Player Matchup

Hou Yi
Hou Yi
DerpKun
Hou Yi
Level 122
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 21L
1,357 Elo+
Solo
Achilles
Achilles
POTEKZIO
Achilles
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,533 Elo+
Solo
Ra
Ra
TriShogun
Ra
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 49L
1,697 Elo+
Solo
Cerberus
Cerberus
XxKAiBiL_TWiNSxX
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,699 Elo+
Solo
Chernobog
Chernobog
Yarusenai
Chernobog
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,547 Elo+
Solo
Team Averages
Level 137
1,557 SR
1,567 Elo+

VS

Team Averages
Level 176
1,510 SR
1,538 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cheezzwizz
Zeus
Level 180
God Stats
1W - 0L
1,386 SR
Queue Stats
102W - 85L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProbablyClamped
Tsukuyomi
Level 124
God Stats
3W - 3L
1,447 SR
Queue Stats
206W - 180L
1,556 Elo+
Solo
Nut
Nut
zxXOUTLAWXxz
Nut
Level 237
God Stats
6W - 2L
1,719 SR
Queue Stats
201W - 216L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DerpKun
Hou Yi
16
5 / 4 / 4
9,303
775
15,252
19,521
8,602
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
POTEKZIO
Achilles
16
2 / 3 / 7
8,811
734
10,610
24,774
27,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 9
9,637
803
11,152
14,769
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
6,854
571
0
2,534
780
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Yarusenai
Chernobog
14
1 / 6 / 5
8,334
695
10,338
15,769
6,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 4 / 16
9,922
827
6,320
15,729
17,807
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
15
3 / 2 / 10
9,469
789
12,714
12,911
7,619
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
6 / 3 / 10
10,708
892
20,546
11,829
8,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
ProbablyClamped
Tsukuyomi
17
2 / 2 / 13
9,783
815
14,781
12,523
7,528
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 11
10,272
856
15,774
14,077
8,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
11
Kills
18
18
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
16
2.25
W
Chang'e
 
Chang'e
3
2
10
4
W
6
3
10
3.67
L
Hou Yi
DerpKun
Hou Yi
5
4
4
1.75
L
Achilles
POTEKZIO
Achilles
2
3
7
1.83
W
Tsukuyomi
ProbablyClamped
Tsukuyomi
2
2
13
4.25
L
3
3
9
2.5
L
0
2
2
0.5
L
Chernobog
Yarusenai
Chernobog
1
6
5
0.58
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,352
Damage
70,135
77,367
Taken
67,069
50,574
Mitigated
50,045
36,496
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,320
335
4,223
2,459
15,729
17,807
221
1,773
13,320
8,569
921
W
Chang'e
 
Chang'e
12,714
1,581
8,909
5,233
12,911
7,619
1,167
1,734
10,978
28,961
0
W
20,546
2,949
568
2,743
11,829
8,456
1,844
2,872
8,582
37,589
754
L
Hou Yi
DerpKun
Hou Yi
15,252
8,597
757
5,430
19,521
8,602
450
10,416
9,105
0
28,879
L
Achilles
POTEKZIO
Achilles
10,610
990
0
8,311
24,774
27,019
294
10,464
14,310
0
20,373
W
Tsukuyomi
ProbablyClamped
Tsukuyomi
14,781
3,834
828
2,937
12,523
7,528
1,476
2,020
9,269
0
34,032
L
11,152
558
13,705
6,384
14,769
7,718
283
8,733
6,036
32,990
0
L
0
0
8
114
2,534
780
0
881
1,653
0
0
L
Chernobog
Yarusenai
Chernobog
10,338
6,744
620
1,167
15,769
6,455
572
8,117
7,652
0
17,853
W
15,774
8,038
0
2,428
14,077
8,635
2,974
2,197
11,409
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
50,154
112
Minions Killed
133
0
Camps Cleared
0
832,889
Distance Traveled
1,199,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,922
827
8
1
0
230,123
1
W
Chang'e
9,469
789
28
2
0
235,560
0
W
Zeus
10,708
892
38
3
0
230,379
0
L
Hou Yi
9,303
775
39
3
0
195,036
0
L
Achilles
8,811
734
22
2
0
220,022
0
W
Tsukuyomi
9,783
815
32
3
0
288,004
0
L
Ra
9,637
803
33
3
0
230,945
0
L
Cerberus
6,854
571
0
0
0
14,162
0
L
Chernobog
8,334
695
18
2
0
172,724
0
W
Nut
10,272
856
27
2
0
215,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role