Player Matchup

Osiris
Osiris
KingGhost626
Osiris
Level 39
God Stats
2W - 2L
1,591 SR
Queue Stats
76W - 76L
1,341 Elo+
Solo
Ishtar
Ishtar
KingTrezzy
Ishtar
Level 74
God Stats
10W - 13L
1,445 SR
Queue Stats
114W - 111L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Luis_1326
Zhong Kui
Level 89
God Stats
6W - 6L
1,520 SR
Queue Stats
31W - 36L
1,416 Elo+
Solo
Serqet
Serqet
Ranina
Serqet
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,469 Elo+
Party 2
King Arthur
King Arthur
ebww1
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,469 Elo+
Party 2
Team Averages
Level 60
1,511 SR
1,422 Elo+

VS

Team Averages
Level 92
1,533 SR
1,400 Elo+
Odin
Odin
Ardionus
Odin
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 64L
1,083 Elo+
Solo
Cliodhna
Cliodhna
GastonCrowZero
Cliodhna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 216L
1,503 Elo+
Party 1
Sol
Sol
HadesDark1712
Sol
Level 68
God Stats
8W - 7L
1,573 SR
Queue Stats
200W - 199L
1,426 Elo+
Solo
Anhur
Anhur
Silverback994
Anhur
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 290L
1,522 Elo+
Party 1
Bake Kujira
Bake Kujira
lorddominate
Bake Kujira
Level 64
God Stats
78W - 56L
1,590 SR
Queue Stats
96W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 4 / 4
8,025
502
6,573
18,104
18,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
KingTrezzy
Ishtar
13
5 / 1 / 4
8,729
546
10,125
10,570
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Luis_1326
Zhong Kui
15
5 / 2 / 2
9,106
569
16,167
13,416
10,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Ranina
Serqet
12
0 / 0 / 3
6,842
428
4,726
12,502
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ebww1
King Arthur
13
3 / 2 / 2
8,592
537
8,633
14,431
13,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 3 / 2
7,216
451
3,455
12,857
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
13
3 / 5 / 4
7,594
475
5,204
15,700
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
7,887
493
10,985
10,463
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
7,151
447
6,239
10,263
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
lorddominate
Bake Kujira
11
0 / 4 / 6
6,844
428
10,027
17,236
17,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
16
Kills
9
9
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
2
1
L
Cliodhna
3
5
4
1
L
2
2
3
1.75
W
Osiris
3
4
4
1.25
W
Ishtar
KingTrezzy
Ishtar
5
1
4
7
W
Zhong Kui
Luis_1326
Zhong Kui
5
2
2
3
W
Serqet
Ranina
Serqet
0
0
3
1.5
L
2
2
4
2
W
King Arthur
ebww1
King Arthur
3
2
2
2
L
Bake Kujira
lorddominate
Bake Kujira
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
35,910
69,023
Taken
66,519
51,793
Mitigated
40,695
18,804
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,455
906
0
110
12,857
9,349
110
678
12,097
0
26,323
L
Cliodhna
5,204
554
0
6,403
15,700
6,306
0
4,076
11,624
162
43,116
L
10,985
4,705
0
3,422
10,463
4,263
324
4,465
5,836
63,297
0
W
Osiris
6,573
3,306
181
3,605
18,104
18,303
245
7,360
10,744
0
41,596
W
Ishtar
KingTrezzy
Ishtar
10,125
5,146
0
5,030
10,570
4,014
473
2,356
8,214
0
49,382
W
Zhong Kui
Luis_1326
Zhong Kui
16,167
956
0
7,387
13,416
10,534
242
4,669
8,747
77,544
419
W
Serqet
Ranina
Serqet
4,726
845
0
1,851
12,502
5,693
177
2,556
9,946
0
43,957
L
6,239
3,360
0
2,180
10,263
3,728
57
2,542
7,721
0
35,696
W
King Arthur
ebww1
King Arthur
8,633
1,015
0
750
14,431
13,249
224
3,858
10,573
1,172
58,443
L
Bake Kujira
lorddominate
Bake Kujira
10,027
6,516
0
2,378
17,236
17,049
0
5,358
11,656
49,017
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
36,692
419
Minions Killed
311
0
Camps Cleared
0
1,506,999
Distance Traveled
1,530,520
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,216
451
32
2
0
303,795
0
L
Cliodhna
7,594
475
63
4
0
339,484
1
L
Sol
7,887
493
93
6
0
279,834
0
W
Osiris
8,025
502
66
4
0
306,024
0
W
Ishtar
8,729
546
79
5
0
298,767
3
W
Zhong Kui
9,106
569
133
8
0
299,149
0
W
Serqet
6,842
428
61
4
0
351,753
0
L
Anhur
7,151
447
54
3
0
311,804
0
W
King Arthur
8,592
537
80
5
0
251,306
0
L
Bake Kujira
6,844
428
69
4
0
295,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role