Player Matchup

Neith
Neith
Bronze III
Countessira
Neith
Bronze III
Level 182
God Stats
0W - 4L
1,578 SR
Queue Stats
34W - 37L
1,408 MMR
Solo
Ravana
Ravana
Silver III
HeavenFuzion
Ravana
Silver III
Level 90
God Stats
6W - 9L
1,455 SR
Queue Stats
58W - 46L
1,415 MMR
Solo
Ganesha
Ganesha
Bronze III
Ishvarr
Ganesha
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Odin
Odin
Gold III
N-U-M-I-N-E-X
Odin
Gold III
Level 129
God Stats
11W - 17L
1,479 SR
Queue Stats
159W - 166L
1,417 MMR
Solo
Ra
Ra
Gold IV
pilage_king
Ra
Gold IV
Level 127
God Stats
53W - 48L
1,688 SR
Queue Stats
409W - 409L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,540 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,506 SR
1,428 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Cu77i
Rama
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
LoopySkillz
Chaac
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,339 MMR
Party 1
Chronos
Chronos
Gold V
SwiftTemptation
Chronos
Gold V
Level 142
God Stats
19W - 10L
1,722 SR
Queue Stats
581W - 612L
1,414 MMR
Solo
Charon
Charon
Silver I
TheBigChahoo
Charon
Silver I
Level 126
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 17L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,916
583
1,849
2,769
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
2
0 / 0 / 0
2,509
502
0
512
160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Ishvarr
Ganesha
5
0 / 1 / 1
3,141
628
314
3,826
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
3,518
704
1,983
3,598
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,524
705
571
3,171
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HadesHachimanPoseidonNut

VS

Bans
AthenaAo KuangBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,616
723
658
1,455
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Cu77i
Rama
5
0 / 0 / 1
3,358
672
1,561
1,481
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
3,921
784
2,512
4,894
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 1 / 0
3,098
620
1,738
3,360
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
5
1 / 0 / 0
3,820
764
1,728
3,171
1,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
0
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
0
0
0
0
W
Rama
Cu77i
Rama
0
0
1
0.5
L
Ravana
0
0
0
0
L
Ganesha
Ishvarr
Ganesha
0
1
1
0.5
W
1
1
0
1
L
0
1
1
0.5
W
0
1
0
0
W
Charon
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,717
Damage
8,197
13,876
Taken
14,361
6,188
Mitigated
5,602
5,412
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
658
180
0
260
1,455
401
0
261
1,136
18,072
608
L
1,849
748
0
831
2,769
840
0
1,553
1,216
0
17,564
W
Rama
Cu77i
Rama
1,561
1,199
0
495
1,481
420
0
140
1,341
0
18,421
L
Ravana
0
0
0
0
512
160
0
0
512
0
0
L
Ganesha
Ishvarr
Ganesha
314
0
0
1,519
3,826
2,327
0
1,444
2,382
4,196
0
W
2,512
864
0
1,576
4,894
2,027
0
0
4,499
0
24,152
L
1,983
605
0
1,592
3,598
1,831
0
0
3,598
0
17,548
W
1,738
812
0
538
3,360
1,032
18
186
3,108
17,369
889
W
Charon
1,728
440
123
1,689
3,171
1,722
0
174
2,997
7,853
0
L
571
70
84
1,386
3,171
1,030
0
1,039
2,068
17,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,608
Gold Earned
17,813
111
Minions Killed
164
0
Camps Cleared
0
433,375
Distance Traveled
499,463
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,616
723
43
9
0
101,911
2
L
Neith
2,916
583
28
6
0
91,550
0
W
Rama
3,358
672
38
8
0
84,415
0
L
Ravana
2,509
502
0
0
0
11,536
0
L
Ganesha
3,141
628
0
0
0
119,664
0
W
Chaac
3,921
784
46
9
0
104,261
0
L
Odin
3,518
704
38
8
0
102,265
0
W
Chronos
3,098
620
31
6
0
105,547
0
W
Charon
3,820
764
6
1
0
103,329
2
L
Ra
3,524
705
45
9
0
108,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role