Player Matchup

Cerberus
Cerberus
Diamond I
BigBallsVick
Cerberus
Diamond I
Level 148
God Stats
13W - 9L
1,724 SR
Queue Stats
113W - 107L
2,356 MMR
Solo
Cthulhu
Cthulhu
Diamond II
GebBushPlsClap
Cthulhu
Diamond II
Level 156
God Stats
8W - 15L
1,514 SR
Queue Stats
204W - 170L
2,286 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
Mdonlan05
Hun Batz
Diamond IV
Level 149
God Stats
0W - 3L
1,234 SR
Queue Stats
209W - 190L
2,147 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Peny
Hou Yi
Diamond III
Level 243
God Stats
3W - 5L
1,710 SR
Queue Stats
239W - 218L
2,269 MMR
Solo
Sol
Sol
Diamond III
SolOneTrick
Sol
Diamond III
Level 158
God Stats
102W - 75L
1,685 SR
Queue Stats
170W - 139L
2,177 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,573 SR
2,247 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,705 SR
2,108 MMR
Cupid
Cupid
Diamond IV
 
Cupid
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
CIinkz
Thor
Masters
Level 320
God Stats
63W - 56L
1,701 SR
Queue Stats
467W - 400L
2,388 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
HuevitoDuro
Sun Wukong
Diamond IV
Level 158
God Stats
5W - 2L
1,833 SR
Queue Stats
103W - 83L
2,122 MMR
Solo
Zeus
Zeus
Diamond II
Studsi
Zeus
Diamond II
Level 119
God Stats
70W - 40L
1,730 SR
Queue Stats
258W - 234L
2,362 MMR
Solo
Khepri
Khepri
Platinum II
beowulfxx
Khepri
Platinum II
Level 54
God Stats
12W - 7L
1,761 SR
Queue Stats
101W - 86L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBallsVick
Cerberus
4
0 / 1 / 0
3,359
672
714
3,767
1,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,107
821
1,532
2,420
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Mdonlan05
Hun Batz
6
0 / 0 / 1
3,467
693
847
3,972
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Peny
Hou Yi
8
1 / 0 / 0
4,029
806
1,437
3,081
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,820
764
3,479
2,830
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CliodhnaSobekAthena

VS

Bans
BacchusOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
1 / 0 / 1
3,487
697
2,604
1,983
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
CIinkz
Thor
6
1 / 1 / 1
3,510
702
2,562
4,562
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HuevitoDuro
Sun Wukong
7
0 / 0 / 0
3,991
798
700
4,450
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
Studsi
Zeus
8
0 / 0 / 0
3,968
794
1,626
2,401
537
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
beowulfxx
Khepri
6
0 / 0 / 2
3,658
732
494
3,429
1,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
1
1.5
L
Cerberus
BigBallsVick
Cerberus
0
1
0
0
W
Thor
CIinkz
Thor
1
1
1
1.5
L
0
0
0
0
W
Sun Wukong
HuevitoDuro
Sun Wukong
0
0
0
0
L
Hun Batz
Mdonlan05
Hun Batz
0
0
1
0.5
L
Hou Yi
Peny
Hou Yi
1
0
0
1
L
0
1
0
0
W
Zeus
Studsi
Zeus
0
0
0
0
W
Khepri
beowulfxx
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
7,986
16,070
Taken
16,825
6,292
Mitigated
6,343
7,286
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,604
2,233
42
912
1,983
690
0
852
1,131
0
19,986
L
Cerberus
BigBallsVick
Cerberus
714
114
0
1,570
3,767
1,653
0
317
3,450
5,917
0
W
Thor
CIinkz
Thor
2,562
1,400
0
1,916
4,562
1,475
0
1,136
3,426
0
13,920
L
1,532
100
0
1,114
2,420
1,821
0
0
2,420
21,092
1,962
W
Sun Wukong
HuevitoDuro
Sun Wukong
700
82
0
1,764
4,450
1,897
0
1,312
2,918
0
26,232
L
Hun Batz
Mdonlan05
Hun Batz
847
230
0
2,562
3,972
1,077
0
104
3,868
0
16,869
L
Hou Yi
Peny
Hou Yi
1,437
895
0
750
3,081
976
0
1,331
1,498
0
24,079
L
3,479
2,403
0
1,290
2,830
765
0
73
2,757
28,032
2,868
W
Zeus
Studsi
Zeus
1,626
0
0
970
2,401
537
0
0
2,401
26,249
257
W
Khepri
beowulfxx
Khepri
494
31
651
1,679
3,429
1,744
0
2,135
1,294
6,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,782
Gold Earned
18,614
206
Minions Killed
197
0
Camps Cleared
0
552,322
Distance Traveled
558,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,487
697
36
7
0
97,360
0
L
Cerberus
3,359
672
13
3
0
89,990
1
W
Thor
3,510
702
26
5
0
126,183
0
L
Cthulhu
4,107
821
48
10
0
112,084
0
W
Sun Wukong
3,991
798
62
12
0
118,220
1
L
Hun Batz
3,467
693
45
9
0
144,680
0
L
Hou Yi
4,029
806
45
9
0
111,294
1
L
Sol
3,820
764
55
11
0
94,274
0
W
Zeus
3,968
794
63
13
0
103,221
1
W
Khepri
3,658
732
10
2
0
114,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role