Player Matchup

Arachne
Arachne
GoiTheBoi
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,500 Elo+
Solo
Chiron
Chiron
OneTrickCentaur
Chiron
Level 107
God Stats
204W - 134L
1,701 SR
Queue Stats
207W - 138L
1,665 Elo+
Solo
Bellona
Bellona
alephalex
Bellona
Level 127
God Stats
55W - 34L
1,562 SR
Queue Stats
179W - 152L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
iinfiniitii
Kuzenbo
Level 119
God Stats
12W - 14L
1,397 SR
Queue Stats
398W - 386L
1,552 Elo+
Solo
Xbalanque
Xbalanque
whereDaLean
Xbalanque
Level 87
God Stats
9W - 4L
1,874 SR
Queue Stats
175W - 166L
1,462 Elo+
Solo
Team Averages
Level 96
1,607 SR
1,542 Elo+

VS

Team Averages
Level 109
1,405 SR
1,545 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrazyMonkeyii
Ganesha
Level 69
God Stats
2W - 4L
1,111 SR
Queue Stats
262W - 271L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Croccolex
Heimdallr
Level 144
God Stats
4W - 5L
1,507 SR
Queue Stats
80W - 77L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
LilBlueReign
Cu Chulainn
Level 149
God Stats
8W - 8L
1,534 SR
Queue Stats
519W - 522L
1,538 Elo+
Solo
Bakasura
Bakasura
icefire77
Bakasura
Level 39
God Stats
1W - 2L
1,376 SR
Queue Stats
1W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoiTheBoi
Arachne
13
3 / 1 / 3
7,724
552
5,254
13,130
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 3
9,080
649
6,064
8,016
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
alephalex
Bellona
15
1 / 0 / 3
8,953
640
6,224
10,377
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
iinfiniitii
Kuzenbo
13
4 / 0 / 3
8,263
590
3,111
6,877
7,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
whereDaLean
Xbalanque
14
0 / 0 / 2
8,142
582
1,836
8,156
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 0
7,504
536
7,064
6,819
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 3 / 0
6,338
453
1,916
10,595
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Croccolex
Heimdallr
15
0 / 1 / 0
8,166
583
5,347
7,109
3,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
LilBlueReign
Cu Chulainn
1
0 / 0 / 0
4,303
307
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
icefire77
Bakasura
10
0 / 4 / 0
5,485
392
2,516
11,769
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
0
1
L
Ganesha
0
3
0
0
L
Heimdallr
Croccolex
Heimdallr
0
1
0
0
W
Arachne
GoiTheBoi
Arachne
3
1
3
4.5
L
Cu Chulainn
LilBlueReign
Cu Chulainn
0
0
0
0
W
2
1
3
3.5
W
Bellona
alephalex
Bellona
1
0
3
2.5
L
Bakasura
icefire77
Bakasura
0
4
0
0
W
Kuzenbo
iinfiniitii
Kuzenbo
4
0
3
5.5
W
Xbalanque
whereDaLean
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
16,843
46,556
Taken
36,292
28,227
Mitigated
20,063
26,537
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,064
573
0
940
6,819
2,337
0
414
6,405
54,154
1,659
L
Ganesha
1,916
203
0
1,242
10,595
9,169
0
593
10,002
41,593
115
L
Heimdallr
Croccolex
Heimdallr
5,347
1,866
0
2,578
7,109
3,294
0
847
6,262
0
79,816
W
Arachne
GoiTheBoi
Arachne
5,254
3,430
0
8,638
13,130
5,089
128
2,705
10,191
0
61,205
L
Cu Chulainn
LilBlueReign
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
6,064
3,278
386
4,308
8,016
3,073
2,064
2,221
5,501
0
85,563
W
Bellona
alephalex
Bellona
6,224
2,245
0
6,564
10,377
9,155
431
1,857
8,428
0
71,361
L
Bakasura
icefire77
Bakasura
2,516
2,403
0
3,254
11,769
5,263
0
1,155
10,614
0
29,270
W
Kuzenbo
iinfiniitii
Kuzenbo
3,111
981
0
1,117
6,877
7,636
112
1,303
5,471
26,534
1,638
W
Xbalanque
whereDaLean
Xbalanque
1,836
832
0
5,524
8,156
3,274
1,064
0
8,156
0
65,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
31,796
529
Minions Killed
393
0
Camps Cleared
0
1,377,687
Distance Traveled
1,098,510
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,504
536
120
9
0
243,132
1
L
Ganesha
6,338
453
55
4
0
271,590
0
L
Heimdallr
8,166
583
148
11
0
266,824
0
W
Arachne
7,724
552
93
7
0
290,178
0
L
Cu Chulainn
4,303
307
0
0
0
0
0
W
Chiron
9,080
649
138
10
0
269,246
0
W
Bellona
8,953
640
127
9
0
262,194
0
L
Bakasura
5,485
392
70
5
0
316,964
0
W
Kuzenbo
8,263
590
48
3
0
306,386
2
W
Xbalanque
8,142
582
123
9
0
249,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role