Player Matchup

Thanatos
Thanatos
AccursedEon
Thanatos
Level 129
God Stats
7W - 7L
1,601 SR
Queue Stats
95W - 71L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
DIEGOUSKI
Nu Wa
Level 145
God Stats
9W - 7L
1,575 SR
Queue Stats
256W - 257L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Keprisun1
Cthulhu
Level 109
God Stats
17W - 10L
1,548 SR
Queue Stats
85W - 65L
1,574 Elo+
Party 3
Medusa
Medusa
QueenShikimi
Medusa
Level 108
God Stats
3W - 1L
1,921 SR
Queue Stats
33W - 31L
1,582 Elo+
Party 1
Tiamat
Tiamat
yoSubby
Tiamat
Level 152
God Stats
2W - 5L
1,664 SR
Queue Stats
483W - 454L
1,560 Elo+
Party 1
Team Averages
Level 129
1,662 SR
1,577 Elo+

VS

Team Averages
Level 124
1,512 SR
1,573 Elo+
Ravana
Ravana
JetStreak202
Ravana
Level 138
God Stats
26W - 18L
1,646 SR
Queue Stats
109W - 93L
1,607 Elo+
Party 2
Thanatos
Thanatos
QueenJean
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,542 Elo+
Party 2
Artemis
Artemis
SponsorMeSprite
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
TheGrinnellian
Nu Wa
Level 51
God Stats
1W - 1L
1,233 SR
Queue Stats
35W - 22L
1,592 Elo+
Solo
Khepri
Khepri
YCheck137
Khepri
Level 138
God Stats
5W - 3L
1,680 SR
Queue Stats
20W - 24L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AccursedEon
Thanatos
11
1 / 2 / 2
6,101
469
4,663
11,193
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
DIEGOUSKI
Nu Wa
12
0 / 3 / 1
6,394
492
8,392
8,068
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Keprisun1
Cthulhu
10
0 / 0 / 1
6,198
477
4,042
7,990
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
14
2 / 0 / 0
7,538
580
2,725
5,591
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
yoSubby
Tiamat
12
1 / 3 / 1
6,993
538
4,105
10,332
7,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
4 / 1 / 0
8,234
633
8,535
7,441
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
QueenJean
Thanatos
12
3 / 1 / 1
6,636
510
6,988
12,568
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 1
6,557
504
2,513
5,171
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 0 / 4
7,325
563
8,658
6,762
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
YCheck137
Khepri
11
0 / 1 / 3
6,392
492
1,898
9,200
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AccursedEon
Thanatos
1
2
2
1
L
Nu Wa
DIEGOUSKI
Nu Wa
0
3
1
0.17
W
Ravana
4
1
0
4
L
Cthulhu
Keprisun1
Cthulhu
0
0
1
0.5
W
Thanatos
QueenJean
Thanatos
3
1
1
3.5
L
Medusa
2
0
0
2
W
0
1
1
0.5
W
1
0
4
3
W
Khepri
YCheck137
Khepri
0
1
3
1.5
L
Tiamat
yoSubby
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
28,592
43,174
Taken
41,142
21,784
Mitigated
20,982
14,680
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AccursedEon
Thanatos
4,663
892
0
6,016
11,193
4,377
0
2,694
8,245
0
39,623
L
Nu Wa
DIEGOUSKI
Nu Wa
8,392
1,356
0
1,384
8,068
2,511
18
3,617
4,063
56,775
1,424
W
Ravana
8,535
2,356
0
2,922
7,441
4,007
0
2,916
3,696
0
67,176
L
Cthulhu
Keprisun1
Cthulhu
4,042
90
1,604
1,615
7,990
4,566
0
1,858
5,908
31,154
1,127
W
Thanatos
QueenJean
Thanatos
6,988
2,083
0
9,433
12,568
5,415
0
4,716
7,466
0
45,699
L
Medusa
2,725
1,325
0
989
5,591
2,397
0
696
4,805
0
79,502
W
2,513
855
0
644
5,171
2,147
0
931
4,162
0
63,433
W
8,658
1,606
0
750
6,762
2,476
0
2,993
3,367
66,564
0
W
Khepri
YCheck137
Khepri
1,898
55
0
2,189
9,200
6,937
0
2,779
6,080
17,948
935
L
Tiamat
yoSubby
Tiamat
4,105
562
0
3,072
10,332
7,933
0
521
9,703
42,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
35,144
455
Minions Killed
476
0
Camps Cleared
0
1,296,187
Distance Traveled
1,295,958
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,101
469
66
5
0
274,536
2
L
Nu Wa
6,394
492
99
8
0
253,844
4
W
Ravana
8,234
633
120
9
0
250,189
2
L
Cthulhu
6,198
477
46
4
0
281,962
3
W
Thanatos
6,636
510
73
6
0
298,580
0
L
Medusa
7,538
580
138
11
0
257,691
0
W
Artemis
6,557
504
124
10
0
239,683
0
W
Nu Wa
7,325
563
132
10
0
251,427
3
W
Khepri
6,392
492
27
2
0
256,079
3
L
Tiamat
6,993
538
106
8
0
228,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role