Player Matchup

Ra
Ra
LPFx2g
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1
Awilix
Awilix
OeKPhantom
Awilix
Level 104
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 2L
1,551 Elo+
Party 1
Ares
Ares
Ruso011
Ares
Level 104
God Stats
2W - 3L
1,388 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 3
Izanami
Izanami
mefedronBOY
Izanami
Level 65
God Stats
40W - 46L
1,431 SR
Queue Stats
133W - 133L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
roman01503
Gilgamesh
Level 127
God Stats
8W - 4L
1,788 SR
Queue Stats
80W - 65L
1,549 Elo+
Party 3
Team Averages
Level 82
1,465 SR
1,454 Elo+

VS

Team Averages
Level 94
1,385 SR
1,452 Elo+
Chronos
Chronos
BlueMonclerr
Chronos
Level 82
God Stats
4W - 5L
1,415 SR
Queue Stats
7W - 13L
1,364 Elo+
Party 2
Osiris
Osiris
Khomenko
Osiris
Level 126
God Stats
1W - 1L
1,180 SR
Queue Stats
16W - 10L
1,606 Elo+
Solo
Medusa
Medusa
PH-Jedi
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,363 Elo+
Party 2
Awilix
Awilix
Sunman_25
Awilix
Level 123
God Stats
1W - 0L
1,207 SR
Queue Stats
69W - 66L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
jcrawlzx
Xing Tian
Level 68
God Stats
4W - 2L
1,624 SR
Queue Stats
15W - 17L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
1
0 / 0 / 0
3,417
380
0
0
0
Awilix
OeKPhantom
Awilix
9
0 / 2 / 0
4,722
525
3,007
7,920
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Ruso011
Ares
8
0 / 2 / 1
4,902
545
4,611
9,531
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
mefedronBOY
Izanami
9
1 / 4 / 0
5,058
562
3,927
8,316
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
roman01503
Gilgamesh
12
7 / 2 / 0
7,450
828
10,362
10,487
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlueMonclerr
Chronos
11
5 / 0 / 3
6,948
772
4,159
3,906
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
Khomenko
Osiris
9
0 / 6 / 1
4,999
555
3,068
8,587
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
PH-Jedi
Medusa
8
0 / 1 / 3
4,741
527
5,331
4,999
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Sunman_25
Awilix
12
4 / 0 / 3
6,125
681
6,703
8,824
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
jcrawlzx
Xing Tian
8
1 / 1 / 4
5,291
588
3,880
10,121
7,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
8
Kills
10
10
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
BlueMonclerr
Chronos
5
0
3
6.5
W
Osiris
Khomenko
Osiris
0
6
1
0.08
L
Ra
0
0
0
0
L
Awilix
OeKPhantom
Awilix
0
2
0
0
W
Medusa
PH-Jedi
Medusa
0
1
3
1.5
L
Ares
Ruso011
Ares
0
2
1
0.25
W
Awilix
Sunman_25
Awilix
4
0
3
5.5
W
Xing Tian
jcrawlzx
Xing Tian
1
1
4
3
L
Izanami
mefedronBOY
Izanami
1
4
0
0.25
L
Gilgamesh
roman01503
Gilgamesh
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
23,141
36,254
Taken
36,437
18,937
Mitigated
18,584
8,642
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BlueMonclerr
Chronos
4,159
1,397
0
888
3,906
1,387
520
190
3,716
35,339
2,215
W
Osiris
Khomenko
Osiris
3,068
1,432
0
693
8,587
4,548
0
0
8,587
0
22,687
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
OeKPhantom
Awilix
3,007
1,251
0
1,140
7,920
3,156
0
1,732
6,020
0
29,262
W
Medusa
PH-Jedi
Medusa
5,331
2,347
0
1,820
4,999
1,760
0
416
4,583
0
33,006
L
Ares
Ruso011
Ares
4,611
285
0
2,732
9,531
6,513
0
3,468
5,921
14,631
0
W
Awilix
Sunman_25
Awilix
6,703
3,149
0
4,011
8,824
3,673
0
656
8,168
0
44,888
W
Xing Tian
jcrawlzx
Xing Tian
3,880
253
162
2,763
10,121
7,216
0
3,349
6,772
12,995
1,444
L
Izanami
mefedronBOY
Izanami
3,927
2,747
0
1,706
8,316
2,917
0
1,498
6,818
0
39,724
L
Gilgamesh
roman01503
Gilgamesh
10,362
4,294
0
3,064
10,487
6,351
208
565
9,882
0
55,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
28,104
212
Minions Killed
258
0
Camps Cleared
0
752,385
Distance Traveled
988,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,948
772
80
9
0
192,249
0
W
Osiris
4,999
555
37
4
0
187,158
4
L
Ra
3,417
380
0
0
0
0
0
L
Awilix
4,722
525
47
5
0
212,719
1
W
Medusa
4,741
527
49
5
0
170,522
0
L
Ares
4,902
545
22
2
0
203,006
1
W
Awilix
6,125
681
81
9
0
240,015
0
W
Xing Tian
5,291
588
11
1
0
198,878
0
L
Izanami
5,058
562
54
6
0
166,447
0
L
Gilgamesh
7,450
828
89
10
0
170,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role