Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OnlyCows
Hachiman
Level 105
God Stats
3W - 0L
1,623 SR
Queue Stats
25W - 16L
1,600 Elo+
Party 1
Hercules
Hercules
QuocamoIe
Hercules
Level 168
God Stats
21W - 3L
1,698 SR
Queue Stats
338W - 156L
1,843 Elo+
Party 1
Awilix
Awilix
TSkinnyT
Awilix
Level 141
God Stats
5W - 0L
1,624 SR
Queue Stats
60W - 62L
1,510 Elo+
Solo
Eset
Eset
TwoWlrds
Eset
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 160L
1,513 Elo+
Solo
Team Averages
Level 143
1,589 SR
1,593 Elo+

VS

Team Averages
Level 105
1,529 SR
1,557 Elo+
Charon
Charon
Archerley
Charon
Level 89
God Stats
0W - 3L
1,175 SR
Queue Stats
4W - 14L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Eucaliptox
Ah Muzen Cab
Level 151
God Stats
0W - 2L
1,902 SR
Queue Stats
120W - 116L
1,613 Elo+
Solo
Heimdallr
Heimdallr
Karikushi
Heimdallr
Level 36
God Stats
7W - 7L
1,568 SR
Queue Stats
139W - 132L
1,607 Elo+
Party 2
Surtr
Surtr
Nipsyyy
Surtr
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
412W - 387L
1,589 Elo+
Solo
Janus
Janus
ReuKnight
Janus
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
355W - 300L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 4
6,519
593
3,771
6,376
4,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OnlyCows
Hachiman
12
1 / 0 / 3
6,520
593
5,856
6,126
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
QuocamoIe
Hercules
13
0 / 0 / 1
7,187
653
7,171
15,971
13,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
TSkinnyT
Awilix
12
2 / 0 / 1
6,031
548
2,004
6,422
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
3 / 1 / 1
7,225
657
5,991
5,491
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Archerley
Charon
10
0 / 0 / 1
5,649
514
3,227
5,336
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Eucaliptox
Ah Muzen Cab
11
0 / 1 / 1
5,730
521
3,228
8,184
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
Karikushi
Heimdallr
10
1 / 3 / 0
5,616
511
3,737
7,034
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Nipsyyy
Surtr
11
0 / 1 / 0
6,161
560
10,046
12,218
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ReuKnight
Janus
11
0 / 2 / 0
5,737
522
1,089
7,698
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
4
3
L
Charon
Archerley
Charon
0
0
1
0.5
L
Ah Muzen Cab
Eucaliptox
Ah Muzen Cab
0
1
1
0.5
L
Heimdallr
Karikushi
Heimdallr
1
3
0
0.33
L
Surtr
Nipsyyy
Surtr
0
1
0
0
W
Hachiman
OnlyCows
Hachiman
1
0
3
2.5
W
Hercules
QuocamoIe
Hercules
0
0
1
0.5
L
Janus
ReuKnight
Janus
0
2
0
0
W
Awilix
TSkinnyT
Awilix
2
0
1
2.5
W
Eset
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
21,327
40,386
Taken
40,470
25,355
Mitigated
19,520
18,168
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,771
1,241
0
1,377
6,376
4,838
0
1,311
5,065
30,630
0
L
Charon
Archerley
Charon
3,227
227
0
2,464
5,336
3,219
0
1,740
3,496
13,496
0
L
Ah Muzen Cab
Eucaliptox
Ah Muzen Cab
3,228
944
0
2,049
8,184
2,721
0
4,031
3,871
0
52,695
L
Heimdallr
Karikushi
Heimdallr
3,737
2,570
0
2,093
7,034
3,104
0
1,290
5,675
0
40,567
L
Surtr
Nipsyyy
Surtr
10,046
4,565
0
5,894
12,218
7,798
0
321
11,857
1,176
48,829
W
Hachiman
OnlyCows
Hachiman
5,856
3,116
0
2,592
6,126
2,228
0
965
5,161
0
48,179
W
Hercules
QuocamoIe
Hercules
7,171
3,547
0
8,985
15,971
13,860
0
943
14,053
507
66,971
L
Janus
ReuKnight
Janus
1,089
0
0
4,526
7,698
2,678
0
1,745
5,881
48,190
0
W
Awilix
TSkinnyT
Awilix
2,004
415
0
3,605
6,422
2,395
0
530
5,807
0
47,424
W
Eset
5,991
465
178
1,431
5,491
2,034
0
958
4,533
58,365
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
28,893
493
Minions Killed
369
0
Camps Cleared
0
1,202,226
Distance Traveled
1,137,319
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,519
593
59
5
0
223,810
0
L
Charon
5,649
514
12
1
0
244,003
0
L
Ah Muzen Cab
5,730
521
86
8
0
222,444
1
L
Heimdallr
5,616
511
76
7
0
197,153
0
L
Surtr
6,161
560
90
8
0
226,227
2
W
Hachiman
6,520
593
88
8
0
226,218
2
W
Hercules
7,187
653
132
12
0
204,515
0
L
Janus
5,737
522
105
10
0
247,492
0
W
Awilix
6,031
548
85
8
0
281,009
2
W
Eset
7,225
657
129
12
0
266,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role