Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jengabruh
Raijin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,520 Elo+
Party 1
Achilles
Achilles
KillerKrock
Achilles
Level 149
God Stats
2W - 8L
1,092 SR
Queue Stats
27W - 32L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Marcoscc93
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,487 Elo+
Party 1
Artemis
Artemis
YogiPaw
Artemis
Level 159
God Stats
11W - 6L
1,752 SR
Queue Stats
363W - 326L
1,534 Elo+
Solo
Team Averages
Level 147
1,469 SR
1,509 Elo+

VS

Team Averages
Level 128
1,411 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Boudine123
Maui
Level 157
God Stats
4W - 7L
1,325 SR
Queue Stats
262W - 279L
1,483 Elo+
Party 3
Mulan
Mulan
Buschiii-93
Mulan
Level 106
God Stats
9W - 9L
1,285 SR
Queue Stats
62W - 86L
1,393 Elo+
Party 2
Awilix
Awilix
PlaTön
Awilix
Level 216
God Stats
7W - 13L
1,456 SR
Queue Stats
353W - 423L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
qPedri_
Nu Wa
Level 40
God Stats
4W - 5L
1,490 SR
Queue Stats
89W - 138L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 1 / 5
6,061
606
5,947
7,593
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Jengabruh
Raijin
11
5 / 0 / 3
6,676
668
8,839
5,402
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KillerKrock
Achilles
11
3 / 0 / 1
6,428
643
3,226
7,286
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Marcoscc93
Cthulhu
9
3 / 1 / 6
5,999
600
5,565
7,670
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
YogiPaw
Artemis
11
1 / 1 / 3
6,008
601
5,194
5,752
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,968
497
3,173
7,917
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 4 / 3
5,212
521
2,503
9,550
7,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,443
544
2,671
6,853
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
PlaTön
Awilix
10
3 / 3 / 0
5,487
549
5,497
8,626
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
qPedri_
Nu Wa
10
0 / 4 / 0
4,834
483
2,858
7,748
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
3
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
5
6.5
L
Neith
 
Neith
0
3
1
0.17
L
0
4
3
0.38
L
0
2
0
0
W
Raijin
Jengabruh
Raijin
5
0
3
6.5
W
Achilles
KillerKrock
Achilles
3
0
1
3.5
W
Cthulhu
Marcoscc93
Cthulhu
3
1
6
6
L
Awilix
PlaTön
Awilix
3
3
0
1
W
Artemis
YogiPaw
Artemis
1
1
3
2.5
L
Nu Wa
qPedri_
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
16,702
33,703
Taken
40,694
18,513
Mitigated
18,904
11,557
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,947
2,487
0
2,433
7,593
3,028
0
465
7,128
0
51,971
L
Neith
 
Neith
3,173
957
0
2,411
7,917
2,390
0
2,091
5,818
0
29,578
L
2,503
788
0
1,087
9,550
7,039
0
3,788
5,512
12,774
0
L
2,671
288
0
1,783
6,853
3,306
0
452
6,359
0
33,560
W
Raijin
Jengabruh
Raijin
8,839
823
0
2,132
5,402
1,925
0
2,987
2,415
44,114
2,169
W
Achilles
KillerKrock
Achilles
3,226
271
0
2,153
7,286
5,323
0
86
7,200
0
38,799
W
Cthulhu
Marcoscc93
Cthulhu
5,565
536
44
1,572
7,670
5,784
0
1,394
6,276
18,910
0
L
Awilix
PlaTön
Awilix
5,497
2,073
0
2,782
8,626
3,334
0
1,650
6,890
0
37,227
W
Artemis
YogiPaw
Artemis
5,194
1,899
0
3,223
5,752
2,453
0
429
5,323
0
48,213
L
Nu Wa
qPedri_
Nu Wa
2,858
1,202
0
2,984
7,748
2,835
0
5,272
1,738
32,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
25,944
331
Minions Killed
249
0
Camps Cleared
0
1,061,277
Distance Traveled
1,015,770
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,061
606
67
7
0
251,594
3
L
Neith
4,968
497
58
6
0
185,898
0
L
Maui
5,212
521
24
2
0
216,239
2
L
Mulan
5,443
544
59
6
0
187,989
3
W
Raijin
6,676
668
81
8
0
202,097
0
W
Achilles
6,428
643
72
7
0
206,282
1
W
Cthulhu
5,999
600
25
3
0
218,419
5
L
Awilix
5,487
549
69
7
0
242,667
1
W
Artemis
6,008
601
86
9
0
182,885
2
L
Nu Wa
4,834
483
39
4
0
182,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role