Player Matchup

Izanami
Izanami
Gold IV
Feaared
Izanami
Gold IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 75L
1,596 MMR
Solo
Da Ji
Da Ji
Gold III
ItsOhWhatever
Da Ji
Gold III
Level 144
God Stats
18W - 17L
1,900 SR
Queue Stats
189W - 191L
1,492 MMR
Solo
Anubis
Anubis
Silver V
Persian_9613
Anubis
Silver V
Level 85
God Stats
6W - 5L
1,643 SR
Queue Stats
72W - 113L
627 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Shrops
Cu Chulainn
Silver II
Level 106
God Stats
3W - 16L
1,096 SR
Queue Stats
211W - 202L
977 MMR
Party 1
Sylvanus
Sylvanus
Silver II
xxBangBulletxx
Sylvanus
Silver II
Level 117
God Stats
78W - 68L
1,474 SR
Queue Stats
226W - 215L
1,030 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,523 SR
1,144 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,447 SR
1,153 MMR
Cabrakan
Cabrakan
Silver III
CorruptKnight481
Cabrakan
Silver III
Level 97
God Stats
3W - 3L
1,458 SR
Queue Stats
103W - 116L
931 MMR
Party 2
Hachiman
Hachiman
Platinum IV
PKA951
Hachiman
Platinum IV
Level 175
God Stats
7W - 15L
1,539 SR
Queue Stats
199W - 192L
1,662 MMR
Solo
Loki
Loki
Silver V
THE_NAMEK_
Loki
Silver V
Level 129
God Stats
55W - 75L
1,494 SR
Queue Stats
65W - 90L
754 MMR
Solo
Scylla
Scylla
Gold I
TJduhh
Scylla
Gold I
Level 142
God Stats
17W - 21L
1,494 SR
Queue Stats
117W - 118L
1,544 MMR
Solo
Nemesis
Nemesis
Silver II
zenmasterpenguin
Nemesis
Silver II
Level 101
God Stats
1W - 1L
1,248 SR
Queue Stats
106W - 125L
874 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feaared
Izanami
7
0 / 0 / 1
3,753
626
2,651
3,160
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 1
4,365
728
2,763
4,600
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
2
0 / 0 / 0
2,783
464
0
278
104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Shrops
Cu Chulainn
8
2 / 0 / 1
4,932
822
1,507
3,226
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
6
1 / 0 / 1
3,894
649
989
3,680
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraThothHun BatzGeb

VS

Bans
BastetAwilixAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,422
570
1,013
4,289
3,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
PKA951
Hachiman
5
0 / 1 / 0
3,033
506
2,381
3,887
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
3,403
567
1,336
3,998
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TJduhh
Scylla
8
0 / 0 / 0
4,373
729
514
1,146
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
3,132
522
1,756
3,344
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Izanami
Feaared
Izanami
0
0
1
0.5
L
2
0
1
2.5
W
Hachiman
PKA951
Hachiman
0
1
0
0
L
Anubis
0
0
0
0
L
Cu Chulainn
Shrops
Cu Chulainn
2
0
1
2.5
W
0
2
0
0
W
Scylla
TJduhh
Scylla
0
0
0
0
L
Sylvanus
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,910
Damage
7,000
14,944
Taken
16,664
7,086
Mitigated
7,169
7,000
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,013
442
0
1,320
4,289
3,291
0
665
3,624
7,324
0
L
Izanami
Feaared
Izanami
2,651
2,086
0
1,007
3,160
906
0
284
2,876
0
26,965
L
2,763
807
0
1,090
4,600
2,004
0
321
4,279
0
27,851
W
Hachiman
PKA951
Hachiman
2,381
1,363
0
1,060
3,887
1,137
0
237
3,650
0
17,190
L
Anubis
0
0
0
83
278
104
0
212
66
3,636
0
L
Cu Chulainn
Shrops
Cu Chulainn
1,507
221
0
1,536
3,226
2,218
0
0
3,019
0
26,945
W
1,336
416
0
1,266
3,998
1,377
0
0
3,763
0
17,628
W
Scylla
TJduhh
Scylla
514
196
0
500
1,146
252
0
0
1,146
29,418
576
L
Sylvanus
989
282
995
2,289
3,680
1,854
0
681
2,999
9,102
0
W
1,756
1,001
0
767
3,344
1,112
0
87
3,219
0
14,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,727
Gold Earned
17,363
175
Minions Killed
137
0
Camps Cleared
0
515,507
Distance Traveled
613,270
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,422
570
9
2
0
120,430
0
L
Izanami
3,753
626
59
10
0
119,360
0
L
Da Ji
4,365
728
59
10
0
142,793
0
W
Hachiman
3,033
506
18
3
0
117,652
0
L
Anubis
2,783
464
2
0
0
30,884
0
L
Cu Chulainn
4,932
822
44
7
0
117,571
0
W
Loki
3,403
567
30
5
0
124,488
0
W
Scylla
4,373
729
58
10
0
113,239
0
L
Sylvanus
3,894
649
11
2
0
104,899
1
W
Nemesis
3,132
522
22
4
0
137,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role