Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ankkzxy
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 3
Kukulkan
Kukulkan
Dletch
Kukulkan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,406 Elo+
Party 3
Terra
Terra
ajajkapten
Terra
Level 121
God Stats
1W - 3L
1,484 SR
Queue Stats
83W - 96L
1,491 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,436 Elo+

VS

Team Averages
Level 134
1,597 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Evocta
Danzaburou
Level 129
God Stats
2W - 0L
1,793 SR
Queue Stats
52W - 33L
1,410 Elo+
Party 2
Camazotz
Camazotz
Gael7274
Camazotz
Level 56
God Stats
16W - 12L
1,489 SR
Queue Stats
173W - 159L
1,538 Elo+
Party 1
Athena
Athena
YoungP1mp
Athena
Level 148
God Stats
1W - 0L
1,644 SR
Queue Stats
79W - 66L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
xoelreira
Cthulhu
Level 116
God Stats
5W - 3L
1,561 SR
Queue Stats
226W - 203L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 0
6,603
550
5,422
12,409
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
9
0 / 4 / 0
5,221
435
4,003
8,573
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Ankkzxy
Ares
7
0 / 3 / 0
4,850
404
2,774
13,546
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Dletch
Kukulkan
12
0 / 1 / 1
6,790
566
3,429
5,791
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
11
1 / 3 / 1
6,242
520
6,183
13,345
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 0 / 5
8,582
715
7,867
4,556
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Evocta
Danzaburou
12
5 / 1 / 1
7,066
589
10,197
6,655
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Gael7274
Camazotz
12
3 / 1 / 4
6,810
568
7,122
13,379
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
YoungP1mp
Athena
11
1 / 0 / 7
7,210
601
5,161
9,897
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
xoelreira
Cthulhu
12
1 / 2 / 1
7,213
601
6,478
8,678
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
L
Cupid
 
Cupid
0
4
0
0
W
Nu Wa
 
Nu Wa
4
0
5
6.5
L
Ares
Ankkzxy
Ares
0
3
0
0
L
Kukulkan
Dletch
Kukulkan
0
1
1
0.5
W
Danzaburou
Evocta
Danzaburou
5
1
1
5.5
W
Camazotz
Gael7274
Camazotz
3
1
4
5
W
Athena
YoungP1mp
Athena
1
0
7
4.5
L
Terra
1
3
1
0.5
W
Cthulhu
xoelreira
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
36,825
53,664
Taken
43,165
28,490
Mitigated
26,292
14,545
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,422
897
0
4,526
12,409
4,948
0
2,394
9,715
0
52,323
L
Cupid
 
Cupid
4,003
2,612
400
2,212
8,573
3,060
0
2,611
5,842
0
33,563
W
Nu Wa
 
Nu Wa
7,867
691
0
750
4,556
1,615
18
1,063
3,493
67,433
444
L
Ares
Ankkzxy
Ares
2,774
382
137
2,772
13,546
8,345
0
3,475
9,931
11,042
0
L
Kukulkan
Dletch
Kukulkan
3,429
765
0
470
5,791
2,111
0
2,354
3,131
62,745
0
W
Danzaburou
Evocta
Danzaburou
10,197
4,961
0
3,560
6,655
2,982
1,306
1,175
5,480
0
63,871
W
Camazotz
Gael7274
Camazotz
7,122
2,718
0
6,873
13,379
4,758
0
2,629
10,616
0
45,848
W
Athena
YoungP1mp
Athena
5,161
1,731
0
2,596
9,897
10,419
50
2,162
7,735
15,032
2,663
L
Terra
6,183
1,296
0
4,028
13,345
10,026
0
6,008
6,288
39,170
0
W
Cthulhu
xoelreira
Cthulhu
6,478
771
92
740
8,678
6,518
0
4,442
3,455
41,475
3,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
36,881
350
Minions Killed
430
0
Camps Cleared
0
1,224,567
Distance Traveled
1,213,946
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,603
550
90
8
0
289,041
1
L
Cupid
5,221
435
64
5
0
214,914
0
W
Nu Wa
8,582
715
131
11
0
249,618
0
L
Ares
4,850
404
10
1
0
233,488
0
L
Kukulkan
6,790
566
115
10
0
252,023
0
W
Danzaburou
7,066
589
109
9
0
226,194
0
W
Camazotz
6,810
568
70
6
0
266,296
0
W
Athena
7,210
601
18
2
0
255,386
0
L
Terra
6,242
520
71
6
0
235,101
0
W
Cthulhu
7,213
601
102
9
0
216,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role