Player Matchup

King Arthur
King Arthur
AnxiousAnxiety75
King Arthur
Level 68
God Stats
4W - 1L
1,367 SR
Queue Stats
50W - 48L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Camonometry
Ao Kuang
Level 167
God Stats
2W - 0L
1,737 SR
Queue Stats
37W - 53L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
LemursAreCool
Sylvanus
Level 127
God Stats
1W - 1L
1,242 SR
Queue Stats
83W - 86L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Skiplewhip84
Danzaburou
Level 79
God Stats
19W - 18L
1,583 SR
Queue Stats
65W - 69L
1,501 Elo+
Solo
Kukulkan
Kukulkan
bRunner1013
Kukulkan
Level 164
God Stats
2W - 0L
1,704 SR
Queue Stats
62W - 80L
1,525 Elo+
Party 2
Team Averages
Level 121
1,527 SR
1,505 Elo+

VS

Team Averages
Level 152
1,470 SR
1,552 Elo+
Cerberus
Cerberus
 
Cerberus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MasterLeo117
Anhur
Level 170
God Stats
1W - 3L
1,274 SR
Queue Stats
184W - 196L
1,584 Elo+
Solo
Cabrakan
Cabrakan
TheCrabtastic
Cabrakan
Level 155
God Stats
0W - 1L
1,322 SR
Queue Stats
141W - 147L
1,565 Elo+
Party 1
Scylla
Scylla
TheLethalLemon
Scylla
Level 141
God Stats
53W - 37L
1,757 SR
Queue Stats
581W - 565L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
qaswedxs1
Tsukuyomi
Level 122
God Stats
0W - 2L
1,499 SR
Queue Stats
106W - 107L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnxiousAnxiety75
King Arthur
16
1 / 0 / 4
9,858
657
10,394
10,687
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ao Kuang
Camonometry
Ao Kuang
16
8 / 1 / 5
9,476
632
10,946
15,667
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sylvanus
LemursAreCool
Sylvanus
12
2 / 3 / 6
8,259
551
4,574
17,986
12,307
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Skiplewhip84
Danzaburou
15
1 / 0 / 7
9,481
632
6,379
7,711
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
bRunner1013
Kukulkan
16
6 / 0 / 4
10,078
672
9,314
4,669
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 0
7,600
507
5,960
17,861
14,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 2
7,281
485
4,043
9,162
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TheCrabtastic
Cabrakan
10
2 / 5 / 0
6,964
464
4,386
12,616
10,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
7,389
493
8,342
7,694
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
qaswedxs1
Tsukuyomi
11
0 / 4 / 0
6,602
440
4,355
11,372
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
King Arthur
AnxiousAnxiety75
King Arthur
1
0
4
3
W
Ao Kuang
Camonometry
Ao Kuang
8
1
5
10.5
W
Sylvanus
LemursAreCool
Sylvanus
2
3
6
1.67
L
1
3
2
0.67
W
Danzaburou
Skiplewhip84
Danzaburou
1
0
7
4.5
L
Cabrakan
TheCrabtastic
Cabrakan
2
5
0
0.4
L
1
3
1
0.5
W
Kukulkan
bRunner1013
Kukulkan
6
0
4
8
L
Tsukuyomi
qaswedxs1
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,607
Damage
27,086
56,720
Taken
58,705
30,535
Mitigated
35,269
20,033
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,960
329
0
5,226
17,861
14,463
0
3,732
14,129
51,075
1,318
W
King Arthur
AnxiousAnxiety75
King Arthur
10,394
1,649
0
3,946
10,687
6,322
0
3,891
6,108
0
80,751
W
Ao Kuang
Camonometry
Ao Kuang
10,946
2,770
0
3,611
15,667
6,608
0
5,026
10,521
77,313
0
W
Sylvanus
LemursAreCool
Sylvanus
4,574
1,123
1,993
6,498
17,986
12,307
0
6,246
11,740
33,058
2,450
L
4,043
1,879
0
3,175
9,162
3,145
0
4,143
5,019
0
63,489
W
Danzaburou
Skiplewhip84
Danzaburou
6,379
3,484
0
3,203
7,711
3,192
2,130
1,724
5,987
0
82,075
L
Cabrakan
TheCrabtastic
Cabrakan
4,386
453
0
1,753
12,616
10,943
0
7,164
5,452
15,968
0
L
8,342
934
0
500
7,694
2,511
0
6,380
1,314
58,777
904
W
Kukulkan
bRunner1013
Kukulkan
9,314
1,234
0
782
4,669
2,106
510
1,221
3,448
94,164
2,190
L
Tsukuyomi
qaswedxs1
Tsukuyomi
4,355
1,123
0
3,571
11,372
4,207
0
3,254
8,118
0
43,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
35,836
557
Minions Killed
466
0
Camps Cleared
0
1,588,119
Distance Traveled
1,509,987
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,600
507
163
11
0
269,300
4
W
King Arthur
9,858
657
130
9
0
316,549
5
W
Ao Kuang
9,476
632
103
7
0
367,826
0
W
Sylvanus
8,259
551
35
2
0
297,440
6
L
Anhur
7,281
485
87
6
0
284,493
0
W
Danzaburou
9,481
632
125
8
0
310,500
5
L
Cabrakan
6,964
464
26
2
0
319,633
9
L
Scylla
7,389
493
109
7
0
298,400
1
W
Kukulkan
10,078
672
164
11
0
295,804
1
L
Tsukuyomi
6,602
440
81
5
0
338,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role