Player Matchup

Fenrir
Fenrir
Feumiiule
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,172 Elo+
Solo
Chiron
Chiron
Its Schwifty369
Chiron
Level 125
God Stats
21W - 15L
1,472 SR
Queue Stats
579W - 599L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Mamabear15849
Cabrakan
Level 31
God Stats
2W - 0L
1,695 SR
Queue Stats
125W - 154L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PURZEVAL
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,733 SR
Queue Stats
405W - 433L
1,474 Elo+
Solo
Tiamat
Tiamat
sahha
Tiamat
Level 185
God Stats
13W - 9L
1,331 SR
Queue Stats
757W - 774L
1,464 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,390 Elo+

VS

Team Averages
Level 95
1,543 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ba Ba Booey3800
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 280L
1,503 Elo+
Solo
Freya
Freya
EJ2x
Freya
Level 103
God Stats
2W - 2L
1,692 SR
Queue Stats
45W - 44L
1,491 Elo+
Solo
Izanami
Izanami
V_Goku_Black_V
Izanami
Level 65
God Stats
5W - 10L
1,525 SR
Queue Stats
388W - 370L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feumiiule
Fenrir
9
0 / 0 / 0
5,214
869
566
2,799
2,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 1
5,997
1,000
4,690
3,240
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Mamabear15849
Cabrakan
5
0 / 0 / 0
4,592
765
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
PURZEVAL
Ah Muzen Cab
13
0 / 0 / 3
6,297
1,050
4,556
2,938
1,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
sahha
Tiamat
13
3 / 0 / 0
6,807
1,135
4,475
3,083
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
5,509
918
1,269
5,086
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
12
0 / 0 / 0
5,438
906
3,587
2,239
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
5,312
885
1,680
4,583
2,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
EJ2x
Freya
10
0 / 1 / 0
5,299
883
2,848
3,611
1,322
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,592
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Loki
 
Loki
0
0
0
0
L
0
0
0
0
L
Freya
EJ2x
Freya
0
1
0
0
W
Fenrir
Feumiiule
Fenrir
0
0
0
0
W
0
0
1
0.5
W
Cabrakan
Mamabear15849
Cabrakan
0
0
0
0
W
Ah Muzen Cab
PURZEVAL
Ah Muzen Cab
0
0
3
1.5
L
0
0
0
0
W
Tiamat
sahha
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
9,384
12,060
Taken
15,519
6,232
Mitigated
6,366
5,676
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,269
142
930
1,470
5,086
1,883
0
2,246
2,840
10,730
0
L
Loki
 
Loki
3,587
0
505
84
2,239
776
0
190
2,049
0
13,091
L
1,680
127
1,188
2,233
4,583
2,385
0
963
3,620
0
4,319
L
Freya
EJ2x
Freya
2,848
962
142
943
3,611
1,322
0
873
2,738
5,362
0
W
Fenrir
Feumiiule
Fenrir
566
48
127
743
2,799
2,247
0
867
1,932
0
1,796
W
4,690
861
748
1,217
3,240
1,289
195
1,006
2,234
0
15,924
W
Cabrakan
Mamabear15849
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
PURZEVAL
Ah Muzen Cab
4,556
575
694
412
2,938
1,205
0
1,256
1,682
0
12,411
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
sahha
Tiamat
4,475
131
342
1,393
3,083
1,491
0
988
2,095
12,369
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
23,150
64
Minions Killed
60
0
Camps Cleared
0
554,663
Distance Traveled
505,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,509
918
26
4
0
114,333
0
L
Loki
5,438
906
11
2
0
152,435
0
L
Nemesis
5,312
885
12
2
0
115,174
0
L
Freya
5,299
883
11
2
0
123,673
0
W
Fenrir
5,214
869
0
0
0
146,570
0
W
Chiron
5,997
1,000
30
5
0
126,635
0
W
Cabrakan
4,592
765
0
0
0
0
0
W
Ah Muzen Cab
6,297
1,050
18
3
0
133,201
0
L
Izanami
1,592
265
0
0
0
0
0
W
Tiamat
6,807
1,135
16
3
0
148,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role