Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
RamoSkY
Apollo
Gold IV
Level 141
God Stats
14W - 19L
1,450 SR
Queue Stats
329W - 330L
1,326 MMR
Party 1
Sobek
Sobek
Silver I
SefeRReiS
Sobek
Silver I
Level 149
God Stats
15W - 12L
1,655 SR
Queue Stats
166W - 184L
1,127 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
SteelSries
Ao Kuang
Silver I
Level 89
God Stats
1W - 2L
1,763 SR
Queue Stats
24W - 33L
1,334 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
ceyloo
Cu Chulainn
Silver V
Level 156
God Stats
0W - 3L
1,620 SR
Queue Stats
32W - 40L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,598 SR
1,299 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,430 SR
1,246 MMR
Nemesis
Nemesis
Silver I
ADC_mosquito
Nemesis
Silver I
Level 119
God Stats
4W - 6L
1,177 SR
Queue Stats
351W - 350L
1,139 MMR
Party 2
Anubis
Anubis
Gold V
Blazeeh11
Anubis
Gold V
Level 70
God Stats
22W - 19L
1,564 SR
Queue Stats
41W - 43L
1,467 MMR
Party 2
Ares
Ares
Silver II
Jock_300
Ares
Silver II
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,171 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Rharles
Sun Wukong
Gold IV
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 47L
1,314 MMR
Solo
Ullr
Ullr
Silver II
Takumа
Ullr
Silver II
Level 107
God Stats
8W - 10L
1,407 SR
Queue Stats
117W - 124L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 1
6,511
465
2,556
9,245
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RamoSkY
Apollo
13
0 / 2 / 1
6,717
480
4,160
7,122
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
SefeRReiS
Sobek
11
2 / 0 / 1
6,772
484
5,746
13,810
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
SteelSries
Ao Kuang
12
1 / 5 / 1
6,716
480
3,892
14,031
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
ceyloo
Cu Chulainn
11
0 / 5 / 2
6,412
458
9,007
15,507
10,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Bake KujiraKukulkanThanatosBastet

VS

Bans
KaliOdinAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADC_mosquito
Nemesis
16
1 / 0 / 5
8,669
619
5,274
8,905
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Blazeeh11
Anubis
14
7 / 1 / 3
8,675
620
15,285
10,226
5,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 2 / 3
6,726
480
3,093
8,580
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Rharles
Sun Wukong
14
7 / 0 / 2
8,395
600
11,237
13,830
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Takumа
Ullr
13
2 / 0 / 0
7,168
512
3,476
6,359
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
17
17
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Nemesis
ADC_mosquito
Nemesis
1
0
5
3.5
W
Anubis
Blazeeh11
Anubis
7
1
3
8.5
W
Ares
0
2
3
0.75
L
Apollo
RamoSkY
Apollo
0
2
1
0.25
W
Sun Wukong
Rharles
Sun Wukong
7
0
2
8
L
Sobek
SefeRReiS
Sobek
2
0
1
2.5
L
Ao Kuang
SteelSries
Ao Kuang
1
5
1
0.3
W
Ullr
Takumа
Ullr
2
0
0
2
L
Cu Chulainn
ceyloo
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
38,365
59,715
Taken
47,900
35,015
Mitigated
31,786
13,703
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,556
108
0
730
9,245
2,910
0
4,204
5,041
43,543
0
W
Nemesis
ADC_mosquito
Nemesis
5,274
2,676
0
1,568
8,905
4,492
0
440
8,465
0
95,243
W
Anubis
Blazeeh11
Anubis
15,285
508
0
5,550
10,226
5,798
0
4,832
5,206
78,302
1,909
W
Ares
3,093
137
0
1,705
8,580
7,665
0
1,991
6,589
18,780
0
L
Apollo
RamoSkY
Apollo
4,160
2,557
0
1,179
7,122
2,875
0
1,999
5,123
0
55,339
W
Sun Wukong
Rharles
Sun Wukong
11,237
2,822
0
5,600
13,830
11,132
256
3,158
10,596
415
57,475
L
Sobek
SefeRReiS
Sobek
5,746
569
0
4,523
13,810
13,664
0
4,583
9,227
23,382
2,217
L
Ao Kuang
SteelSries
Ao Kuang
3,892
1,325
0
5,679
14,031
5,089
0
4,019
10,012
33,147
15,396
W
Ullr
Takumа
Ullr
3,476
1,553
0
1,593
6,359
2,699
0
1,134
5,225
0
59,588
L
Cu Chulainn
ceyloo
Cu Chulainn
9,007
1,617
0
1,592
15,507
10,477
0
3,725
11,782
361
49,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
39,633
386
Minions Killed
502
0
Camps Cleared
0
1,319,875
Distance Traveled
1,452,253
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,511
465
103
7
0
230,866
2
W
Nemesis
8,669
619
147
11
0
341,552
0
W
Anubis
8,675
620
125
9
0
259,957
0
W
Ares
6,726
480
31
2
0
286,913
4
L
Apollo
6,717
480
106
8
0
260,815
0
W
Sun Wukong
8,395
600
94
7
0
272,527
3
L
Sobek
6,772
484
16
1
0
299,831
5
L
Ao Kuang
6,716
480
83
6
0
291,452
0
W
Ullr
7,168
512
105
8
0
291,304
0
L
Cu Chulainn
6,412
458
78
6
0
236,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role