Player Matchup

Atlas
Atlas
Accxsed
Atlas
Level 66
God Stats
2W - 1L
1,767 SR
Queue Stats
20W - 11L
1,688 Elo+
Party 2
Tiamat
Tiamat
DellFian
Tiamat
Level 113
God Stats
31W - 22L
1,586 SR
Queue Stats
206W - 147L
1,598 Elo+
Solo
Awilix
Awilix
DyneWulf
Awilix
Level 153
God Stats
4W - 12L
1,245 SR
Queue Stats
178W - 236L
1,472 Elo+
Solo
Jing Wei
Jing Wei
MrYavis
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 114L
1,540 Elo+
Solo
Tyr
Tyr
marquisDaBomb
Tyr
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,415 Elo+
Party 2
Team Averages
Level 115
1,520 SR
1,542 Elo+

VS

Team Averages
Level 115
1,530 SR
1,530 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Blapit
Eset
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 74L
1,621 Elo+
Party 1
Thanatos
Thanatos
HairyJewishSack
Thanatos
Level 103
God Stats
0W - 4L
1,411 SR
Queue Stats
70W - 81L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hairyjohnson91
Kumbhakarna
Level 88
God Stats
9W - 6L
1,754 SR
Queue Stats
95W - 83L
1,513 Elo+
Party 1
Artemis
Artemis
ROBSTER7555
Artemis
Level 125
God Stats
2W - 4L
1,483 SR
Queue Stats
151W - 138L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Accxsed
Atlas
12
1 / 3 / 3
7,423
495
5,594
13,789
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
DellFian
Tiamat
14
2 / 2 / 4
7,958
531
7,467
9,098
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
DyneWulf
Awilix
14
4 / 1 / 2
8,375
558
5,531
10,674
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MrYavis
Jing Wei
16
3 / 0 / 2
9,249
617
6,374
10,613
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
10 / 0 / 5
9,916
661
10,004
6,949
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 10 / 0
6,294
420
1,500
16,382
11,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Blapit
Eset
13
1 / 3 / 3
7,462
497
11,459
10,113
4,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
2 / 2 / 2
7,019
468
2,411
9,821
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Hairyjohnson91
Kumbhakarna
11
3 / 3 / 2
7,214
481
3,020
14,961
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
ROBSTER7555
Artemis
14
0 / 2 / 2
7,598
507
7,960
9,051
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
6
6
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
10
0
0
W
Atlas
Accxsed
Atlas
1
3
3
0.83
L
Eset
Blapit
Eset
1
3
3
0.83
W
Tiamat
DellFian
Tiamat
2
2
4
2
W
Awilix
DyneWulf
Awilix
4
1
2
5
L
Thanatos
2
2
2
1.5
L
Kumbhakarna
Hairyjohnson91
Kumbhakarna
3
3
2
1.33
W
Jing Wei
MrYavis
Jing Wei
3
0
2
4
L
Artemis
ROBSTER7555
Artemis
0
2
2
0.5
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
26,350
51,123
Taken
60,328
31,631
Mitigated
36,635
14,725
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,500
443
0
500
16,382
11,212
0
0
16,382
0
24,634
W
Atlas
Accxsed
Atlas
5,594
2,236
0
1,833
13,789
12,125
35
4,689
9,100
22,693
629
L
Eset
Blapit
Eset
11,459
1,352
309
2,187
10,113
4,155
0
4,941
4,708
74,721
0
W
Tiamat
DellFian
Tiamat
7,467
543
0
1,015
9,098
4,020
0
4,977
4,121
46,720
2,065
W
Awilix
DyneWulf
Awilix
5,531
2,295
0
6,385
10,674
4,031
0
2,841
7,833
0
78,361
L
Thanatos
2,411
275
0
6,258
9,821
4,516
0
806
8,961
0
46,258
L
Kumbhakarna
Hairyjohnson91
Kumbhakarna
3,020
443
0
2,564
14,961
12,952
0
5,735
8,736
17,232
4,167
W
Jing Wei
MrYavis
Jing Wei
6,374
4,842
0
3,760
10,613
4,384
791
1,123
9,490
0
79,184
L
Artemis
ROBSTER7555
Artemis
7,960
4,416
0
2,160
9,051
3,800
0
527
8,522
0
62,721
W
10,004
1,772
0
1,732
6,949
7,071
20
990
5,959
0
66,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
35,587
504
Minions Killed
359
0
Camps Cleared
0
1,600,618
Distance Traveled
1,221,932
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,294
420
30
2
0
162,798
0
W
Atlas
7,423
495
22
1
0
289,501
0
L
Eset
7,462
497
119
8
0
278,576
0
W
Tiamat
7,958
531
112
7
0
308,398
3
W
Awilix
8,375
558
112
7
0
381,591
3
L
Thanatos
7,019
468
67
4
0
222,869
0
L
Kumbhakarna
7,214
481
35
2
0
299,748
0
W
Jing Wei
9,249
617
143
10
0
291,236
3
L
Artemis
7,598
507
108
7
0
257,941
5
W
Tyr
9,916
661
115
8
0
329,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role