Player Matchup

Martichoras
Martichoras
BLAZEGGRYT
Martichoras
Level 153
God Stats
5W - 3L
1,635 SR
Queue Stats
299W - 281L
1,540 Elo+
Solo
Neith
Neith
Beannstatic
Neith
Level 79
God Stats
3W - 2L
1,540 SR
Queue Stats
47W - 39L
1,523 Elo+
Solo
Cthulhu
Cthulhu
BioRaioBeta
Cthulhu
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 43L
1,271 Elo+
Solo
Cerberus
Cerberus
DragonWarrior500
Cerberus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1
Kali
Kali
Liquid_V1_
Kali
Level 157
God Stats
4W - 10L
1,593 SR
Queue Stats
90W - 87L
1,501 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,424 Elo+

VS

Team Averages
Level 99
1,552 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
ANDRES1932
Cu Chulainn
Level 126
God Stats
1W - 4L
1,576 SR
Queue Stats
97W - 87L
1,475 Elo+
Party 2
Arachne
Arachne
DanteInfierno
Arachne
Level 109
God Stats
18W - 8L
1,514 SR
Queue Stats
89W - 73L
1,513 Elo+
Party 2
Atlas
Atlas
PwrtoPlyrs
Atlas
Level 32
God Stats
0W - 1L
1,669 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Sol
Sol
Sir_Geruad
Sol
Level 169
God Stats
2W - 5L
1,501 SR
Queue Stats
319W - 330L
1,492 Elo+
Solo
Raijin
Raijin
Tzenker
Raijin
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BLAZEGGRYT
Martichoras
7
0 / 0 / 2
3,978
796
991
1,978
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,391
678
1,573
3,434
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
BioRaioBeta
Cthulhu
6
0 / 0 / 1
3,739
748
1,385
4,386
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,398
680
667
3,623
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 0 / 0
3,795
759
1,564
3,222
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANDRES1932
Cu Chulainn
7
1 / 0 / 0
3,984
797
2,123
2,809
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
6
1 / 0 / 0
3,423
685
686
3,868
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
5
0 / 0 / 0
3,079
616
887
3,196
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 1 / 0
2,697
539
423
947
231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Tzenker
Raijin
6
0 / 2 / 0
3,424
685
1,463
2,872
721
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ANDRES1932
Cu Chulainn
1
0
0
1
W
Martichoras
BLAZEGGRYT
Martichoras
0
0
2
1
W
1
1
0
1
W
Cthulhu
BioRaioBeta
Cthulhu
0
0
1
0.5
L
Arachne
1
0
0
1
W
0
1
0
0
W
2
0
0
2
L
Atlas
0
0
0
0
L
0
1
0
0
L
Raijin
Tzenker
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,180
Damage
5,582
16,643
Taken
13,692
7,383
Mitigated
5,061
5,509
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ANDRES1932
Cu Chulainn
2,123
435
0
544
2,809
1,158
0
568
2,142
0
21,799
W
Martichoras
BLAZEGGRYT
Martichoras
991
335
0
266
1,978
631
0
767
1,039
0
25,860
W
1,573
600
0
601
3,434
997
600
474
2,960
0
14,921
W
Cthulhu
BioRaioBeta
Cthulhu
1,385
305
533
1,705
4,386
2,313
150
800
3,586
14,403
2,832
L
Arachne
686
490
0
906
3,868
1,361
0
514
3,354
0
14,418
W
667
26
0
1,078
3,623
2,415
0
0
3,623
13,660
0
W
1,564
808
0
1,326
3,222
1,027
0
482
2,698
0
13,477
L
Atlas
887
538
0
906
3,196
1,590
0
528
2,668
7,637
0
L
423
125
0
166
947
231
0
248
699
3,988
1,168
L
Raijin
Tzenker
Raijin
1,463
151
0
158
2,872
721
0
0
2,872
16,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
16,607
162
Minions Killed
115
0
Camps Cleared
0
531,215
Distance Traveled
437,933
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,984
797
40
8
0
115,800
2
W
Martichoras
3,978
796
36
7
0
101,692
0
W
Neith
3,391
678
22
4
0
94,217
0
W
Cthulhu
3,739
748
26
5
0
105,238
0
L
Arachne
3,423
685
28
6
0
112,729
0
W
Cerberus
3,398
680
49
10
0
110,966
1
W
Kali
3,795
759
29
6
0
119,102
0
L
Atlas
3,079
616
4
1
0
96,887
0
L
Sol
2,697
539
10
2
0
25,476
0
L
Raijin
3,424
685
33
7
0
87,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role