Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CEK_Eros27
Martichoras
Level 69
God Stats
2W - 0L
1,602 SR
Queue Stats
171W - 201L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dextrot666
Tsukuyomi
Level 69
God Stats
5W - 2L
1,552 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 2
Sol
Sol
OBackGin
Sol
Level 86
God Stats
13W - 12L
1,582 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 2
Ares
Ares
The_Game_923
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 2
Team Averages
Level 87
1,547 SR
1,437 Elo+

VS

Team Averages
Level 78
1,461 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigFattunn
Izanami
Level 109
God Stats
2W - 4L
1,389 SR
Queue Stats
119W - 114L
1,533 Elo+
Party 1
Fenrir
Fenrir
Quileez
Fenrir
Level 81
God Stats
53W - 51L
1,414 SR
Queue Stats
140W - 125L
1,479 Elo+
Solo
Sobek
Sobek
ipac-_man
Sobek
Level 77
God Stats
4W - 9L
1,500 SR
Queue Stats
253W - 327L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
4,112
822
1,354
1,678
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
CEK_Eros27
Martichoras
6
1 / 0 / 2
3,563
713
2,499
3,507
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
Dextrot666
Tsukuyomi
6
0 / 1 / 2
3,563
713
1,074
3,637
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
4 / 0 / 0
4,566
913
2,343
2,506
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 0 / 3
3,773
755
1,131
3,659
2,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,258
652
1,687
3,354
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,238
648
801
3,157
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BigFattunn
Izanami
5
0 / 1 / 0
3,238
648
1,213
2,535
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Quileez
Fenrir
4
1 / 2 / 0
3,258
652
1,613
3,584
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
ipac-_man
Sobek
3
0 / 1 / 0
2,872
574
523
2,390
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
L
Ra
 
Ra
0
1
0
0
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Izanami
BigFattunn
Izanami
0
1
0
0
W
Martichoras
CEK_Eros27
Martichoras
1
0
2
2
W
Tsukuyomi
Dextrot666
Tsukuyomi
0
1
2
1
W
4
0
0
4
L
Fenrir
Quileez
Fenrir
1
2
0
0.5
W
0
0
3
1.5
L
Sobek
ipac-_man
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,401
Damage
5,837
14,987
Taken
15,020
5,367
Mitigated
6,034
7,419
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,354
973
0
1,371
1,678
549
0
0
1,602
0
18,079
L
Ra
 
Ra
1,687
471
148
913
3,354
969
0
1,015
2,339
18,508
0
L
Amaterasu
 
Amaterasu
801
0
0
1,114
3,157
1,599
0
0
3,157
0
11,506
L
Izanami
BigFattunn
Izanami
1,213
683
0
482
2,535
618
0
898
1,637
0
15,817
W
Martichoras
CEK_Eros27
Martichoras
2,499
129
0
1,102
3,507
1,222
0
1,173
2,334
0
18,862
W
Tsukuyomi
Dextrot666
Tsukuyomi
1,074
335
0
2,058
3,637
954
0
0
3,602
0
12,184
W
2,343
1,187
0
1,507
2,506
621
474
78
2,428
23,003
0
L
Fenrir
Quileez
Fenrir
1,613
597
0
419
3,584
1,319
0
844
2,740
0
11,483
W
1,131
107
0
1,381
3,659
2,021
0
959
2,700
9,152
0
L
Sobek
ipac-_man
Sobek
523
71
0
1,079
2,390
1,529
0
717
1,673
2,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,577
Gold Earned
15,864
147
Minions Killed
114
0
Camps Cleared
0
599,707
Distance Traveled
478,224
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,112
822
46
9
0
113,518
0
L
Ra
3,258
652
39
8
0
117,038
3
L
Amaterasu
3,238
648
21
4
0
102,482
2
L
Izanami
3,238
648
30
6
0
105,884
0
W
Martichoras
3,563
713
30
6
0
116,650
0
W
Tsukuyomi
3,563
713
26
5
0
129,467
2
W
Sol
4,566
913
31
6
0
107,690
1
L
Fenrir
3,258
652
22
4
0
79,710
0
W
Ares
3,773
755
14
3
0
132,382
2
L
Sobek
2,872
574
2
0
0
73,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role