Player Matchup

Chernobog
Chernobog
DoNtToUcHmYpie69
Chernobog
Level 64
God Stats
4W - 2L
1,446 SR
Queue Stats
102W - 120L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
RENightmare999
Tsukuyomi
Level 159
God Stats
3W - 1L
1,852 SR
Queue Stats
130W - 126L
1,536 Elo+
Solo
He Bo
He Bo
Swamithenoob
He Bo
Level 138
God Stats
2W - 2L
1,473 SR
Queue Stats
87W - 83L
1,470 Elo+
Solo
Sylvanus
Sylvanus
WindDragon2020
Sylvanus
Level 104
God Stats
14W - 17L
1,519 SR
Queue Stats
82W - 95L
1,508 Elo+
Solo
Tyr
Tyr
thurlmike__
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 116L
1,602 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,504 Elo+

VS

Team Averages
Level 116
1,504 SR
1,502 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FatNinjaSmokes
Fenrir
Level 148
God Stats
1W - 1L
1,320 SR
Queue Stats
44W - 59L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 141
God Stats
119W - 102L
1,548 SR
Queue Stats
224W - 229L
1,470 Elo+
Solo
Izanami
Izanami
RinAyama
Izanami
Level 89
God Stats
15W - 14L
1,620 SR
Queue Stats
426W - 399L
1,546 Elo+
Solo
Cthulhu
Cthulhu
RoboKid112
Cthulhu
Level 75
God Stats
6W - 5L
1,535 SR
Queue Stats
186W - 200L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
2 / 1 / 3
6,630
1,326
3,299
4,259
1,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RENightmare999
Tsukuyomi
11
3 / 2 / 3
6,724
1,345
9,961
8,042
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 5
6,347
1,269
5,152
4,199
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 0 / 8
6,591
1,318
4,072
3,607
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 2 / 5
6,825
1,365
7,373
8,606
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

349

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 2 / 5
6,450
1,290
4,508
7,778
3,393
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 3
6,669
1,334
5,090
7,526
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Hyperenor
Nu Wa
11
0 / 3 / 6
6,354
1,271
6,326
7,325
2,487
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RinAyama
Izanami
12
5 / 2 / 1
7,883
1,577
7,463
10,248
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RoboKid112
Cthulhu
10
0 / 0 / 0
5,383
1,077
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
8
Kills
7
7
Deaths
8
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
5
1.25
W
Chernobog
2
1
3
3.5
L
2
1
3
3.5
L
Nu Wa
Hyperenor
Nu Wa
0
3
6
1
W
Tsukuyomi
RENightmare999
Tsukuyomi
3
2
3
2.25
L
Izanami
RinAyama
Izanami
5
2
1
2.75
L
Cthulhu
RoboKid112
Cthulhu
0
0
0
0
W
1
2
5
1.75
W
Sylvanus
0
0
8
4
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,857
Damage
23,387
28,713
Taken
32,877
15,090
Mitigated
13,824
5,316
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,508
2,286
0
0
7,778
3,393
0
2,365
5,291
0
16,817
W
Chernobog
3,299
1,909
0
0
4,259
1,652
0
680
3,488
0
19,686
L
5,090
1,087
0
335
7,526
4,011
0
2,061
5,255
0
8,991
L
Nu Wa
Hyperenor
Nu Wa
6,326
2,418
65
235
7,325
2,487
0
848
6,312
13,762
0
W
Tsukuyomi
RENightmare999
Tsukuyomi
9,961
2,557
0
329
8,042
3,662
0
1,669
6,331
0
17,491
L
Izanami
RinAyama
Izanami
7,463
5,736
0
396
10,248
3,933
0
3,166
6,949
0
27,191
L
Cthulhu
RoboKid112
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
5,152
93
0
109
4,199
1,504
0
1,221
2,852
15,870
0
W
Sylvanus
4,072
887
1,641
2,003
3,607
3,309
0
1,248
2,359
11,225
1,321
W
7,373
850
0
1,234
8,606
4,963
0
1,508
7,024
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
32,739
113
Minions Killed
122
6
Camps Cleared
3
563,634
Distance Traveled
421,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,450
1,290
27
5
1
102,808
0
W
Chernobog
6,630
1,326
45
9
0
101,256
0
L
Fenrir
6,669
1,334
16
3
0
99,348
0
L
Nu Wa
6,354
1,271
20
4
1
109,431
0
W
Tsukuyomi
6,724
1,345
11
2
1
127,459
0
L
Izanami
7,883
1,577
59
12
1
109,548
0
L
Cthulhu
5,383
1,077
0
0
0
0
0
W
He Bo
6,347
1,269
24
5
1
110,898
0
W
Sylvanus
6,591
1,318
19
4
0
102,613
0
W
Tyr
6,825
1,365
14
3
4
121,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role