Player Matchup

Ares
Ares
Bronze III
AngryDino56
Ares
Bronze III
Level 108
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
BeenerBlaster
Anubis
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Neith
Neith
Bronze III
xRSM
Neith
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,418 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,572 SR
1,423 MMR
Tiamat
Tiamat
Silver III
BornOplol
Tiamat
Silver III
Level 68
God Stats
2W - 2L
1,342 SR
Queue Stats
105W - 123L
1,407 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
EL_ITALO_RD
Kuzenbo
Gold III
Level 151
God Stats
18W - 17L
1,722 SR
Queue Stats
333W - 345L
1,452 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
native818outlaw
Ah Muzen Cab
Gold IV
Level 105
God Stats
10W - 8L
1,651 SR
Queue Stats
43W - 56L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,806
550
6,041
19,215
18,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 6 / 0
9,641
603
8,221
13,766
7,037
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xRSM
Neith
15
1 / 3 / 2
10,165
635
10,982
12,727
5,595
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinAchillesBacchusThothCerberus

VS

Bans
Ne ZhaLokiDanzaburouKukulkanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BornOplol
Tiamat
17
5 / 3 / 5
11,467
717
12,208
9,639
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
EL_ITALO_RD
Kuzenbo
16
0 / 0 / 11
10,722
670
9,550
13,919
21,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
native818outlaw
Ah Muzen Cab
19
7 / 0 / 5
12,452
778
17,063
14,701
6,948
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
6
0
0.33
W
Tiamat
BornOplol
Tiamat
5
3
5
2.5
W
Kuzenbo
EL_ITALO_RD
Kuzenbo
0
0
11
5.5
W
Ah Muzen Cab
native818outlaw
Ah Muzen Cab
7
0
5
9.5
L
Neith
xRSM
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
38,821
45,708
Taken
38,259
31,297
Mitigated
34,081
6,471
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
412
0
1,101
19,215
18,665
0
5,850
12,204
16,584
859
L
8,221
174
0
2,122
13,766
7,037
0
7,224
5,615
38,337
150
W
Tiamat
BornOplol
Tiamat
12,208
232
71
1,888
9,639
5,317
510
3,452
6,155
41,487
1,337
W
Kuzenbo
EL_ITALO_RD
Kuzenbo
9,550
2,694
0
3,070
13,919
21,816
72
5,232
8,620
26,934
4,200
W
Ah Muzen Cab
native818outlaw
Ah Muzen Cab
17,063
3,482
0
1,708
14,701
6,948
1,917
6,012
8,637
0
78,347
L
Neith
xRSM
Neith
10,982
5,053
0
3,248
12,727
5,595
0
4,993
7,094
0
62,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
34,641
251
Minions Killed
223
0
Camps Cleared
0
743,095
Distance Traveled
934,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,806
550
29
2
0
278,482
3
L
Anubis
9,641
603
74
5
0
218,843
0
W
Tiamat
11,467
717
72
5
0
289,818
4
W
Kuzenbo
10,722
670
43
3
0
302,616
0
W
Ah Muzen Cab
12,452
778
108
7
0
341,688
1
L
Neith
10,165
635
148
9
0
245,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role