Player Matchup

Cthulhu
Cthulhu
Ariruma
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Zeus
Zeus
Darklolovich
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,177 Elo+
Party 2
Nut
Nut
HachNedorazvitii
Nut
Level 75
God Stats
2W - 0L
1,739 SR
Queue Stats
7W - 8L
1,344 Elo+
Party 2
Team Averages
Level 72
1,580 SR
1,249 Elo+

VS

Team Averages
Level 106
1,534 SR
1,468 Elo+
Fenrir
Fenrir
BerSerKerShade
Fenrir
Level 142
God Stats
16W - 7L
1,743 SR
Queue Stats
38W - 39L
1,514 Elo+
Party 1
Bastet
Bastet
MoMaamon
Bastet
Level 119
God Stats
41W - 35L
1,581 SR
Queue Stats
89W - 85L
1,470 Elo+
Party 1
Vulcan
Vulcan
Tounii1
Vulcan
Level 58
God Stats
10W - 13L
1,276 SR
Queue Stats
200W - 212L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ariruma
Cthulhu
15
1 / 1 / 3
9,469
676
8,263
10,913
11,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 3
9,407
672
6,188
7,359
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 3
9,324
666
3,709
6,083
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
9,528
681
4,781
10,909
9,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
MoMaamon
Bastet
14
0 / 3 / 2
8,901
636
5,087
9,448
4,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Tounii1
Vulcan
17
0 / 0 / 4
10,245
732
11,645
4,834
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ariruma
Cthulhu
1
1
3
2.5
L
4
2
0
2
W
2
2
3
1.75
W
2
1
3
3.5
L
Bastet
MoMaamon
Bastet
0
3
2
0.33
L
Vulcan
Tounii1
Vulcan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
21,513
24,355
Taken
25,191
16,148
Mitigated
16,305
3,043
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ariruma
Cthulhu
8,263
550
245
660
10,913
11,172
0
6,203
4,687
40,681
0
L
4,781
854
0
536
10,909
9,855
0
6,239
4,670
0
17,271
W
6,188
910
0
1,260
7,359
2,480
0
2,784
4,545
35,412
38
W
3,709
1,698
0
878
6,083
2,496
0
2,675
3,408
0
30,555
L
Bastet
MoMaamon
Bastet
5,087
1,068
0
1,033
9,448
4,076
0
4,950
4,498
0
27,521
L
Vulcan
Tounii1
Vulcan
11,645
6,076
0
0
4,834
2,374
0
3,301
1,509
67,453
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
28,674
193
Minions Killed
173
0
Camps Cleared
0
826,281
Distance Traveled
776,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,469
676
56
4
0
289,053
3
L
Fenrir
9,528
681
29
2
0
230,271
0
W
Zeus
9,407
672
61
4
0
261,399
0
W
Nut
9,324
666
76
5
0
275,829
4
L
Bastet
8,901
636
36
3
0
260,496
5
L
Vulcan
10,245
732
108
8
0
285,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role