Player Matchup

Chang'e
Chang'e
Bronze III
AlohaCoyote
Chang'e
Bronze III
Level 147
God Stats
27W - 30L
1,686 SR
Queue Stats
146W - 161L
1,214 MMR
Solo
Chaac
Chaac
Silver IV
JusStumpy
Chaac
Silver IV
Level 81
God Stats
1W - 2L
1,757 SR
Queue Stats
40W - 48L
839 MMR
Solo
Cerberus
Cerberus
Bronze IV
da_bull_teazy215
Cerberus
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,204 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,648 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 165
1,568 SR
1,067 MMR
Erlang Shen
Erlang Shen
Silver V
AlexKilling
Erlang Shen
Silver V
Level 136
God Stats
8W - 5L
1,692 SR
Queue Stats
221W - 288L
604 MMR
Solo
Neith
Neith
Silver II
XxSYODxX
Neith
Silver II
Level 200
God Stats
23W - 34L
1,489 SR
Queue Stats
211W - 237L
1,077 MMR
Party 1
Vulcan
Vulcan
Gold III
game___lover
Vulcan
Gold III
Level 159
God Stats
15W - 13L
1,522 SR
Queue Stats
387W - 490L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlohaCoyote
Chang'e
18
6 / 3 / 4
12,237
765
16,315
16,145
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
JusStumpy
Chaac
14
3 / 3 / 5
10,190
637
9,435
11,065
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 7
10,475
655
9,289
25,381
25,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaThothAchillesAthenaKukulkan

VS

Bans
CharonBacchusXbalanqueXing TianMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexKilling
Erlang Shen
17
5 / 3 / 5
11,875
742
13,679
18,847
19,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
XxSYODxX
Neith
18
2 / 2 / 5
11,442
715
10,600
13,613
5,456
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
17
3 / 5 / 4
11,334
708
18,041
11,284
5,049
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
10
10
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlexKilling
Erlang Shen
5
3
5
2.5
L
Chang'e
AlohaCoyote
Chang'e
6
3
4
2.67
L
Chaac
JusStumpy
Chaac
3
3
5
1.83
W
Neith
XxSYODxX
Neith
2
2
5
2.25
L
1
4
7
1.13
W
Vulcan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
42,320
52,591
Taken
43,744
41,486
Mitigated
29,518
14,016
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlexKilling
Erlang Shen
13,679
7,992
119
4,465
18,847
19,013
597
9,692
8,724
0
46,925
L
Chang'e
AlohaCoyote
Chang'e
16,315
294
2,723
6,781
16,145
7,100
0
3,680
12,363
54,060
1,607
L
Chaac
JusStumpy
Chaac
9,435
1,436
0
2,182
11,065
9,374
0
3,971
6,854
0
31,104
W
Neith
XxSYODxX
Neith
10,600
5,279
0
3,186
13,613
5,456
1,833
7,301
5,955
0
46,097
L
9,289
631
0
2,330
25,381
25,012
29
9,335
15,304
31,893
2,279
W
Vulcan
18,041
6,533
0
1,162
11,284
5,049
838
6,712
4,368
55,778
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
34,651
182
Minions Killed
198
0
Camps Cleared
0
762,174
Distance Traveled
846,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,875
742
51
3
0
298,497
0
L
Chang'e
12,237
765
89
6
0
301,165
0
L
Chaac
10,190
637
50
3
0
221,567
0
W
Neith
11,442
715
61
4
0
275,209
0
L
Cerberus
10,475
655
43
3
0
239,442
2
W
Vulcan
11,334
708
86
5
0
272,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role