Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gogo677
Neith
Level 154
God Stats
3W - 6L
1,768 SR
Queue Stats
66W - 57L
1,553 Elo+
Solo
Loki
Loki
Notes
Loki
Level 163
God Stats
2W - 2L
1,837 SR
Queue Stats
64W - 63L
1,612 Elo+
Solo
Hou Yi
Hou Yi
XxNewWarriorxX
Hou Yi
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,493 Elo+
Solo
Vamana
Vamana
azzythemlgpro420
Vamana
Level 100
God Stats
3W - 2L
1,467 SR
Queue Stats
25W - 24L
1,612 Elo+
Solo
Team Averages
Level 126
1,615 SR
1,554 Elo+

VS

Team Averages
Level 131
1,660 SR
1,581 Elo+
Janus
Janus
Deedjeee
Janus
Level 155
God Stats
10W - 15L
1,595 SR
Queue Stats
79W - 88L
1,547 Elo+
Solo
Artio
Artio
Justus1015
Artio
Level 148
God Stats
2W - 1L
1,788 SR
Queue Stats
88W - 80L
1,576 Elo+
Party 1
Ullr
Ullr
Sharkbait919
Ullr
Level 116
God Stats
2W - 4L
1,534 SR
Queue Stats
92W - 74L
1,604 Elo+
Party 1
Da Ji
Da Ji
Ungodlike
Da Ji
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 111L
1,564 Elo+
Solo
Bellona
Bellona
bluecollar
Bellona
Level 122
God Stats
7W - 2L
1,882 SR
Queue Stats
84W - 67L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 6
7,884
526
6,041
10,922
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
Gogo677
Neith
15
3 / 0 / 2
8,968
598
10,424
8,176
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Loki
Notes
Loki
16
9 / 0 / 2
9,398
627
10,204
11,540
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 4
8,482
565
5,255
12,637
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 2
8,964
598
10,931
14,093
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deedjeee
Janus
14
0 / 2 / 0
7,875
525
4,861
8,566
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
15
1 / 3 / 2
8,757
584
9,043
16,402
12,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
2 / 3 / 1
8,202
547
8,857
11,799
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Ungodlike
Da Ji
12
2 / 5 / 0
6,820
455
4,007
13,938
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
bluecollar
Bellona
13
2 / 1 / 1
7,471
498
6,098
12,535
12,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
7
7
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
6
3
L
Janus
Deedjeee
Janus
0
2
0
0
W
Neith
Gogo677
Neith
3
0
2
4
L
Artio
1
3
2
0.67
W
Loki
Notes
Loki
9
0
2
10
L
2
3
1
0.83
L
Da Ji
Ungodlike
Da Ji
2
5
0
0.4
W
0
3
4
0.67
W
2
3
2
1
L
Bellona
bluecollar
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
32,866
57,368
Taken
63,240
33,539
Mitigated
40,789
24,167
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,041
960
1,506
4,037
10,922
10,230
0
2,275
8,507
26,742
725
L
Janus
Deedjeee
Janus
4,861
120
0
961
8,566
3,531
0
1,666
6,900
75,131
769
W
Neith
Gogo677
Neith
10,424
3,254
0
3,084
8,176
3,557
307
2,111
5,815
0
92,454
L
Artio
9,043
1,718
0
6,029
16,402
12,877
0
0
15,194
59,564
1,582
W
Loki
Notes
Loki
10,204
3,523
0
6,700
11,540
4,985
0
992
10,442
0
79,743
L
8,857
4,930
0
1,404
11,799
5,501
0
425
11,374
0
74,739
L
Da Ji
Ungodlike
Da Ji
4,007
254
0
722
13,938
6,349
0
1,378
12,525
0
53,093
W
5,255
3,032
0
4,272
12,637
5,508
0
0
12,637
0
69,850
W
10,931
5,864
0
4,568
14,093
9,259
0
7,097
5,108
0
69,771
L
Bellona
bluecollar
Bellona
6,098
1,137
0
2,439
12,535
12,531
0
2,516
10,019
0
30,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
39,125
551
Minions Killed
552
0
Camps Cleared
0
1,530,924
Distance Traveled
1,548,937
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,884
526
30
2
0
314,617
4
L
Janus
7,875
525
156
10
0
311,012
0
W
Neith
8,968
598
160
11
0
294,339
2
L
Artio
8,757
584
129
9
0
313,195
6
W
Loki
9,398
627
117
8
0
357,939
0
L
Ullr
8,202
547
141
9
0
249,847
2
L
Da Ji
6,820
455
90
6
0
325,142
0
W
Hou Yi
8,482
565
135
9
0
281,827
2
W
Vamana
8,964
598
109
7
0
282,202
0
L
Bellona
7,471
498
36
2
0
349,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role