Player Matchup

Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
ChofoLS
Cerberus
Platinum V
Level 143
God Stats
2W - 2L
1,729 SR
Queue Stats
110W - 106L
1,853 MMR
Solo
Ne Zha
Ne Zha
Gold II
OnlyCows
Ne Zha
Gold II
Level 105
God Stats
6W - 0L
1,893 SR
Queue Stats
28W - 20L
1,868 MMR
Solo
Shiva
Shiva
Gold II
Westerlands
Shiva
Gold II
Level 41
God Stats
6W - 0L
2,073 SR
Queue Stats
26W - 6L
1,875 MMR
Solo
Eset
Eset
Platinum IV
squirreleye
Eset
Platinum IV
Level 59
God Stats
7W - 3L
1,636 SR
Queue Stats
98W - 101L
1,846 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,766 SR
1,788 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,554 SR
1,602 MMR
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
MyTwistedF8
Atlas
Diamond IV
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 108L
1,878 MMR
Solo
Guan Yu
Guan Yu
Gold II
iamloco
Guan Yu
Gold II
Level 101
God Stats
0W - 2L
1,770 SR
Queue Stats
59W - 53L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 0 / 2
7,551
755
5,132
6,120
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ChofoLS
Cerberus
11
1 / 3 / 1
6,363
636
3,892
7,888
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
OnlyCows
Ne Zha
12
5 / 1 / 5
6,407
641
6,616
8,944
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 8
6,369
637
7,485
12,171
8,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,348
635
5,720
5,716
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusDa JiMaman BrigitteAthena

VS

Bans
OdinCthulhuRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 2
5,551
555
4,773
7,348
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
 
Agni
9
1 / 3 / 2
5,392
539
4,213
6,539
1,927
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
10
2 / 3 / 1
5,335
534
4,453
8,711
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 3
5,169
517
3,576
8,343
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
iamloco
Guan Yu
9
2 / 3 / 0
5,481
548
5,232
10,674
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
8
8
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
2
6
L
Neith
 
Neith
2
4
2
0.75
L
Agni
 
Agni
1
3
2
0.67
L
Susano
 
Susano
2
3
1
0.83
W
Cerberus
ChofoLS
Cerberus
1
3
1
0.5
L
1
4
3
0.63
W
Ne Zha
OnlyCows
Ne Zha
5
1
5
7.5
W
4
3
8
2.67
L
Guan Yu
iamloco
Guan Yu
2
3
0
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
22,247
40,839
Taken
41,615
22,693
Mitigated
19,795
15,237
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,132
3,417
0
4,239
6,120
2,513
150
688
5,432
0
64,211
L
Neith
 
Neith
4,773
2,029
0
1,897
7,348
2,365
0
939
6,347
0
36,638
L
Agni
 
Agni
4,213
481
0
1,121
6,539
1,927
0
2,326
3,922
37,634
0
L
Susano
 
Susano
4,453
1,118
0
3,085
8,711
3,064
0
560
8,119
0
31,865
W
Cerberus
ChofoLS
Cerberus
3,892
147
0
3,159
7,888
5,372
0
1,348
6,540
36,092
468
L
3,576
1,561
0
1,756
8,343
5,635
0
1,689
6,556
17,713
0
W
Ne Zha
OnlyCows
Ne Zha
6,616
2,490
0
2,671
8,944
4,221
0
1,171
7,773
25
45,083
W
7,485
1,544
0
3,662
12,171
8,540
0
3,247
8,924
355
29,553
L
Guan Yu
iamloco
Guan Yu
5,232
910
167
2,312
10,674
6,804
0
3,187
6,905
0
31,524
W
5,720
371
204
1,302
5,716
2,047
122
1,335
4,381
44,471
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
26,928
413
Minions Killed
268
0
Camps Cleared
0
1,035,844
Distance Traveled
983,474
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,551
755
119
12
0
198,012
2
L
Neith
5,551
555
68
7
0
181,180
0
L
Agni
5,392
539
62
6
0
194,213
1
L
Susano
5,335
534
57
6
0
225,867
0
W
Cerberus
6,363
636
101
10
0
187,205
2
L
Atlas
5,169
517
26
3
0
196,140
2
W
Ne Zha
6,407
641
62
6
0
227,493
1
W
Shiva
6,369
637
45
5
0
211,744
2
L
Guan Yu
5,481
548
55
6
0
186,074
0
W
Eset
6,348
635
86
9
0
211,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role