Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Badwarmax
Achilles
Bronze III
Level 141
God Stats
1W - 1L
1,504 SR
Queue Stats
30W - 36L
1,462 MMR
Party 1
Bacchus
Bacchus
Gold IV
LordOfTheRoses
Bacchus
Gold IV
Level 119
God Stats
11W - 2L
1,786 SR
Queue Stats
205W - 211L
1,464 MMR
Solo
Awilix
Awilix
Bronze III
Merlijnvm
Awilix
Bronze III
Level 150
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 9L
1,462 MMR
Party 1
Janus
Janus
Gold I
Mystikаl
Janus
Gold I
Level 214
God Stats
6W - 5L
1,911 SR
Queue Stats
137W - 133L
1,485 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,687 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,640 SR
1,478 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold I
IIPaRc0KII
Vamana
Gold I
Level 154
God Stats
3W - 1L
1,765 SR
Queue Stats
288W - 288L
1,479 MMR
Solo
Serqet
Serqet
Gold III
Kilstraker
Serqet
Gold III
Level 153
God Stats
55W - 50L
1,666 SR
Queue Stats
476W - 464L
1,431 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ij04rj
Morgan Le Fay
Gold IV
Level 122
God Stats
2W - 2L
1,771 SR
Queue Stats
55W - 65L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 2
6,589
659
5,079
5,293
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Badwarmax
Achilles
11
1 / 0 / 0
6,196
620
4,562
8,829
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
6,645
665
4,294
7,209
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Merlijnvm
Awilix
11
0 / 2 / 3
5,516
552
2,553
8,725
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Mystikаl
Janus
12
2 / 0 / 1
6,443
644
4,232
3,656
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaThothKukulkanSusano

VS

Bans
ThanatosKuzenboKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,291
529
2,709
8,224
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
9
0 / 0 / 1
5,240
524
2,679
5,767
3,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
IIPaRc0KII
Vamana
11
0 / 1 / 0
5,894
589
5,541
8,258
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Kilstraker
Serqet
10
2 / 1 / 0
5,285
529
4,727
7,567
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ij04rj
Morgan Le Fay
10
0 / 3 / 0
4,942
494
2,045
5,442
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
2
3
L
Izanami
 
Izanami
0
4
0
0
L
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Achilles
Badwarmax
Achilles
1
0
0
1
L
Vamana
IIPaRc0KII
Vamana
0
1
0
0
L
Serqet
Kilstraker
Serqet
2
1
0
2
W
4
0
1
4.5
W
Awilix
Merlijnvm
Awilix
0
2
3
0.75
W
Janus
Mystikаl
Janus
2
0
1
2.5
L
Morgan Le Fay
ij04rj
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
17,701
33,712
Taken
35,258
16,855
Mitigated
17,524
14,701
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,079
2,944
0
2,144
5,293
1,863
496
1,171
4,122
0
43,175
L
Izanami
 
Izanami
2,709
2,235
0
1,392
8,224
2,933
0
1,973
6,251
0
40,517
L
Xing Tian
 
Xing Tian
2,679
124
0
1,147
5,767
3,539
0
931
4,822
15,537
1,528
W
Achilles
Badwarmax
Achilles
4,562
655
0
4,303
8,829
4,806
0
271
7,889
0
45,888
L
Vamana
IIPaRc0KII
Vamana
5,541
1,622
0
2,227
8,258
6,306
0
0
8,258
0
45,119
L
Serqet
Kilstraker
Serqet
4,727
1,157
0
3,298
7,567
2,762
0
2,449
4,994
0
33,345
W
4,294
706
0
2,528
7,209
5,934
0
933
6,276
27,563
3,838
W
Awilix
Merlijnvm
Awilix
2,553
1,204
0
4,119
8,725
3,060
0
1,264
7,239
0
42,970
W
Janus
Mystikаl
Janus
4,232
534
0
1,607
3,656
1,192
432
1,085
2,571
51,168
0
L
Morgan Le Fay
ij04rj
Morgan Le Fay
2,045
124
0
500
5,442
1,984
0
2,375
2,855
35,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
26,652
380
Minions Killed
293
0
Camps Cleared
0
1,092,981
Distance Traveled
1,048,403
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,589
659
85
9
0
186,437
0
L
Izanami
5,291
529
78
8
0
167,081
1
L
Xing Tian
5,240
524
17
2
0
232,080
0
W
Achilles
6,196
620
81
8
0
229,976
0
L
Vamana
5,894
589
77
8
0
200,645
0
L
Serqet
5,285
529
59
6
0
241,253
0
W
Bacchus
6,645
665
41
4
0
214,112
2
W
Awilix
5,516
552
67
7
0
257,780
0
W
Janus
6,443
644
106
11
0
204,676
3
L
Morgan Le Fay
4,942
494
62
6
0
207,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role