Player Matchup

Guan Yu
Guan Yu
Dawidkier
Guan Yu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,624 Elo+
Party 2
Hel
Hel
MICHU00
Hel
Level 86
God Stats
11W - 7L
1,500 SR
Queue Stats
39W - 34L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
TheTension
Gilgamesh
Level 93
God Stats
4W - 2L
1,510 SR
Queue Stats
69W - 72L
1,498 Elo+
Party 2
Team Averages
Level 100
1,503 SR
1,529 Elo+

VS

Team Averages
Level 44
1,435 SR
1,440 Elo+
Medusa
Medusa
Triptruffel
Medusa
Level 39
God Stats
6W - 10L
1,483 SR
Queue Stats
20W - 28L
1,468 Elo+
Party 1
He Bo
He Bo
iBaas
He Bo
Level 27
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 1
Surtr
Surtr
Лаванрак
Surtr
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 65L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dawidkier
Guan Yu
17
6 / 0 / 5
11,870
742
12,796
23,545
26,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
17
3 / 0 / 9
11,445
715
17,669
16,210
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
TheTension
Gilgamesh
17
3 / 1 / 9
11,697
731
15,069
26,481
28,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 4 / 0
9,586
599
17,226
15,379
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
iBaas
He Bo
17
1 / 4 / 0
10,401
650
20,021
13,018
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 1
9,627
602
8,222
20,889
22,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dawidkier
Guan Yu
6
0
5
8.5
W
Hel
3
0
9
7.5
W
Gilgamesh
TheTension
Gilgamesh
3
1
9
7.5
L
Medusa
0
4
0
0
L
He Bo
iBaas
He Bo
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
45,469
66,236
Taken
49,286
63,175
Mitigated
33,447
41,734
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dawidkier
Guan Yu
12,796
1,506
5,601
8,457
23,545
26,636
1,468
6,007
17,266
0
45,703
W
Hel
17,669
771
11,581
12,055
16,210
7,821
387
6,071
9,978
64,098
1,326
W
Gilgamesh
TheTension
Gilgamesh
15,069
2,858
836
3,204
26,481
28,718
1,062
8,575
17,802
0
45,927
L
Medusa
17,226
6,959
0
959
15,379
6,338
205
5,459
9,472
0
47,101
L
He Bo
iBaas
He Bo
20,021
598
0
750
13,018
5,026
0
3,876
8,405
62,947
0
L
8,222
1,914
0
2,288
20,889
22,083
0
7,865
11,841
868
26,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
29,614
227
Minions Killed
190
0
Camps Cleared
0
1,001,222
Distance Traveled
876,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,870
742
73
5
0
338,279
0
W
Hel
11,445
715
102
6
0
331,965
0
W
Gilgamesh
11,697
731
52
3
0
330,978
0
L
Medusa
9,586
599
71
4
0
280,493
0
L
He Bo
10,401
650
95
6
0
296,033
0
L
Surtr
9,627
602
24
2
0
300,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role