Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FluffyMedic
Achilles
Level 27
God Stats
27W - 22L
1,500 SR
Queue Stats
129W - 141L
1,501 Elo+
Party 1
Loki
Loki
Higgster3700
Loki
Level 129
God Stats
1W - 5L
1,172 SR
Queue Stats
96W - 92L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Sbrz
Sylvanus
Level 147
God Stats
1W - 3L
1,491 SR
Queue Stats
119W - 120L
1,508 Elo+
Party 1
Izanami
Izanami
TheRobidog
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,514 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,513 Elo+

VS

Team Averages
Level 143
1,596 SR
1,551 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MOPUL
Nut
Level 196
God Stats
8W - 2L
1,782 SR
Queue Stats
118W - 116L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Za-Uit
Danzaburou
Level 126
God Stats
6W - 9L
1,409 SR
Queue Stats
214W - 175L
1,591 Elo+
Solo
Awilix
Awilix
antonicaira
Awilix
Level 125
God Stats
2W - 0L
1,744 SR
Queue Stats
84W - 82L
1,513 Elo+
Party 2
Bacchus
Bacchus
ewhee
Bacchus
Level 138
God Stats
2W - 2L
1,547 SR
Queue Stats
137W - 103L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
9
0 / 7 / 2
5,193
519
3,911
10,124
3,337
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
FluffyMedic
Achilles
11
1 / 1 / 0
5,753
575
4,304
7,824
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 2 / 0
5,878
588
4,587
8,710
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Sbrz
Sylvanus
8
0 / 2 / 3
4,685
469
5,609
11,059
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TheRobidog
Izanami
10
0 / 1 / 1
5,270
527
2,738
5,873
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
6 / 1 / 4
6,709
671
8,730
5,359
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nut
MOPUL
Nut
12
1 / 1 / 0
6,112
611
5,677
6,182
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Za-Uit
Danzaburou
11
3 / 0 / 4
6,530
653
6,193
6,713
3,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
10
0 / 2 / 5
5,090
509
2,536
9,297
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ewhee
Bacchus
11
3 / 1 / 0
6,321
632
4,148
8,790
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
7
2
0.14
W
Thoth
 
Thoth
6
1
4
8
L
Achilles
FluffyMedic
Achilles
1
1
0
1
L
4
2
0
2
W
Nut
MOPUL
Nut
1
1
0
1
L
Sylvanus
Sbrz
Sylvanus
0
2
3
0.75
L
Izanami
TheRobidog
Izanami
0
1
1
0.5
W
Danzaburou
Za-Uit
Danzaburou
3
0
4
5
W
Awilix
0
2
5
1.25
W
Bacchus
ewhee
Bacchus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
27,284
43,590
Taken
36,341
18,646
Mitigated
17,039
14,778
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,911
266
0
1,401
10,124
3,337
0
3,500
6,188
31,551
232
W
Thoth
 
Thoth
8,730
795
0
0
5,359
1,866
0
3,006
2,353
40,831
705
L
Achilles
FluffyMedic
Achilles
4,304
1,354
0
3,786
7,824
6,016
0
2,799
4,526
0
33,786
L
4,587
906
0
3,582
8,710
2,678
0
2,641
5,812
0
27,231
W
Nut
MOPUL
Nut
5,677
3,813
0
4,401
6,182
2,311
53
914
5,268
0
61,229
L
Sylvanus
Sbrz
Sylvanus
5,609
1,053
1,210
3,577
11,059
4,642
0
1,996
8,841
16,752
5,828
L
Izanami
TheRobidog
Izanami
2,738
1,656
0
1,222
5,873
1,973
0
0
5,873
0
42,706
W
Danzaburou
Za-Uit
Danzaburou
6,193
1,348
0
3,179
6,713
3,662
0
2,861
3,852
0
34,224
W
Awilix
2,536
1,113
0
910
9,297
3,673
0
1,689
7,608
0
33,886
W
Bacchus
ewhee
Bacchus
4,148
343
0
2,831
8,790
5,527
0
679
7,629
33,712
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
30,762
279
Minions Killed
364
0
Camps Cleared
0
1,008,131
Distance Traveled
1,032,602
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,193
519
56
6
0
197,747
0
W
Thoth
6,709
671
79
8
0
212,586
0
L
Achilles
5,753
575
59
6
0
181,767
0
L
Loki
5,878
588
49
5
0
220,934
0
W
Nut
6,112
611
111
11
0
192,650
2
L
Sylvanus
4,685
469
29
3
0
209,622
0
L
Izanami
5,270
527
86
9
0
198,061
2
W
Danzaburou
6,530
653
41
4
0
216,295
0
W
Awilix
5,090
509
55
6
0
218,443
0
W
Bacchus
6,321
632
78
8
0
192,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role