Player Matchup

Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
Flexmoh
Vulcan
Diamond IV
Level 83
God Stats
6W - 1L
1,860 SR
Queue Stats
301W - 284L
2,063 MMR
Solo
Da Ji
Da Ji
Diamond V
HamsterTragedy
Da Ji
Diamond V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,999 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
HuevitoDuro
Sun Wukong
Diamond IV
Level 158
God Stats
5W - 2L
1,783 SR
Queue Stats
103W - 83L
2,076 MMR
Solo
Sylvanus
Sylvanus
Platinum II
beowulfxx
Sylvanus
Platinum II
Level 54
God Stats
12W - 7L
1,653 SR
Queue Stats
101W - 86L
2,119 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 87
1,659 SR
1,951 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,600 SR
2,053 MMR
Awilix
Awilix
Diamond V
Chillynn
Awilix
Diamond V
Level 167
God Stats
16W - 11L
1,757 SR
Queue Stats
307W - 287L
1,983 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
IrvineOTK
Ah Puch
Diamond IV
Level 198
God Stats
62W - 61L
1,653 SR
Queue Stats
214W - 217L
2,120 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Kiann
Morgan Le Fay
Diamond III
Level 129
God Stats
1W - 2L
1,872 SR
Queue Stats
329W - 296L
1,978 MMR
Solo
Jing Wei
Jing Wei
Diamond V
moralesmc
Jing Wei
Diamond V
Level 174
God Stats
2W - 4L
1,328 SR
Queue Stats
204W - 195L
2,069 MMR
Solo
Achilles
Achilles
Diamond V
shadiyo
Achilles
Diamond V
Level 119
God Stats
0W - 2L
1,391 SR
Queue Stats
216W - 212L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 4
6,204
620
1,616
8,718
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Flexmoh
Vulcan
12
1 / 0 / 3
6,294
629
5,334
3,823
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 1
7,296
730
8,731
8,361
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
HuevitoDuro
Sun Wukong
13
5 / 0 / 0
7,681
768
10,401
9,732
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
beowulfxx
Sylvanus
10
0 / 0 / 5
6,000
600
3,550
8,417
5,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NeithSusanoNutCthulhu

VS

Bans
ThothOdinThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chillynn
Awilix
10
0 / 4 / 0
5,103
510
2,968
9,696
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
IrvineOTK
Ah Puch
10
0 / 2 / 0
5,607
561
2,386
5,450
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Kiann
Morgan Le Fay
10
0 / 2 / 0
5,323
532
7,955
6,287
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
moralesmc
Jing Wei
10
0 / 4 / 0
5,437
544
3,440
8,217
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
shadiyo
Achilles
9
0 / 5 / 0
5,064
506
4,552
12,518
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
17
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
4
2
L
Awilix
Chillynn
Awilix
0
4
0
0
W
Vulcan
Flexmoh
Vulcan
1
0
3
2.5
W
11
0
1
11.5
W
Sun Wukong
HuevitoDuro
Sun Wukong
5
0
0
5
L
Ah Puch
IrvineOTK
Ah Puch
0
2
0
0
L
Morgan Le Fay
Kiann
Morgan Le Fay
0
2
0
0
W
Sylvanus
beowulfxx
Sylvanus
0
0
5
2.5
L
Jing Wei
moralesmc
Jing Wei
0
4
0
0
L
Achilles
shadiyo
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
21,301
39,051
Taken
42,168
21,612
Mitigated
17,499
20,707
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,616
911
0
4,125
8,718
5,314
0
3,680
5,038
44,093
1,278
L
Awilix
Chillynn
Awilix
2,968
1,333
0
3,628
9,696
3,254
0
1,198
8,368
0
42,321
W
Vulcan
Flexmoh
Vulcan
5,334
1,469
0
797
3,823
1,468
0
1,487
2,336
55,086
2,042
W
8,731
3,313
0
4,014
8,361
3,333
0
1,015
7,346
0
49,378
W
Sun Wukong
HuevitoDuro
Sun Wukong
10,401
2,481
0
4,715
9,732
5,909
203
0
9,732
0
57,911
L
Ah Puch
IrvineOTK
Ah Puch
2,386
41
0
856
5,450
1,605
0
4,090
1,018
50,078
0
L
Morgan Le Fay
Kiann
Morgan Le Fay
7,955
1,972
0
1,532
6,287
4,213
0
1,834
4,453
26,610
393
W
Sylvanus
beowulfxx
Sylvanus
3,550
1,433
2,651
4,405
8,417
5,588
0
3,980
4,437
16,740
0
L
Jing Wei
moralesmc
Jing Wei
3,440
2,354
0
1,363
8,217
2,874
0
2,843
5,374
0
45,852
L
Achilles
shadiyo
Achilles
4,552
1,078
0
3,288
12,518
5,553
0
0
12,518
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
26,534
376
Minions Killed
346
0
Camps Cleared
0
1,163,631
Distance Traveled
1,095,377
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,204
620
82
8
0
208,583
0
L
Awilix
5,103
510
75
8
0
270,985
0
W
Vulcan
6,294
629
104
10
0
243,093
0
W
Da Ji
7,296
730
80
8
0
272,254
1
W
Sun Wukong
7,681
768
88
9
0
226,942
3
L
Ah Puch
5,607
561
89
9
0
222,637
4
L
Morgan Le Fay
5,323
532
36
4
0
212,353
2
W
Sylvanus
6,000
600
22
2
0
212,759
4
L
Jing Wei
5,437
544
91
9
0
199,004
0
L
Achilles
5,064
506
55
6
0
190,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role