Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Escudero_Joe
Skadi
Level 228
God Stats
13W - 6L
1,883 SR
Queue Stats
730W - 735L
1,465 Elo+
Solo
Mercury
Mercury
JuuBearski
Mercury
Level 45
God Stats
6W - 4L
1,640 SR
Queue Stats
49W - 61L
1,439 Elo+
Solo
Hachiman
Hachiman
cristianhash
Hachiman
Level 157
God Stats
9W - 5L
1,809 SR
Queue Stats
194W - 202L
1,510 Elo+
Solo
Eset
Eset
michall500
Eset
Level 126
God Stats
2W - 7L
1,361 SR
Queue Stats
407W - 397L
1,468 Elo+
Solo
Team Averages
Level 141
1,639 SR
1,476 Elo+

VS

Team Averages
Level 133
1,544 SR
1,467 Elo+
Danzaburou
Danzaburou
CABJkid
Danzaburou
Level 129
God Stats
1W - 2L
1,249 SR
Queue Stats
166W - 165L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
FastGuy1320
Sylvanus
Level 139
God Stats
2W - 0L
1,840 SR
Queue Stats
147W - 140L
1,483 Elo+
Solo
Mulan
Mulan
Gr1mR3ap3r8591
Mulan
Level 181
God Stats
4W - 3L
1,517 SR
Queue Stats
215W - 206L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Kingshott_PP
Kukulkan
Level 87
God Stats
14W - 9L
1,780 SR
Queue Stats
119W - 111L
1,519 Elo+
Solo
Serqet
Serqet
zdeofresh
Serqet
Level 129
God Stats
2W - 5L
1,332 SR
Queue Stats
162W - 177L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 1
7,028
439
4,715
13,935
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 0
7,903
494
5,202
7,144
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JuuBearski
Mercury
13
1 / 5 / 2
7,108
444
3,741
14,544
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
cristianhash
Hachiman
12
2 / 5 / 2
7,154
447
8,440
10,634
3,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 4 / 0
7,384
462
7,809
7,863
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CABJkid
Danzaburou
13
1 / 2 / 4
7,921
495
9,096
10,904
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
FastGuy1320
Sylvanus
15
0 / 0 / 1
8,657
541
2,458
8,990
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
5 / 1 / 4
8,878
555
7,387
14,556
10,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Kingshott_PP
Kukulkan
16
3 / 1 / 1
9,343
584
4,728
6,636
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
zdeofresh
Serqet
16
8 / 0 / 5
9,424
589
9,821
10,165
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
Danzaburou
CABJkid
Danzaburou
1
2
4
1.5
L
0
1
0
0
W
Sylvanus
FastGuy1320
Sylvanus
0
0
1
0.5
W
5
1
4
7
L
Mercury
JuuBearski
Mercury
1
5
2
0.4
W
Kukulkan
Kingshott_PP
Kukulkan
3
1
1
3.5
L
Hachiman
cristianhash
Hachiman
2
5
2
0.6
L
0
4
0
0
W
Serqet
zdeofresh
Serqet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
33,490
54,120
Taken
51,251
24,803
Mitigated
31,826
12,822
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,715
1,516
0
5,762
13,935
10,166
178
0
13,935
0
28,582
W
Danzaburou
CABJkid
Danzaburou
9,096
3,582
0
3,505
10,904
4,666
1,029
0
10,904
0
55,611
L
5,202
1,626
0
1,169
7,144
2,719
0
1,717
5,281
0
63,738
W
Sylvanus
FastGuy1320
Sylvanus
2,458
173
493
4,653
8,990
8,913
114
0
8,990
41,339
16,970
W
7,387
600
0
2,761
14,556
10,851
76
1,665
12,891
0
44,950
L
Mercury
JuuBearski
Mercury
3,741
1,183
0
3,814
14,544
5,090
0
2,461
11,588
0
66,055
W
Kukulkan
Kingshott_PP
Kukulkan
4,728
464
0
500
6,636
3,004
0
4,206
2,430
86,023
0
L
Hachiman
cristianhash
Hachiman
8,440
4,756
0
1,332
10,634
3,787
0
637
9,769
0
50,606
L
7,809
605
85
660
7,863
3,041
0
2,111
5,352
63,965
0
W
Serqet
zdeofresh
Serqet
9,821
1,560
0
4,893
10,165
4,392
0
1,938
8,227
0
66,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
44,223
440
Minions Killed
505
0
Camps Cleared
0
1,442,875
Distance Traveled
1,496,595
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,028
439
32
2
0
323,669
0
W
Danzaburou
7,921
495
75
5
0
296,404
0
L
Skadi
7,903
494
118
7
0
261,670
2
W
Sylvanus
8,657
541
104
7
0
247,327
0
W
Mulan
8,878
555
72
5
0
303,433
6
L
Mercury
7,108
444
104
7
0
339,809
0
W
Kukulkan
9,343
584
155
10
0
272,609
0
L
Hachiman
7,154
447
83
5
0
258,834
0
L
Eset
7,384
462
103
6
0
258,893
0
W
Serqet
9,424
589
99
6
0
376,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role