Player Matchup

Ravana
Ravana
Ecorvidan
Ravana
Level 108
God Stats
2W - 1L
1,808 SR
Queue Stats
29W - 18L
1,630 Elo+
Solo
Ares
Ares
Forest__Monkey
Ares
Level 104
God Stats
3W - 5L
1,450 SR
Queue Stats
200W - 191L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gangassick
King Arthur
Level 168
God Stats
38W - 28L
1,550 SR
Queue Stats
79W - 65L
1,558 Elo+
Solo
Eset
Eset
TheRobidog
Eset
Level 147
God Stats
3W - 2L
1,584 SR
Queue Stats
41W - 51L
1,550 Elo+
Solo
Apollo
Apollo
fcelian7
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 330L
1,476 Elo+
Party 2
Team Averages
Level 131
1,578 SR
1,543 Elo+

VS

Team Averages
Level 114
1,486 SR
1,533 Elo+
Zhong Kui
Zhong Kui
Dizel163
Zhong Kui
Level 145
God Stats
6W - 2L
1,278 SR
Queue Stats
88W - 76L
1,547 Elo+
Party 1
Sol
Sol
ELRIXARD
Sol
Level 105
God Stats
3W - 1L
1,661 SR
Queue Stats
130W - 112L
1,546 Elo+
Solo
Neith
Neith
Jamscurtis
Neith
Level 82
God Stats
1W - 1L
1,460 SR
Queue Stats
221W - 163L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
LillLillFrank
Sun Wukong
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 77L
1,544 Elo+
Solo
Fafnir
Fafnir
Toronto81
Fafnir
Level 157
God Stats
6W - 5L
1,530 SR
Queue Stats
109W - 95L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ecorvidan
Ravana
10
3 / 1 / 1
5,215
522
3,746
7,615
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,354
535
3,369
7,175
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gangassick
King Arthur
7
0 / 2 / 0
4,495
450
2,035
8,209
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 2
6,350
635
3,784
4,110
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
fcelian7
Apollo
7
0 / 2 / 0
4,245
425
2,796
7,615
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dizel163
Zhong Kui
10
3 / 0 / 2
5,928
593
9,128
4,950
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
6,359
636
4,316
7,442
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
11
0 / 1 / 1
6,172
617
2,958
4,836
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
LillLillFrank
Sun Wukong
12
1 / 0 / 0
7,230
723
3,593
7,093
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Toronto81
Fafnir
9
0 / 1 / 5
6,223
622
3,624
7,730
6,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
6
6
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dizel163
Zhong Kui
3
0
2
4
W
2
2
1
1.25
L
Ravana
Ecorvidan
Ravana
3
1
1
3.5
L
0
1
0
0
L
King Arthur
Gangassick
King Arthur
0
2
0
0
W
Neith
0
1
1
0.5
W
Sun Wukong
LillLillFrank
Sun Wukong
1
0
0
1
L
1
0
2
2
W
Fafnir
Toronto81
Fafnir
0
1
5
2.5
L
Apollo
fcelian7
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
23,619
34,724
Taken
32,051
20,439
Mitigated
18,683
9,981
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dizel163
Zhong Kui
9,128
3,232
0
2,245
4,950
3,687
1,528
0
4,950
40,523
12,838
W
4,316
1,818
0
2,548
7,442
2,655
1,514
1,192
6,250
56,882
0
L
Ravana
Ecorvidan
Ravana
3,746
777
0
2,440
7,615
3,531
0
3,532
4,083
0
28,349
L
3,369
127
0
2,410
7,175
5,090
0
0
7,175
31,571
2,869
L
King Arthur
Gangassick
King Arthur
2,035
349
0
2,014
8,209
7,255
0
5,226
2,983
0
11,964
W
Neith
2,958
614
0
2,067
4,836
1,816
0
2,339
2,497
0
52,023
W
Sun Wukong
LillLillFrank
Sun Wukong
3,593
1,310
0
3,273
7,093
3,928
0
2,907
3,758
0
58,690
L
3,784
410
0
575
4,110
1,552
0
1,380
2,730
55,920
1,038
W
Fafnir
Toronto81
Fafnir
3,624
1,542
0
3,694
7,730
6,597
549
0
7,730
9,359
0
L
Apollo
fcelian7
Apollo
2,796
1,643
0
2,542
7,615
3,011
0
5,960
1,655
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,912
296
Minions Killed
389
0
Camps Cleared
0
964,592
Distance Traveled
976,396
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,928
593
93
9
0
178,566
0
W
Sol
6,359
636
93
9
0
198,325
0
L
Ravana
5,215
522
54
5
0
243,135
2
L
Ares
5,354
535
73
7
0
175,189
4
L
King Arthur
4,495
450
10
1
0
169,375
1
W
Neith
6,172
617
91
9
0
197,901
3
W
Sun Wukong
7,230
723
103
10
0
197,529
0
L
Eset
6,350
635
113
11
0
213,719
3
W
Fafnir
6,223
622
9
1
0
204,075
0
L
Apollo
4,245
425
46
5
0
163,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role