Player Matchup

Bacchus
Bacchus
Silver II
LeTampon
Bacchus
Silver II
Level 87
God Stats
2W - 1L
1,804 SR
Queue Stats
10W - 7L
1,528 MMR
Party 1
Medusa
Medusa
Silver III
QCElysiums
Medusa
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,537 MMR
Party 1
Raijin
Raijin
Gold I
Syxcke
Raijin
Gold I
Level 158
God Stats
12W - 16L
1,533 SR
Queue Stats
285W - 331L
1,792 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,612 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,608 SR
1,417 MMR
Merlin
Merlin
Silver II
Firenziks
Merlin
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 237L
1,001 MMR
Party 2
Mercury
Mercury
Gold V
kingoozy
Mercury
Gold V
Level 86
God Stats
12W - 13L
1,521 SR
Queue Stats
172W - 193L
1,397 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
pkbrady1
Kuzenbo
Gold I
Level 41
God Stats
4W - 1L
1,803 SR
Queue Stats
26W - 18L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LeTampon
Bacchus
18
7 / 2 / 10
12,279
767
9,973
17,289
22,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
QCElysiums
Medusa
18
10 / 2 / 12
13,193
825
21,248
17,646
8,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Syxcke
Raijin
19
7 / 2 / 11
12,963
810
16,247
15,304
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BastetAchillesNe ZhaOdinThoth

VS

Bans
AgniPersephoneSobekNoxArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Firenziks
Merlin
14
0 / 8 / 4
10,075
630
10,312
13,343
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kingoozy
Mercury
17
4 / 9 / 0
11,814
738
10,854
17,911
9,204
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
pkbrady1
Kuzenbo
16
2 / 7 / 4
11,591
724
14,930
22,586
25,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
6
6
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Firenziks
Merlin
0
8
4
0.25
W
Bacchus
LeTampon
Bacchus
7
2
10
6
W
Medusa
QCElysiums
Medusa
10
2
12
8
W
Raijin
Syxcke
Raijin
7
2
11
6.25
L
Mercury
kingoozy
Mercury
4
9
0
0.44
L
Kuzenbo
pkbrady1
Kuzenbo
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,468
Damage
36,096
50,239
Taken
53,840
38,566
Mitigated
40,155
13,196
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Firenziks
Merlin
10,312
508
0
696
13,343
5,183
0
6,156
6,377
30,637
0
W
Bacchus
LeTampon
Bacchus
9,973
1,757
0
2,486
17,289
22,313
260
8,010
8,880
25,290
1,081
W
Medusa
QCElysiums
Medusa
21,248
10,619
0
6,614
17,646
8,884
1,137
8,426
8,583
0
63,916
W
Raijin
Syxcke
Raijin
16,247
750
0
4,096
15,304
7,369
195
6,836
8,134
69,650
907
L
Mercury
kingoozy
Mercury
10,854
4,987
0
1,333
17,911
9,204
282
7,394
9,713
0
39,669
L
Kuzenbo
pkbrady1
Kuzenbo
14,930
4,197
0
2,010
22,586
25,768
0
9,757
11,804
30,174
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
33,480
217
Minions Killed
142
0
Camps Cleared
0
855,419
Distance Traveled
789,127
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,075
630
42
3
0
236,358
5
W
Bacchus
12,279
767
31
2
0
296,668
2
W
Medusa
13,193
825
75
5
0
287,689
6
W
Raijin
12,963
810
111
7
0
271,062
0
L
Mercury
11,814
738
58
4
0
295,527
0
L
Kuzenbo
11,591
724
42
3
0
257,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role