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
6,623
602
8,411
8,761
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 0 / 1
7,384
671
8,716
5,110
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 2
6,060
551
5,176
10,645
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Quackifer
Bellona
11
1 / 4 / 1
6,416
583
4,820
11,855
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheGrinnellian
Baron Samedi
10
0 / 0 / 5
6,093
554
3,961
6,771
4,771
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,982
544
7,207
8,706
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Surtr
11
3 / 2 / 1
6,927
630
6,740
11,127
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
5,759
524
2,314
10,972
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
Purewel
Chronos
13
1 / 2 / 2
6,324
575
2,986
7,965
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
5,781
526
3,595
7,546
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
1
0
0
W
5
0
1
5.5
L
Surtr
3
2
1
1.75
L
1
2
1
0.75
W
3
2
2
2
L
Chronos
Purewel
Chronos
1
2
2
1
W
Bellona
Quackifer
Bellona
1
4
1
0.38
L
1
5
1
0.3
W
Baron Samedi
TheGrinnellian
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
22,842
43,142
Taken
46,316
24,080
Mitigated
27,515
15,325
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
3,003
0
2,160
8,761
3,464
0
1,524
7,237
0
61,066
L
7,207
2,845
0
1,753
8,706
3,044
0
1,065
7,465
0
54,168
W
8,716
1,324
0
1,297
5,110
2,010
0
2,565
2,341
62,972
1,085
L
Surtr
6,740
2,515
0
4,516
11,127
6,987
0
360
9,922
652
48,345
L
2,314
702
0
4,056
10,972
11,652
0
4,256
6,716
13,582
0
W
5,176
758
0
4,995
10,645
3,989
0
2,274
8,331
0
39,010
L
Chronos
Purewel
Chronos
2,986
1,196
0
2,592
7,965
2,793
0
2,063
5,746
58,552
0
W
Bellona
Quackifer
Bellona
4,820
1,259
0
2,842
11,855
9,846
0
991
9,977
0
46,074
L
3,595
1,068
0
755
7,546
3,039
0
4,703
2,843
35,128
0
W
Baron Samedi
TheGrinnellian
Baron Samedi
3,961
552
731
3,300
6,771
4,771
0
1,534
5,163
20,875
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
30,773
371
Minions Killed
371
0
Camps Cleared
0
1,132,574
Distance Traveled
1,104,160
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,623
602
95
9
0
220,124
2
L
Medusa
5,982
544
93
8
0
224,442
0
W
Eset
7,384
671
99
9
0
234,211
3
L
Surtr
6,927
630
94
9
0
211,719
0
L
Fafnir
5,759
524
16
1
0
228,164
2
W
Serqet
6,060
551
70
6
0
266,402
3
L
Chronos
6,324
575
101
9
0
242,116
0
W
Bellona
6,416
583
89
8
0
194,782
2
L
Hera
5,781
526
67
6
0
197,719
0
W
Baron Samedi
6,093
554
18
2
0
217,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role