Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlkDzirt
Bastet
Level 63
God Stats
3W - 2L
1,672 SR
Queue Stats
122W - 127L
1,479 Elo+
Solo
Medusa
Medusa
BigDSreta
Medusa
Level 27
God Stats
1W - 8L
1,259 SR
Queue Stats
46W - 78L
1,173 Elo+
Party 2
Hachiman
Hachiman
HillsPrettyGuy
Hachiman
Level 6
God Stats
0W - 3L
1,155 SR
Queue Stats
41W - 73L
1,173 Elo+
Party 2
Kukulkan
Kukulkan
MadaraDasher
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,173 Elo+
Party 2
Team Averages
Level 70
1,417 SR
1,299 Elo+

VS

Team Averages
Level 64
1,497 SR
1,465 Elo+
Medusa
Medusa
InvisibleEclipse
Medusa
Level 65
God Stats
35W - 21L
1,723 SR
Queue Stats
154W - 106L
1,551 Elo+
Solo
Neith
Neith
Kikaakik
Neith
Level 42
God Stats
5W - 10L
1,692 SR
Queue Stats
50W - 61L
1,416 Elo+
Party 1
Hel
Hel
Xstaria
Hel
Level 48
God Stats
2W - 3L
1,393 SR
Queue Stats
58W - 53L
1,459 Elo+
Party 1
Lancelot
Lancelot
Zin1X
Lancelot
Level 105
God Stats
2W - 2L
1,161 SR
Queue Stats
143W - 114L
1,468 Elo+
Solo
Merlin
Merlin
rangon5
Merlin
Level 62
God Stats
48W - 48L
1,519 SR
Queue Stats
264W - 272L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 5 / 0
5,298
1,060
721
6,005
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
AlkDzirt
Bastet
10
0 / 2 / 0
5,802
1,160
4,541
10,434
4,027
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
BigDSreta
Medusa
10
0 / 7 / 0
5,829
1,166
4,485
11,773
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
10
0 / 3 / 0
5,476
1,095
2,776
6,158
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
MadaraDasher
Kukulkan
9
0 / 0 / 0
5,196
1,039
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

265

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,680
1,536
8,545
3,653
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
Kikaakik
Neith
12
1 / 0 / 9
6,415
1,283
5,281
2,181
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
12
2 / 0 / 7
6,400
1,280
3,546
4,624
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Zin1X
Lancelot
12
3 / 0 / 8
6,522
1,304
4,568
4,917
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
rangon5
Merlin
12
4 / 0 / 6
6,879
1,376
4,129
1,875
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
14
17
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
0
0
L
Bastet
AlkDzirt
Bastet
0
2
0
0
L
Medusa
BigDSreta
Medusa
0
7
0
0
L
Hachiman
0
3
0
0
W
4
0
7
7.5
W
Neith
Kikaakik
Neith
1
0
9
5.5
L
Kukulkan
MadaraDasher
Kukulkan
0
0
0
0
W
Hel
2
0
7
5.5
W
Lancelot
Zin1X
Lancelot
3
0
8
7
W
Merlin
rangon5
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,523
Damage
26,069
34,370
Taken
17,250
13,345
Mitigated
8,642
1,762
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
721
74
0
0
6,005
2,210
0
514
4,370
3,088
0
L
Bastet
AlkDzirt
Bastet
4,541
1,425
0
1,264
10,434
4,027
0
3,037
7,397
0
19,068
L
Medusa
BigDSreta
Medusa
4,485
1,072
0
267
11,773
5,062
0
3,079
8,694
0
15,480
L
Hachiman
2,776
2,051
0
231
6,158
2,046
0
1,045
5,113
0
8,125
W
8,545
3,723
0
410
3,653
1,405
0
506
3,147
0
22,835
W
Neith
Kikaakik
Neith
5,281
1,706
0
420
2,181
848
0
0
2,181
0
14,747
L
Kukulkan
MadaraDasher
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Hel
3,546
1,038
2,500
2,828
4,624
1,774
0
215
4,409
12,875
0
W
Lancelot
Zin1X
Lancelot
4,568
524
0
0
4,917
3,851
0
0
4,917
0
9,274
W
Merlin
rangon5
Merlin
4,129
357
0
250
1,875
764
0
0
1,875
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
33,896
71
Minions Killed
132
1
Camps Cleared
10
382,411
Distance Traveled
563,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,298
1,060
2
0
0
76,937
0
L
Bastet
5,802
1,160
26
5
0
116,932
0
L
Medusa
5,829
1,166
33
7
0
94,653
0
L
Hachiman
5,476
1,095
10
2
1
93,889
0
W
Medusa
7,680
1,536
25
5
7
108,197
0
W
Neith
6,415
1,283
26
5
1
112,243
0
L
Kukulkan
5,196
1,039
0
0
0
0
0
W
Hel
6,400
1,280
33
7
1
100,278
0
W
Lancelot
6,522
1,304
15
3
0
143,150
0
W
Merlin
6,879
1,376
33
7
1
99,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role