Player Matchup

Hel
Hel
Boundrdo
Hel
Level 84
God Stats
4W - 8L
1,591 SR
Queue Stats
77W - 83L
1,432 Elo+
Solo
Nut
Nut
Flaming-KG-
Nut
Level 118
God Stats
4W - 1L
1,536 SR
Queue Stats
196W - 179L
1,466 Elo+
Party 2
Bacchus
Bacchus
MaFaYer2point0
Bacchus
Level 59
God Stats
2W - 3L
1,441 SR
Queue Stats
38W - 53L
1,382 Elo+
Solo
Ullr
Ullr
Mungiing
Ullr
Level 116
God Stats
3W - 6L
1,280 SR
Queue Stats
178W - 164L
1,480 Elo+
Party 2
Arachne
Arachne
shaggy513
Arachne
Level 67
God Stats
7W - 3L
1,639 SR
Queue Stats
32W - 44L
1,355 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,423 Elo+

VS

Team Averages
Level 77
1,539 SR
1,402 Elo+
Neith
Neith
A_yo_Luna
Neith
Level 80
God Stats
6W - 12L
1,500 SR
Queue Stats
36W - 43L
1,444 Elo+
Party 1
Arachne
Arachne
Dragneel14
Arachne
Level 69
God Stats
15W - 8L
1,672 SR
Queue Stats
57W - 39L
1,529 Elo+
Solo
Sol
Sol
JudasIsrael12
Sol
Level 123
God Stats
3W - 6L
1,466 SR
Queue Stats
67W - 68L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
NBMA_R3Z
Sun Wukong
Level 69
God Stats
61W - 68L
1,484 SR
Queue Stats
98W - 112L
1,431 Elo+
Solo
Ymir
Ymir
P0LAR1S
Ymir
Level 42
God Stats
2W - 2L
1,572 SR
Queue Stats
10W - 18L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,160
544
8,004
14,076
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 1 / 5
8,895
593
9,696
8,766
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 5
7,611
507
8,324
11,996
10,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
16
6 / 0 / 2
9,624
642
7,832
9,491
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
shaggy513
Arachne
13
4 / 0 / 2
7,346
490
5,594
7,115
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A_yo_Luna
Neith
10
1 / 4 / 1
6,587
439
4,122
9,377
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Dragneel14
Arachne
10
0 / 0 / 3
6,313
421
3,129
10,950
3,802
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
7,086
472
7,440
10,792
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
NBMA_R3Z
Sun Wukong
13
2 / 3 / 0
7,927
528
7,282
12,394
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ymir
P0LAR1S
Ymir
9
1 / 3 / 2
6,588
439
4,480
15,339
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
A_yo_Luna
Neith
1
4
1
0.38
W
1
2
2
1
L
Arachne
Dragneel14
Arachne
0
0
3
1.5
W
1
1
5
3.5
L
0
5
0
0
W
3
2
5
2.75
W
Ullr
6
0
2
7
L
Sun Wukong
NBMA_R3Z
Sun Wukong
2
3
0
0.67
L
Ymir
P0LAR1S
Ymir
1
3
2
0.67
W
Arachne
shaggy513
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
26,453
51,444
Taken
58,852
26,744
Mitigated
36,054
19,544
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A_yo_Luna
Neith
4,122
2,030
60
2,821
9,377
3,439
0
1,918
7,459
0
37,802
W
8,004
454
418
7,629
14,076
5,105
333
1,073
12,260
59,227
1,804
L
Arachne
Dragneel14
Arachne
3,129
2,042
0
1,389
10,950
3,802
0
1,021
9,929
0
32,712
W
9,696
6,135
0
4,702
8,766
3,993
572
1,351
7,415
0
79,487
L
7,440
2,116
0
2,293
10,792
3,933
0
3,019
7,773
46,695
884
W
8,324
1,032
0
2,932
11,996
10,186
114
4,249
7,557
28,055
5,375
W
Ullr
7,832
3,914
0
2,719
9,491
4,156
0
4,228
4,771
0
86,692
L
Sun Wukong
NBMA_R3Z
Sun Wukong
7,282
2,030
0
3,549
12,394
8,864
903
5,404
6,990
0
57,009
L
Ymir
P0LAR1S
Ymir
4,480
1,345
0
1,371
15,339
16,016
0
3,534
11,805
18,211
0
W
Arachne
shaggy513
Arachne
5,594
5,001
0
1,144
7,115
3,304
197
233
6,795
0
42,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
34,501
467
Minions Killed
304
0
Camps Cleared
0
1,458,496
Distance Traveled
1,272,588
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,587
439
59
4
0
247,147
0
W
Hel
8,160
544
95
6
0
258,463
0
L
Arachne
6,313
421
47
3
0
329,939
0
W
Nut
8,895
593
125
8
0
266,633
2
L
Sol
7,086
472
97
6
0
227,599
6
W
Bacchus
7,611
507
39
3
0
281,276
2
W
Ullr
9,624
642
143
10
0
291,493
5
L
Sun Wukong
7,927
528
81
5
0
205,454
0
L
Ymir
6,588
439
20
1
0
262,449
0
W
Arachne
7,346
490
65
4
0
360,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role