Player Matchup

Pele
Pele
ManicLucidity
Pele
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 192L
1,501 Elo+
Solo
Bake Kujira
Bake Kujira
ShelTheLvl1Ditto
Bake Kujira
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 98L
1,533 Elo+
Solo
Achilles
Achilles
UrMomsMine
Achilles
Level 89
God Stats
6W - 14L
1,371 SR
Queue Stats
292W - 292L
1,516 Elo+
Solo
Sylvanus
Sylvanus
YouAreNotTheKing
Sylvanus
Level 97
God Stats
4W - 1L
1,775 SR
Queue Stats
231W - 244L
1,492 Elo+
Solo
Chiron
Chiron
captainwaffles2
Chiron
Level 152
God Stats
3W - 3L
1,523 SR
Queue Stats
276W - 253L
1,594 Elo+
Solo
Team Averages
Level 136
1,534 SR
1,527 Elo+

VS

Team Averages
Level 162
1,577 SR
1,541 Elo+
Zhong Kui
Zhong Kui
JablAAr
Zhong Kui
Level 150
God Stats
14W - 8L
1,463 SR
Queue Stats
717W - 754L
1,536 Elo+
Solo
Maui
Maui
Repokushion
Maui
Level 211
God Stats
3W - 4L
1,413 SR
Queue Stats
475W - 486L
1,474 Elo+
Solo
Poseidon
Poseidon
Sir-OG-cap-alot
Poseidon
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 28L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
gabthepowerful
Hun Batz
Level 160
God Stats
1W - 2L
1,860 SR
Queue Stats
9W - 10L
1,565 Elo+
Party 1
Horus
Horus
miguelito007
Horus
Level 129
God Stats
4W - 4L
1,435 SR
Queue Stats
392W - 400L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
6,659
1,332
5,944
5,242
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bake Kujira
ShelTheLvl1Ditto
Bake Kujira
9
1 / 3 / 6
5,420
1,084
2,130
7,476
7,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
UrMomsMine
Achilles
11
3 / 2 / 5
5,939
1,188
4,405
5,829
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 9
5,556
1,111
2,542
6,200
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 6
6,144
1,229
7,159
4,620
1,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JablAAr
Zhong Kui
11
7 / 2 / 0
6,041
1,208
7,972
6,063
5,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 0
4,292
858
0
0
0
Poseidon
10
1 / 3 / 4
5,418
1,084
4,464
4,874
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
9
0 / 2 / 5
5,260
1,052
5,585
5,129
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 3
5,179
1,036
3,574
8,258
8,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
10
Kills
8
8
Deaths
10
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
JablAAr
Zhong Kui
7
2
0
3.5
W
3
0
4
5
L
0
0
0
0
W
Bake Kujira
ShelTheLvl1Ditto
Bake Kujira
1
3
6
1.33
L
Poseidon
1
3
4
1
W
Achilles
UrMomsMine
Achilles
3
2
5
2.75
W
0
2
9
2.25
W
3
1
6
6
L
Hun Batz
0
2
5
1.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
21,595
29,367
Taken
24,324
22,795
Mitigated
17,440
10,998
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
JablAAr
Zhong Kui
7,972
617
246
1,404
6,063
5,831
0
1,688
4,336
11,180
0
W
5,944
1,191
0
1,373
5,242
2,784
0
1,581
3,661
0
18,537
L
0
0
0
0
0
0
0
0
0
0
0
W
Bake Kujira
ShelTheLvl1Ditto
Bake Kujira
2,130
1,446
357
330
7,476
7,175
0
4,477
2,999
3,815
0
L
Poseidon
4,464
858
104
0
4,874
1,327
0
614
4,260
11,725
258
W
Achilles
UrMomsMine
Achilles
4,405
750
426
1,532
5,829
5,431
0
3,005
2,824
0
5,379
W
2,542
362
3,140
2,393
6,200
5,423
0
2,906
3,294
3,594
0
W
7,159
3,068
564
883
4,620
1,982
0
2,176
2,444
0
15,873
L
Hun Batz
5,585
67
887
1,151
5,129
2,218
0
943
4,064
0
8,283
L
3,574
822
1,594
2,220
8,258
8,064
0
1,427
6,576
2,745
3,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
26,190
61
Minions Killed
44
0
Camps Cleared
0
536,382
Distance Traveled
393,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,041
1,208
9
2
0
93,643
0
W
Pele
6,659
1,332
27
5
0
128,919
0
L
Maui
4,292
858
0
0
0
0
0
W
Bake Kujira
5,420
1,084
4
1
0
100,825
0
L
Poseidon
5,418
1,084
18
4
0
84,671
0
W
Achilles
5,939
1,188
5
1
0
101,721
0
W
Sylvanus
5,556
1,111
3
1
0
91,807
0
W
Chiron
6,144
1,229
22
4
0
113,110
0
L
Hun Batz
5,260
1,052
6
1
0
120,893
0
L
Horus
5,179
1,036
11
2
0
93,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role