Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Black-Cat__FR
Zeus
Level 120
God Stats
4W - 6L
1,478 SR
Queue Stats
336W - 304L
1,524 Elo+
Party 2
Bakasura
Bakasura
Hugo-Skye
Bakasura
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 383L
1,523 Elo+
Party 2
Artemis
Artemis
ThelegendQ
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,377 Elo+
Party 1
Hercules
Hercules
Valchabalou
Hercules
Level 68
God Stats
6W - 6L
1,595 SR
Queue Stats
116W - 109L
1,464 Elo+
Party 2
Team Averages
Level 94
1,515 SR
1,478 Elo+

VS

Team Averages
Level 92
1,524 SR
1,491 Elo+
Charybdis
Charybdis
Fabian733
Charybdis
Level 96
God Stats
4W - 3L
1,473 SR
Queue Stats
62W - 59L
1,500 Elo+
Party 3
Vamana
Vamana
M4lestar0
Vamana
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,492 Elo+
Party 3
Janus
Janus
Vegas_Beast01
Janus
Level 106
God Stats
8W - 5L
1,488 SR
Queue Stats
107W - 101L
1,486 Elo+
Party 3
Cerberus
Cerberus
WhiterRFE
Cerberus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,481 Elo+
Solo
Ne Zha
Ne Zha
eric_45_
Ne Zha
Level 145
God Stats
30W - 29L
1,657 SR
Queue Stats
181W - 162L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 4 / 4
6,973
410
6,707
17,027
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 0
9,084
534
8,063
11,840
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
Hugo-Skye
Bakasura
16
4 / 2 / 2
8,639
508
5,557
17,040
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
ThelegendQ
Artemis
12
0 / 5 / 3
6,808
400
7,454
11,232
4,028
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Valchabalou
Hercules
14
1 / 4 / 1
8,080
475
11,213
18,025
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fabian733
Charybdis
15
4 / 2 / 2
9,375
551
7,988
12,106
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
M4lestar0
Vamana
15
3 / 2 / 1
9,470
557
12,290
15,205
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 4
9,343
550
6,572
7,800
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
WhiterRFE
Cerberus
12
1 / 2 / 4
8,127
478
6,887
16,603
11,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
eric_45_
Ne Zha
18
7 / 0 / 4
10,123
595
12,631
14,392
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
18
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
4
0.5
L
4
3
0
1.33
W
Charybdis
Fabian733
Charybdis
4
2
2
2.5
L
Bakasura
Hugo-Skye
Bakasura
4
2
2
2.5
W
Vamana
M4lestar0
Vamana
3
2
1
1.75
L
Artemis
ThelegendQ
Artemis
0
5
3
0.3
L
Hercules
Valchabalou
Hercules
1
4
1
0.38
W
1
3
4
1
W
Cerberus
WhiterRFE
Cerberus
1
2
4
1.5
W
Ne Zha
eric_45_
Ne Zha
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
46,368
75,164
Taken
66,106
45,068
Mitigated
47,465
25,397
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,707
544
0
2,475
17,027
14,664
0
4,405
12,389
26,556
127
L
8,063
886
0
3,334
11,840
3,973
0
2,171
9,383
68,955
1,382
W
Charybdis
Fabian733
Charybdis
7,988
4,012
0
5,626
12,106
5,163
360
2,876
8,910
0
88,890
L
Bakasura
Hugo-Skye
Bakasura
5,557
3,588
0
10,578
17,040
7,751
0
705
16,169
0
61,585
W
Vamana
M4lestar0
Vamana
12,290
6,085
0
3,614
15,205
18,514
156
0
13,759
0
68,808
L
Artemis
ThelegendQ
Artemis
7,454
4,055
0
2,304
11,232
4,028
0
3,339
7,853
0
44,637
L
Hercules
Valchabalou
Hercules
11,213
3,499
0
6,706
18,025
14,652
0
1,696
15,157
0
50,230
W
6,572
65
0
1,469
7,800
2,677
300
4,898
2,116
69,159
1,665
W
Cerberus
WhiterRFE
Cerberus
6,887
1,106
1,622
6,230
16,603
11,861
162
3,376
12,916
28,163
1,249
W
Ne Zha
eric_45_
Ne Zha
12,631
3,719
0
9,658
14,392
9,250
0
2,952
11,070
0
106,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
46,438
422
Minions Killed
598
0
Camps Cleared
0
1,663,850
Distance Traveled
1,623,143
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,973
410
22
1
0
322,406
2
L
Zeus
9,084
534
133
8
0
317,888
4
W
Charybdis
9,375
551
142
8
0
294,789
0
L
Bakasura
8,639
508
135
8
0
420,311
0
W
Vamana
9,470
557
113
7
0
302,234
3
L
Artemis
6,808
400
56
3
0
275,252
0
L
Hercules
8,080
475
76
4
0
327,993
0
W
Janus
9,343
550
150
9
0
331,008
0
W
Cerberus
8,127
478
62
4
0
275,100
4
W
Ne Zha
10,123
595
131
8
0
420,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role