Player Matchup

Chronos
Chronos
SentinelCrixus
Chronos
Level 25
God Stats
1W - 1L
1,315 SR
Queue Stats
32W - 17L
1,663 Elo+
Party 2
King Arthur
King Arthur
Séptic
King Arthur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 28L
1,673 Elo+
Party 2
Hades
Hades
იTmsh
Hades
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
30W - 19L
1,620 Elo+
Party 2
Team Averages
Level 41
1,390 SR
1,652 Elo+

VS

Team Averages
Level 48
1,395 SR
1,258 Elo+
Scylla
Scylla
RHearn94
Scylla
Level 62
God Stats
27W - 36L
1,391 SR
Queue Stats
63W - 82L
1,315 Elo+
Party 1
Neith
Neith
Sam_Dave96
Neith
Level 64
God Stats
11W - 15L
1,417 SR
Queue Stats
17W - 25L
1,326 Elo+
Party 1
Ymir
Ymir
biilly11
Ymir
Level 18
God Stats
2W - 3L
1,378 SR
Queue Stats
3W - 7L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,349
735
9,427
9,840
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Séptic
King Arthur
6
1 / 0 / 0
6,150
615
1,416
2,540
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
იTmsh
Hades
12
1 / 5 / 1
6,862
686
4,830
9,573
5,012
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RHearn94
Scylla
12
4 / 1 / 2
7,887
789
6,403
5,977
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
14
2 / 0 / 6
7,763
776
5,028
6,319
2,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
13
2 / 1 / 4
7,579
758
3,839
8,022
6,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
RHearn94
Scylla
4
1
2
5
W
Neith
2
0
6
5
L
0
3
1
0.17
L
King Arthur
Séptic
King Arthur
1
0
0
1
W
Ymir
2
1
4
4
L
Hades
იTmsh
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
15,270
21,953
Taken
20,318
10,353
Mitigated
11,273
2,601
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
RHearn94
Scylla
6,403
201
0
250
5,977
2,257
401
3,824
1,975
26,011
405
W
Neith
5,028
2,411
0
2,339
6,319
2,742
924
4,443
1,405
0
22,436
L
9,427
910
0
859
9,840
4,015
225
5,356
4,472
32,336
0
L
King Arthur
Séptic
King Arthur
1,416
221
0
500
2,540
1,326
0
649
1,891
0
4,438
W
Ymir
3,839
131
0
0
8,022
6,274
69
4,864
2,733
7,835
708
L
Hades
იTmsh
Hades
4,830
1,176
0
1,242
9,573
5,012
0
3,959
5,608
14,253
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,361
Gold Earned
23,229
84
Minions Killed
102
0
Camps Cleared
0
392,040
Distance Traveled
547,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,887
789
46
5
0
200,115
0
W
Neith
7,763
776
40
4
0
171,484
0
L
Chronos
7,349
735
58
6
0
176,470
0
L
King Arthur
6,150
615
7
1
0
64,062
0
W
Ymir
7,579
758
16
2
0
175,554
0
L
Hades
6,862
686
19
2
0
151,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role