Player Matchup

Sobek
Sobek
LaaRK
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,438 Elo+
Party 1
Hercules
Hercules
McWeedy420
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 3
Fenrir
Fenrir
alexxx89XD
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
ninosius1337
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
vonkazo
Ishtar
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,464 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,404 Elo+

VS

Team Averages
Level 64
1,435 SR
1,471 Elo+
Charon
Charon
DURUMavecpiquant
Charon
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GAUsmoky
Hou Yi
Level 61
God Stats
4W - 9L
1,500 SR
Queue Stats
80W - 62L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IINoThumbs
Kukulkan
Level 88
God Stats
21W - 14L
1,560 SR
Queue Stats
61W - 53L
1,437 Elo+
Party 2
Achilles
Achilles
Nayteo
Achilles
Level 24
God Stats
3W - 3L
1,228 SR
Queue Stats
41W - 37L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
Unfazed
Ne Zha
Level 23
God Stats
3W - 2L
1,167 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LaaRK
Sobek
13
1 / 3 / 3
8,539
449
5,611
17,293
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
McWeedy420
Hercules
14
0 / 5 / 1
8,453
445
6,818
15,352
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
alexxx89XD
Fenrir
16
1 / 5 / 3
8,696
458
2,807
17,762
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
ninosius1337
Kukulkan
16
4 / 4 / 2
10,144
534
6,107
11,817
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
vonkazo
Ishtar
14
3 / 4 / 2
8,822
464
7,504
12,956
5,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,661
561
9,000
13,479
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
GAUsmoky
Hou Yi
16
2 / 4 / 8
9,444
497
8,983
14,237
6,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IINoThumbs
Kukulkan
20
5 / 2 / 3
12,469
656
10,866
8,806
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Nayteo
Achilles
17
4 / 0 / 3
11,601
611
10,261
12,545
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Unfazed
Ne Zha
17
7 / 3 / 5
10,431
549
10,365
16,009
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
21
21
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Hou Yi
GAUsmoky
Hou Yi
2
4
8
1.5
W
Kukulkan
IINoThumbs
Kukulkan
5
2
3
3.25
L
Sobek
LaaRK
Sobek
1
3
3
0.83
L
Hercules
McWeedy420
Hercules
0
5
1
0.1
W
Achilles
Nayteo
Achilles
4
0
3
5.5
W
Ne Zha
Unfazed
Ne Zha
7
3
5
3.17
L
Fenrir
alexxx89XD
Fenrir
1
5
3
0.5
L
Kukulkan
ninosius1337
Kukulkan
4
4
2
1.25
L
Ishtar
vonkazo
Ishtar
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
49,475
75,180
Taken
65,076
44,630
Mitigated
49,054
14,398
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,000
722
366
1,905
13,479
15,185
601
2,886
10,593
44,309
0
W
Hou Yi
GAUsmoky
Hou Yi
8,983
4,938
433
5,747
14,237
6,476
76
3,234
10,958
0
68,815
W
Kukulkan
IINoThumbs
Kukulkan
10,866
925
0
625
8,806
4,283
2,012
2,940
5,866
115,903
2,098
L
Sobek
LaaRK
Sobek
5,611
979
0
5,890
17,293
17,239
168
5,139
12,154
30,504
796
L
Hercules
McWeedy420
Hercules
6,818
1,825
0
2,756
15,352
9,631
0
2,576
11,782
0
45,432
W
Achilles
Nayteo
Achilles
10,261
3,767
0
2,811
12,545
15,850
459
140
11,602
358
73,740
W
Ne Zha
Unfazed
Ne Zha
10,365
5,005
0
2,396
16,009
7,260
0
2,804
12,897
0
80,248
L
Fenrir
alexxx89XD
Fenrir
2,807
811
0
1,626
17,762
8,090
0
818
16,892
0
73,671
L
Kukulkan
ninosius1337
Kukulkan
6,107
561
0
527
11,817
4,009
528
6,638
5,179
64,742
129
L
Ishtar
vonkazo
Ishtar
7,504
4,975
0
3,599
12,956
5,661
635
5,053
7,903
0
62,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
54,606
455
Minions Killed
532
0
Camps Cleared
0
1,762,905
Distance Traveled
1,736,860
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,661
561
34
2
0
407,201
0
W
Hou Yi
9,444
497
92
5
0
259,311
0
W
Kukulkan
12,469
656
201
11
0
343,032
8
L
Sobek
8,539
449
36
2
0
405,104
0
L
Hercules
8,453
445
76
4
0
395,564
0
W
Achilles
11,601
611
104
5
0
349,897
0
W
Ne Zha
10,431
549
101
5
0
377,419
0
L
Fenrir
8,696
458
105
6
0
332,074
0
L
Kukulkan
10,144
534
127
7
0
299,525
0
L
Ishtar
8,822
464
111
6
0
330,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role