Player Matchup

Scylla
Scylla
DominikL
Scylla
Level 78
God Stats
6W - 6L
1,484 SR
Queue Stats
382W - 365L
1,497 Elo+
Solo
Neith
Neith
HarryPorker--
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,549 Elo+
Solo
Sobek
Sobek
wildman145
Sobek
Level 145
God Stats
17W - 12L
1,675 SR
Queue Stats
238W - 257L
1,433 Elo+
Solo
Team Averages
Level 121
1,553 SR
1,493 Elo+

VS

Team Averages
Level 83
1,486 SR
1,554 Elo+
Chaac
Chaac
AlmightyBaki
Chaac
Level 96
God Stats
8W - 9L
1,587 SR
Queue Stats
57W - 62L
1,514 Elo+
Party 1
Nox
Nox
IceCrystal14
Nox
Level 64
God Stats
3W - 2L
1,458 SR
Queue Stats
13W - 7L
1,645 Elo+
Solo
Artemis
Artemis
Rivermisfit
Artemis
Level 89
God Stats
3W - 6L
1,414 SR
Queue Stats
42W - 39L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DominikL
Scylla
13
4 / 1 / 5
8,269
827
5,530
5,649
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 3
7,692
769
10,065
8,410
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
12
1 / 2 / 9
7,160
716
3,200
11,897
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,302
630
6,899
6,494
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 3
7,034
703
5,266
7,640
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rivermisfit
Artemis
12
2 / 5 / 1
7,276
728
6,205
9,061
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Scylla
DominikL
Scylla
4
1
5
6.5
W
5
2
3
3.25
L
1
3
3
0.83
L
Artemis
Rivermisfit
Artemis
2
5
1
0.5
W
Sobek
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
18,370
25,956
Taken
23,195
11,889
Mitigated
10,138
6,511
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,899
1,800
0
922
6,494
3,530
0
3,257
2,829
0
14,809
W
Scylla
DominikL
Scylla
5,530
813
0
750
5,649
1,763
618
339
5,226
26,269
0
W
10,065
2,613
0
2,353
8,410
3,062
863
2,316
5,651
0
24,828
L
5,266
309
0
1,534
7,640
3,150
0
1,704
5,604
18,962
2,189
L
Artemis
Rivermisfit
Artemis
6,205
981
0
250
9,061
3,458
0
2,649
5,999
0
29,511
W
Sobek
3,200
307
0
3,408
11,897
7,064
26
1,923
9,492
7,736
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
20,612
105
Minions Killed
106
0
Camps Cleared
0
531,599
Distance Traveled
398,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,302
630
17
2
0
108,574
0
W
Scylla
8,269
827
73
7
0
184,756
0
W
Neith
7,692
769
24
2
0
168,417
0
L
Nox
7,034
703
46
5
0
171,069
1
L
Artemis
7,276
728
43
4
0
119,207
0
W
Sobek
7,160
716
8
1
0
178,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role