Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
eduard_103
Anubis
Level 40
God Stats
5W - 7L
1,500 SR
Queue Stats
116W - 129L
1,303 Elo+
Party 3
Gilgamesh
Gilgamesh
jd1927
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 114L
1,461 Elo+
Solo
Aphrodite
Aphrodite
kellzyaba
Aphrodite
Level 120
God Stats
13W - 13L
1,595 SR
Queue Stats
84W - 66L
1,595 Elo+
Party 1
Bakasura
Bakasura
wilfriedveerman
Bakasura
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 68L
1,333 Elo+
Party 3
Team Averages
Level 103
1,519 SR
1,438 Elo+

VS

Team Averages
Level 70
1,535 SR
1,441 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Asgerothdederde
Baron Samedi
Level 22
God Stats
7W - 8L
1,608 SR
Queue Stats
21W - 30L
1,391 Elo+
Party 2
Izanami
Izanami
Des12344321
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,469 Elo+
Solo
Nemesis
Nemesis
JackytheFemboy
Nemesis
Level 44
God Stats
3W - 5L
1,315 SR
Queue Stats
47W - 53L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
rodricsXD267
Sylvanus
Level 100
God Stats
4W - 1L
1,754 SR
Queue Stats
133W - 116L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 0
6,236
416
6,689
13,475
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
eduard_103
Anubis
11
0 / 6 / 3
6,418
428
5,235
11,464
5,004
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jd1927
Gilgamesh
13
3 / 1 / 0
7,788
519
9,925
18,621
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
kellzyaba
Aphrodite
11
0 / 1 / 0
7,024
468
5,432
10,027
7,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
14
3 / 4 / 0
8,140
543
8,921
19,173
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 3 / 0
8,003
534
10,412
14,294
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Asgerothdederde
Baron Samedi
14
4 / 1 / 7
8,297
553
12,034
10,314
5,384
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Des12344321
Izanami
16
7 / 1 / 2
10,105
674
12,627
8,955
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 5
8,399
560
10,259
16,013
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
rodricsXD267
Sylvanus
12
0 / 0 / 7
7,889
526
5,988
12,063
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
18
19
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
W
Hercules
 
Hercules
0
3
0
0
W
Baron Samedi
Asgerothdederde
Baron Samedi
4
1
7
7.5
W
Izanami
Des12344321
Izanami
7
1
2
8
W
7
2
5
4.75
L
Anubis
eduard_103
Anubis
0
6
3
0.25
L
Gilgamesh
jd1927
Gilgamesh
3
1
0
3
L
Aphrodite
kellzyaba
Aphrodite
0
1
0
0
W
Sylvanus
rodricsXD267
Sylvanus
0
0
7
3.5
L
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
51,320
72,760
Taken
61,639
38,261
Mitigated
38,351
21,521
Healing
31,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,689
2,666
0
2,354
13,475
4,338
0
2,322
11,153
0
46,211
W
Hercules
 
Hercules
10,412
1,627
0
6,949
14,294
10,845
0
422
12,596
0
67,273
W
Baron Samedi
Asgerothdederde
Baron Samedi
12,034
1,142
829
3,248
10,314
5,384
414
4,085
5,656
51,275
3,984
W
Izanami
Des12344321
Izanami
12,627
7,645
0
3,551
8,955
4,103
2,992
1,014
7,633
0
104,319
W
10,259
4,712
0
8,129
16,013
6,675
967
1,945
13,379
0
60,173
L
Anubis
eduard_103
Anubis
5,235
431
0
1,567
11,464
5,004
0
6,347
5,117
34,192
0
L
Gilgamesh
jd1927
Gilgamesh
9,925
2,649
0
2,610
18,621
13,416
0
1,004
16,604
901
50,041
L
Aphrodite
kellzyaba
Aphrodite
5,432
990
2,374
5,267
10,027
7,672
0
2,540
7,487
32,771
0
W
Sylvanus
rodricsXD267
Sylvanus
5,988
1,947
3,059
5,354
12,063
11,344
93
3,533
8,025
21,495
0
L
Bakasura
8,921
5,643
0
7,349
19,173
7,831
0
5,526
13,647
0
42,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
42,693
366
Minions Killed
458
0
Camps Cleared
0
1,437,522
Distance Traveled
1,523,529
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,236
416
75
5
0
247,193
2
W
Hercules
8,003
534
111
7
0
314,755
0
W
Baron Samedi
8,297
553
59
4
0
278,978
0
W
Izanami
10,105
674
165
11
0
272,505
0
W
Nemesis
8,399
560
90
6
0
375,288
0
L
Anubis
6,418
428
51
3
0
250,720
0
L
Gilgamesh
7,788
519
88
6
0
308,259
0
L
Aphrodite
7,024
468
59
4
0
301,768
7
W
Sylvanus
7,889
526
33
2
0
282,003
0
L
Bakasura
8,140
543
93
6
0
329,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role