Player Matchup

Ravana
Ravana
Chrav
Ravana
Level 28
God Stats
4W - 3L
1,307 SR
Queue Stats
8W - 12L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
Gamer4Dayzz753
Danzaburou
Level 76
God Stats
44W - 41L
1,561 SR
Queue Stats
170W - 157L
1,486 Elo+
Solo
Artio
Artio
I_DemiGod247_I
Artio
Level 101
God Stats
13W - 11L
1,385 SR
Queue Stats
382W - 356L
1,462 Elo+
Solo
Chaac
Chaac
Koolaidman890
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,180 Elo+
Party 1
Yu Huang
Yu Huang
PhilMahKrackin
Yu Huang
Level 47
God Stats
2W - 2L
1,795 SR
Queue Stats
16W - 25L
1,353 Elo+
Party 1
Team Averages
Level 53
1,510 SR
1,353 Elo+

VS

Team Averages
Level 86
1,442 SR
1,458 Elo+
Mercury
Mercury
Assassinate567
Mercury
Level 105
God Stats
8W - 10L
1,493 SR
Queue Stats
303W - 285L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
Chrimson1219
Gilgamesh
Level 43
God Stats
9W - 9L
1,415 SR
Queue Stats
126W - 137L
1,395 Elo+
Party 2
Nike
Nike
DarkzShadowz92
Nike
Level 98
God Stats
3W - 5L
1,502 SR
Queue Stats
477W - 478L
1,488 Elo+
Party 2
Medusa
Medusa
VampireQueen0515
Medusa
Level 66
God Stats
39W - 41L
1,438 SR
Queue Stats
181W - 189L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
xHZA666
Kukulkan
Level 120
God Stats
2W - 3L
1,365 SR
Queue Stats
282W - 277L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chrav
Ravana
10
2 / 0 / 2
5,427
493
3,858
4,123
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Danzaburou
Gamer4Dayzz753
Danzaburou
9
2 / 0 / 2
5,635
512
5,954
7,664
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 3
6,074
552
4,198
11,708
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 0
7,519
684
8,299
8,990
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
11
1 / 1 / 4
5,940
540
3,832
4,971
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,776
525
3,254
8,752
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Chrimson1219
Gilgamesh
9
0 / 4 / 0
5,303
482
2,484
9,377
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,339
485
5,493
12,334
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,741
431
4,081
6,914
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xHZA666
Kukulkan
11
0 / 2 / 0
6,152
559
4,064
4,748
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ravana
Chrav
Ravana
2
0
2
3
L
Gilgamesh
Chrimson1219
Gilgamesh
0
4
0
0
L
0
1
0
0
W
Danzaburou
Gamer4Dayzz753
Danzaburou
2
0
2
3
W
1
0
3
2.5
W
6
0
0
6
W
Yu Huang
1
1
4
3
L
0
4
0
0
L
Kukulkan
xHZA666
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
19,376
37,456
Taken
42,125
19,013
Mitigated
21,508
14,627
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
1,075
0
2,254
8,752
3,965
0
552
8,200
0
50,307
W
Ravana
Chrav
Ravana
3,858
1,510
0
867
4,123
1,913
0
161
3,962
0
29,150
L
Gilgamesh
Chrimson1219
Gilgamesh
2,484
791
0
2,032
9,377
6,928
0
141
9,236
0
26,692
L
5,493
533
0
3,553
12,334
6,350
0
2,530
9,804
0
30,577
W
Danzaburou
Gamer4Dayzz753
Danzaburou
5,954
3,125
0
2,210
7,664
2,832
248
0
7,664
0
35,191
W
4,198
985
2,806
4,200
11,708
6,940
0
1,176
10,484
21,446
1,368
W
8,299
1,707
0
3,294
8,990
5,592
0
1,251
7,238
468
48,941
W
Yu Huang
3,832
352
0
1,250
4,971
1,736
0
1,198
3,583
36,710
784
L
4,081
2,213
0
1,529
6,914
2,428
0
2,266
4,648
0
24,875
L
Kukulkan
xHZA666
Kukulkan
4,064
54
0
923
4,748
1,837
0
2,408
2,340
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
27,311
285
Minions Killed
309
0
Camps Cleared
0
1,178,238
Distance Traveled
1,045,530
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,776
525
80
7
0
270,874
0
W
Ravana
5,427
493
49
4
0
269,705
0
L
Gilgamesh
5,303
482
55
5
0
174,921
0
L
Nike
5,339
485
52
5
0
203,901
2
W
Danzaburou
5,635
512
61
6
0
210,176
4
W
Artio
6,074
552
21
2
0
214,719
2
W
Chaac
7,519
684
89
8
0
251,890
0
W
Yu Huang
5,940
540
65
6
0
231,748
2
L
Medusa
4,741
431
30
3
0
211,307
2
L
Kukulkan
6,152
559
92
8
0
184,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role