Player Matchup

Thor
Thor
Bilblowmybaggins
Thor
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 1
Atlas
Atlas
GrubbyCOokie11
Atlas
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,653 Elo+
Party 1
Nut
Nut
Troxz
Nut
Level 136
God Stats
10W - 3L
1,677 SR
Queue Stats
43W - 38L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 139
God Stats
88W - 74L
1,608 SR
Queue Stats
1,227W - 1,187L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
zakiechan95
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,415 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,483 Elo+

VS

Team Averages
Level 100
1,372 SR
1,477 Elo+
Hachiman
Hachiman
BoxersGaming
Hachiman
Level 62
God Stats
2W - 2L
1,756 SR
Queue Stats
65W - 63L
1,521 Elo+
Party 2
Ah Puch
Ah Puch
NukeBrazil
Ah Puch
Level 43
God Stats
6W - 6L
1,161 SR
Queue Stats
51W - 57L
1,452 Elo+
Solo
Bastet
Bastet
StickyBeet423
Bastet
Level 121
God Stats
3W - 2L
1,339 SR
Queue Stats
31W - 26L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Threedog7716
Sun Wukong
Level 112
God Stats
0W - 2L
1,265 SR
Queue Stats
228W - 215L
1,527 Elo+
Party 2
Ares
Ares
sabers_perez
Ares
Level 161
God Stats
1W - 1L
1,338 SR
Queue Stats
161W - 163L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,308
662
540
2,585
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,798
760
1,973
3,533
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
Troxz
Nut
6
1 / 0 / 1
3,600
720
2,321
2,987
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
kainaluboy808
Baron Samedi
7
0 / 0 / 1
3,672
734
1,237
1,678
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zakiechan95
Sun Wukong
7
0 / 1 / 0
3,819
764
2,238
4,280
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoxersGaming
Hachiman
6
0 / 0 / 0
3,092
618
2,033
2,946
854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
NukeBrazil
Ah Puch
3
0 / 0 / 0
2,695
539
330
741
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,103
621
1,354
3,391
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Threedog7716
Sun Wukong
6
1 / 0 / 0
3,719
744
1,708
4,219
1,907
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 2 / 0
3,124
625
1,107
4,878
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Hachiman
BoxersGaming
Hachiman
0
0
0
0
W
1
0
1
1.5
L
Ah Puch
NukeBrazil
Ah Puch
0
0
0
0
L
0
1
0
0
L
Sun Wukong
Threedog7716
Sun Wukong
1
0
0
1
W
Nut
Troxz
Nut
1
0
1
1.5
W
Baron Samedi
kainaluboy808
Baron Samedi
0
0
1
0.5
L
0
2
0
0
W
Sun Wukong
zakiechan95
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,309
Damage
6,532
15,063
Taken
16,175
6,436
Mitigated
6,847
6,434
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
540
62
0
413
2,585
956
0
0
2,585
0
11,545
L
Hachiman
BoxersGaming
Hachiman
2,033
1,275
0
1,303
2,946
854
0
871
2,075
0
19,046
W
1,973
915
0
1,374
3,533
2,104
0
564
2,969
10,820
1,641
L
Ah Puch
NukeBrazil
Ah Puch
330
0
0
312
741
184
0
253
436
3,853
0
L
1,354
520
0
1,534
3,391
915
0
782
2,459
0
14,566
L
Sun Wukong
Threedog7716
Sun Wukong
1,708
472
0
1,153
4,219
1,907
0
0
4,219
0
16,813
W
Nut
Troxz
Nut
2,321
1,661
0
2,492
2,987
995
0
543
2,444
0
22,260
W
Baron Samedi
kainaluboy808
Baron Samedi
1,237
50
0
812
1,678
566
0
260
1,348
15,122
1,087
L
1,107
93
0
1,829
4,878
2,987
0
1,057
3,821
7,371
0
W
Sun Wukong
zakiechan95
Sun Wukong
2,238
366
0
1,343
4,280
1,815
0
0
4,280
0
23,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,197
Gold Earned
15,733
166
Minions Killed
117
0
Camps Cleared
0
494,213
Distance Traveled
461,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,308
662
26
5
0
121,541
0
L
Hachiman
3,092
618
35
7
0
87,281
0
W
Atlas
3,798
760
15
3
0
98,512
0
L
Ah Puch
2,695
539
8
2
0
31,874
0
L
Bastet
3,103
621
29
6
0
119,015
0
L
Sun Wukong
3,719
744
35
7
0
109,495
0
W
Nut
3,600
720
40
8
0
83,245
0
W
Baron Samedi
3,672
734
39
8
0
92,270
0
L
Ares
3,124
625
10
2
0
113,786
2
W
Sun Wukong
3,819
764
46
9
0
98,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role