Player Matchup

Erlang Shen
Erlang Shen
Gold V
Hakzuu
Erlang Shen
Gold V
Level 152
God Stats
2W - 1L
1,253 SR
Queue Stats
58W - 65L
1,530 MMR
Solo
Bastet
Bastet
Gold IV
ImNotAFif
Bastet
Gold IV
Level 117
God Stats
16W - 9L
1,733 SR
Queue Stats
239W - 239L
1,475 MMR
Party 1
Cerberus
Cerberus
Gold IV
Phreshmags
Cerberus
Gold IV
Level 137
God Stats
5W - 3L
1,765 SR
Queue Stats
25W - 26L
1,429 MMR
Party 2
Martichoras
Martichoras
Gold II
Rapheeki
Martichoras
Gold II
Level 128
God Stats
37W - 38L
1,611 SR
Queue Stats
80W - 85L
1,593 MMR
Party 2
Eset
Eset
Gold II
Thony69
Eset
Gold II
Level 136
God Stats
15W - 9L
1,652 SR
Queue Stats
238W - 234L
1,609 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,603 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,620 SR
1,527 MMR
Sylvanus
Sylvanus
Bronze III
Azimuffin
Sylvanus
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Janus
Janus
Platinum IV
ImBigJ
Janus
Platinum IV
Level 146
God Stats
14W - 9L
1,705 SR
Queue Stats
141W - 137L
1,536 MMR
Solo
Pele
Pele
Gold IV
Naz_NYC
Pele
Gold IV
Level 129
God Stats
78W - 81L
1,696 SR
Queue Stats
266W - 281L
1,536 MMR
Solo
Danzaburou
Danzaburou
Gold II
SALTA_MUROS69
Danzaburou
Gold II
Level 141
God Stats
4W - 4L
1,570 SR
Queue Stats
449W - 458L
1,527 MMR
Solo
Lancelot
Lancelot
Gold IV
temp-84579507
Lancelot
Gold IV
Level 44
God Stats
29W - 24L
1,629 SR
Queue Stats
176W - 201L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hakzuu
Erlang Shen
15
3 / 0 / 3
9,559
683
8,342
12,691
13,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
ImNotAFif
Bastet
15
5 / 0 / 6
8,890
635
7,447
11,482
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cerberus
Phreshmags
Cerberus
13
2 / 0 / 6
8,121
580
7,071
10,939
8,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Rapheeki
Martichoras
15
2 / 1 / 6
8,391
599
8,309
9,746
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
Thony69
Eset
15
7 / 0 / 3
9,253
661
13,717
5,377
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ne ZhaKing ArthurYmirAwilix

VS

Bans
ThanatosKukulkanThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azimuffin
Sylvanus
9
0 / 5 / 1
6,305
450
5,741
16,335
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ImBigJ
Janus
12
0 / 4 / 0
6,707
479
4,607
8,323
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Naz_NYC
Pele
13
1 / 4 / 0
6,833
488
2,914
12,598
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
SALTA_MUROS69
Danzaburou
11
0 / 2 / 1
6,750
482
4,547
11,284
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
temp-84579507
Lancelot
12
0 / 4 / 0
6,981
499
8,352
11,954
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
1
1
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Azimuffin
Sylvanus
0
5
1
0.1
W
Erlang Shen
Hakzuu
Erlang Shen
3
0
3
4.5
L
Janus
ImBigJ
Janus
0
4
0
0
W
Bastet
ImNotAFif
Bastet
5
0
6
8
L
Pele
Naz_NYC
Pele
1
4
0
0.25
W
Cerberus
Phreshmags
Cerberus
2
0
6
5
W
Martichoras
Rapheeki
Martichoras
2
1
6
5
L
Danzaburou
SALTA_MUROS69
Danzaburou
0
2
1
0.25
W
Eset
Thony69
Eset
7
0
3
8.5
L
Lancelot
temp-84579507
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
26,161
50,235
Taken
60,494
33,024
Mitigated
27,729
24,020
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Azimuffin
Sylvanus
5,741
1,641
2,467
3,350
16,335
9,445
0
7,270
8,895
16,816
0
W
Erlang Shen
Hakzuu
Erlang Shen
8,342
4,899
0
7,139
12,691
13,525
225
0
11,973
0
72,831
L
Janus
ImBigJ
Janus
4,607
220
0
1,650
8,323
2,026
0
4,349
3,610
50,658
324
W
Bastet
ImNotAFif
Bastet
7,447
2,531
0
7,709
11,482
4,578
0
1,665
9,618
0
72,713
L
Pele
Naz_NYC
Pele
2,914
725
0
2,057
12,598
4,480
0
3,026
9,438
0
51,514
W
Cerberus
Phreshmags
Cerberus
7,071
192
0
3,940
10,939
8,548
0
2,760
8,139
27,857
0
W
Martichoras
Rapheeki
Martichoras
8,309
2,557
0
4,002
9,746
4,279
238
3,502
6,204
0
79,239
L
Danzaburou
SALTA_MUROS69
Danzaburou
4,547
2,112
0
3,522
11,284
3,746
0
4,464
6,717
0
55,135
W
Eset
Thony69
Eset
13,717
822
276
954
5,377
2,094
58
2,353
2,790
76,846
2,457
L
Lancelot
temp-84579507
Lancelot
8,352
2,505
0
2,914
11,954
8,032
0
516
11,414
0
53,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
33,576
571
Minions Killed
417
0
Camps Cleared
0
1,536,791
Distance Traveled
1,396,632
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,305
450
17
1
0
247,408
3
W
Erlang Shen
9,559
683
124
9
0
276,265
3
L
Janus
6,707
479
122
9
0
279,087
1
W
Bastet
8,890
635
119
9
0
368,728
0
L
Pele
6,833
488
77
6
0
327,098
7
W
Cerberus
8,121
580
49
4
0
319,999
4
W
Martichoras
8,391
599
148
11
0
251,400
0
L
Danzaburou
6,750
482
103
7
0
275,498
1
W
Eset
9,253
661
131
9
0
320,399
5
L
Lancelot
6,981
499
98
7
0
267,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role