Player Matchup

Bellona
Bellona
ActiveShqipe
Bellona
Level 160
God Stats
2W - 1L
1,678 SR
Queue Stats
41W - 39L
1,537 Elo+
Solo
Neith
Neith
JackHammerAwesum
Neith
Level 141
God Stats
2W - 2L
1,626 SR
Queue Stats
79W - 64L
1,578 Elo+
Party 1
Zeus
Zeus
MamaWillCarryYou
Zeus
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 136L
1,522 Elo+
Solo
Maui
Maui
kakashi-cloud
Maui
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 168L
1,485 Elo+
Party 1
Scylla
Scylla
sumuell88
Scylla
Level 83
God Stats
2W - 3L
1,493 SR
Queue Stats
58W - 46L
1,535 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,531 Elo+

VS

Team Averages
Level 125
1,584 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dieal
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,490 Elo+
Solo
Atlas
Atlas
SositiVse
Atlas
Level 83
God Stats
2W - 0L
1,706 SR
Queue Stats
23W - 20L
1,573 Elo+
Solo
Ullr
Ullr
xDominikPlx
Ullr
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
42W - 37L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ActiveShqipe
Bellona
16
5 / 2 / 2
8,712
871
12,466
10,811
13,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
0 / 5 / 2
6,994
699
4,773
9,063
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 4 / 1
6,785
679
7,216
6,255
2,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
7,330
733
6,194
10,030
10,105
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
sumuell88
Scylla
15
0 / 1 / 4
7,833
783
5,782
5,386
2,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 9
7,898
790
8,315
8,848
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
14
3 / 1 / 8
7,795
780
8,324
5,834
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
Dieal
Fenrir
13
2 / 2 / 10
7,388
739
4,560
9,680
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
SositiVse
Atlas
13
3 / 2 / 9
7,508
751
5,017
10,383
10,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
8,606
861
11,122
8,280
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
16
16
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
W
Vulcan
 
Vulcan
3
1
8
7
L
Bellona
ActiveShqipe
Bellona
5
2
2
3
W
Fenrir
Dieal
Fenrir
2
2
10
3.5
L
0
5
2
0.2
L
1
4
1
0.38
W
Atlas
SositiVse
Atlas
3
2
9
3.75
L
0
4
4
0.5
L
Scylla
sumuell88
Scylla
0
1
4
2
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,431
Damage
37,338
41,545
Taken
43,025
31,659
Mitigated
30,827
7,157
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,315
794
834
3,020
8,848
4,213
160
4,130
4,444
0
24,895
W
Vulcan
 
Vulcan
8,324
2,798
2,009
1,023
5,834
2,958
310
3,346
2,258
18,470
450
L
Bellona
ActiveShqipe
Bellona
12,466
3,787
343
2,826
10,811
13,352
0
3,315
7,233
0
17,943
W
Fenrir
Dieal
Fenrir
4,560
907
2,510
2,231
9,680
9,526
0
3,676
5,721
0
6,239
L
4,773
773
453
1,259
9,063
3,762
94
3,377
5,607
0
17,967
L
7,216
30
46
196
6,255
2,226
0
1,204
4,957
18,945
0
W
Atlas
SositiVse
Atlas
5,017
1,898
1,333
1,195
10,383
10,033
70
4,735
5,407
14,259
309
L
6,194
210
317
937
10,030
10,105
0
4,251
5,613
9,525
0
L
Scylla
sumuell88
Scylla
5,782
368
151
629
5,386
2,214
0
884
4,453
21,653
0
W
11,122
1,298
977
1,168
8,280
4,097
463
3,305
4,745
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
39,195
143
Minions Killed
106
0
Camps Cleared
0
932,286
Distance Traveled
1,045,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,898
790
36
4
0
213,139
0
W
Vulcan
7,795
780
33
3
0
224,052
0
L
Bellona
8,712
871
19
2
0
211,757
0
W
Fenrir
7,388
739
7
1
0
204,990
0
L
Neith
6,994
699
25
3
0
188,892
0
L
Zeus
6,785
679
33
3
0
145,135
0
W
Atlas
7,508
751
18
2
0
192,951
0
L
Maui
7,330
733
9
1
0
178,758
0
L
Scylla
7,833
783
57
6
0
207,744
0
W
Ullr
8,606
861
12
1
0
210,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role