Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigBoyRigby
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,589 Elo+
Solo
Xing Tian
Xing Tian
HeliosTheSun_God
Xing Tian
Level 61
God Stats
63W - 83L
1,456 SR
Queue Stats
156W - 183L
1,443 Elo+
Solo
Kukulkan
Kukulkan
JuuBearski
Kukulkan
Level 45
God Stats
3W - 5L
1,473 SR
Queue Stats
49W - 61L
1,428 Elo+
Solo
Nemesis
Nemesis
balalaika82
Nemesis
Level 124
God Stats
33W - 46L
1,412 SR
Queue Stats
371W - 340L
1,505 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,493 Elo+

VS

Team Averages
Level 132
1,510 SR
1,368 Elo+
Chaac
Chaac
FrostyG96
Chaac
Level 164
God Stats
24W - 23L
1,424 SR
Queue Stats
327W - 315L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Gerald007b
Kuzenbo
Level 105
God Stats
1W - 0L
1,485 SR
Queue Stats
24W - 26L
1,429 Elo+
Party 2
Awilix
Awilix
K4rrot2Bozz0
Awilix
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,179 Elo+
Party 1
Anubis
Anubis
giantpiggy17
Anubis
Level 127
God Stats
10W - 2L
1,642 SR
Queue Stats
65W - 59L
1,538 Elo+
Party 2
Anhur
Anhur
xScopesx
Anhur
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 4 / 6
9,083
534
8,261
17,633
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 2
8,895
523
10,412
20,584
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
16
2 / 4 / 1
9,238
543
13,169
16,744
16,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
JuuBearski
Kukulkan
13
1 / 7 / 1
8,006
471
6,577
11,608
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
balalaika82
Nemesis
14
2 / 5 / 3
7,934
467
6,767
16,096
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrostyG96
Chaac
18
3 / 1 / 2
10,487
617
10,485
21,238
20,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Gerald007b
Kuzenbo
14
6 / 2 / 7
9,392
552
9,353
14,094
20,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
15
6 / 4 / 5
9,245
544
9,670
14,501
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
16
6 / 3 / 9
9,831
578
23,994
14,940
8,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
xScopesx
Anhur
15
1 / 2 / 4
9,036
532
7,323
8,717
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
22
22
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
6
1.25
L
5
2
2
3
W
Chaac
FrostyG96
Chaac
3
1
2
4
W
Kuzenbo
Gerald007b
Kuzenbo
6
2
7
4.75
L
Xing Tian
2
4
1
0.63
L
Kukulkan
JuuBearski
Kukulkan
1
7
1
0.21
W
Awilix
6
4
5
2.13
L
Nemesis
balalaika82
Nemesis
2
5
3
0.7
W
Anubis
6
3
9
3.5
W
Anhur
xScopesx
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
60,825
82,665
Taken
73,490
51,622
Mitigated
59,375
17,716
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,261
3,936
0
6,205
17,633
6,624
0
8,016
9,617
0
73,647
L
10,412
992
194
7,346
20,584
19,634
0
11,085
9,157
32,586
782
W
Chaac
FrostyG96
Chaac
10,485
1,557
0
9,117
21,238
20,094
0
10,743
9,297
464
92,525
W
Kuzenbo
Gerald007b
Kuzenbo
9,353
3,694
0
1,947
14,094
20,251
66
2,678
11,416
31,353
3,387
L
Xing Tian
13,169
749
0
1,326
16,744
16,095
0
239
16,505
63,975
3,112
L
Kukulkan
JuuBearski
Kukulkan
6,577
772
0
475
11,608
3,083
0
9,137
2,471
66,478
0
W
Awilix
9,670
3,228
0
1,569
14,501
6,752
0
4,742
9,637
0
58,430
L
Nemesis
balalaika82
Nemesis
6,767
2,370
0
2,170
16,096
6,186
0
4,635
11,428
0
61,655
W
Anubis
23,994
1,123
752
6,845
14,940
8,665
719
6,243
8,697
94,768
742
W
Anhur
xScopesx
Anhur
7,323
2,611
0
1,708
8,717
3,613
2,940
3,543
5,174
0
60,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
47,991
485
Minions Killed
496
0
Camps Cleared
0
1,608,035
Distance Traveled
1,773,728
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,083
534
113
7
0
310,267
0
L
Sobek
8,895
523
40
2
0
341,881
4
W
Chaac
10,487
617
154
9
0
360,897
6
W
Kuzenbo
9,392
552
32
2
0
380,613
2
L
Xing Tian
9,238
543
117
7
0
306,586
0
L
Kukulkan
8,006
471
117
7
0
287,893
0
W
Awilix
9,245
544
81
5
0
405,041
1
L
Nemesis
7,934
467
98
6
0
361,408
0
W
Anubis
9,831
578
132
8
0
314,255
0
W
Anhur
9,036
532
97
6
0
312,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role