Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Toparan
Janus
Level 108
God Stats
17W - 14L
1,714 SR
Queue Stats
148W - 143L
1,458 Elo+
Solo
Chaac
Chaac
iBradazz642
Chaac
Level 32
God Stats
3W - 6L
1,245 SR
Queue Stats
11W - 15L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
musca_97
Kuzenbo
Level 107
God Stats
3W - 1L
1,759 SR
Queue Stats
152W - 151L
1,530 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,457 Elo+

VS

Team Averages
Level 91
1,556 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DesignerAsh
Sobek
Level 69
God Stats
4W - 3L
1,401 SR
Queue Stats
6W - 8L
1,341 Elo+
Solo
Bellona
Bellona
Kratox1337
Bellona
Level 34
God Stats
5W - 2L
1,651 SR
Queue Stats
52W - 58L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
SlushyGryphon77
Kukulkan
Level 123
God Stats
2W - 0L
1,689 SR
Queue Stats
324W - 304L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Weisshuf
Tsukuyomi
Level 69
God Stats
2W - 2L
1,537 SR
Queue Stats
117W - 105L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 0
6,651
605
1,585
4,868
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
10
0 / 2 / 1
5,491
499
2,926
9,053
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Toparan
Janus
10
2 / 2 / 0
5,211
474
6,106
5,110
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,514
501
5,599
11,864
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
musca_97
Kuzenbo
10
0 / 0 / 1
5,684
517
3,986
7,902
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 2
5,524
502
5,023
6,243
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 0
5,910
537
3,577
13,026
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Kratox1337
Bellona
11
2 / 0 / 3
6,645
604
8,041
10,984
13,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 0 / 0
6,416
583
3,060
3,531
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Weisshuf
Tsukuyomi
12
3 / 1 / 1
6,150
559
4,516
8,786
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Medusa
 
Medusa
0
2
1
0.25
W
Neith
 
Neith
0
1
2
1
W
2
1
0
2
W
Bellona
Kratox1337
Bellona
2
0
3
3.5
W
Kukulkan
0
0
0
0
L
Janus
Toparan
Janus
2
2
0
1
W
Tsukuyomi
Weisshuf
Tsukuyomi
3
1
1
3.5
L
0
3
0
0
L
Kuzenbo
musca_97
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
24,217
38,797
Taken
42,570
22,571
Mitigated
30,419
11,284
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,585
0
0
2,408
4,868
2,741
0
1,775
3,093
47,950
0
L
Medusa
 
Medusa
2,926
979
0
2,173
9,053
3,826
0
1,211
7,757
0
42,685
W
Neith
 
Neith
5,023
1,926
0
2,311
6,243
2,335
0
3,357
2,702
0
50,409
W
3,577
346
0
4,708
13,026
9,408
0
5,801
6,698
20,823
0
W
Bellona
Kratox1337
Bellona
8,041
3,464
0
4,063
10,984
13,993
0
0
10,984
0
44,264
W
Kukulkan
3,060
442
0
1,410
3,531
1,395
0
1,259
2,272
54,702
2,448
L
Janus
Toparan
Janus
6,106
792
0
988
5,110
1,873
0
1,807
3,303
35,456
0
W
Tsukuyomi
Weisshuf
Tsukuyomi
4,516
643
0
5,234
8,786
3,288
0
326
8,460
0
49,853
L
5,599
1,992
0
3,475
11,864
6,555
0
0
10,974
0
37,249
L
Kuzenbo
musca_97
Kuzenbo
3,986
1,877
0
2,240
7,902
7,576
0
1,770
6,132
22,461
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
30,645
336
Minions Killed
387
0
Camps Cleared
0
1,032,503
Distance Traveled
1,034,337
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,651
605
103
9
0
205,751
2
L
Medusa
5,491
499
72
7
0
205,889
0
W
Neith
5,524
502
88
8
0
156,377
0
W
Sobek
5,910
537
27
2
0
212,362
0
W
Bellona
6,645
604
72
7
0
207,026
2
W
Kukulkan
6,416
583
110
10
0
202,725
0
L
Janus
5,211
474
72
7
0
200,681
0
W
Tsukuyomi
6,150
559
90
8
0
255,847
2
L
Chaac
5,514
501
70
6
0
196,052
0
L
Kuzenbo
5,684
517
19
2
0
224,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role