Player Matchup

Fenrir
Fenrir
Erikhh
Fenrir
Level 159
God Stats
9W - 9L
1,442 SR
Queue Stats
56W - 66L
1,496 Elo+
Solo
Fafnir
Fafnir
GrandTourer98
Fafnir
Level 59
God Stats
29W - 28L
1,522 SR
Queue Stats
159W - 171L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Sno_Mountain
Nu Wa
Level 149
God Stats
76W - 42L
1,713 SR
Queue Stats
338W - 342L
1,541 Elo+
Solo
Scylla
Scylla
TaokakaTheMagpie
Scylla
Level 109
God Stats
17W - 9L
1,594 SR
Queue Stats
35W - 23L
1,538 Elo+
Solo
Izanami
Izanami
Tovar2012
Izanami
Level 62
God Stats
8W - 3L
1,620 SR
Queue Stats
62W - 63L
1,439 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,506 Elo+

VS

Team Averages
Level 105
1,459 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CaptLinx
Zeus
Level 42
God Stats
0W - 3L
1,253 SR
Queue Stats
149W - 185L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Eddiesheen
Ratatoskr
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,462 Elo+
Solo
Terra
Terra
NinjaKmwa13
Terra
Level 59
God Stats
11W - 4L
1,768 SR
Queue Stats
53W - 57L
1,489 Elo+
Solo
Agni
Agni
SirKtardius
Agni
Level 142
God Stats
0W - 3L
1,275 SR
Queue Stats
178W - 145L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erikhh
Fenrir
11
5 / 0 / 1
7,184
1,437
5,631
5,643
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 3
6,810
1,362
4,315
3,682
3,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 4
6,229
1,246
4,576
1,627
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 0 / 4
6,090
1,218
4,342
2,362
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tovar2012
Izanami
11
0 / 0 / 4
5,994
1,199
1,768
2,019
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

404

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 0
3,619
724
0
217
84
Zeus
9
0 / 3 / 0
5,391
1,078
647
2,993
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Eddiesheen
Ratatoskr
10
0 / 2 / 0
5,525
1,105
6,617
8,999
3,157
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,196
1,239
3,470
7,522
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 2 / 0
5,717
1,143
2,328
4,471
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Zeus
0
3
0
0
L
Ratatoskr
Eddiesheen
Ratatoskr
0
2
0
0
W
Fenrir
Erikhh
Fenrir
5
0
1
5.5
W
1
0
3
2.5
L
0
1
0
0
L
0
2
0
0
W
1
0
4
3
W
1
0
4
3
W
Izanami
Tovar2012
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
13,062
15,333
Taken
24,202
8,084
Mitigated
12,316
2,341
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
217
84
0
217
0
0
0
L
Zeus
647
32
0
0
2,993
951
0
1,044
1,949
5,032
0
L
Ratatoskr
Eddiesheen
Ratatoskr
6,617
1,861
0
384
8,999
3,157
0
5,608
3,391
0
17,829
W
Fenrir
Erikhh
Fenrir
5,631
1,378
0
246
5,643
2,390
0
1,929
3,714
0
11,356
W
4,315
1,458
793
1,070
3,682
3,443
0
1,830
1,852
12,801
0
L
3,470
230
190
705
7,522
6,624
0
4,305
3,217
14,297
209
L
2,328
155
0
250
4,471
1,500
0
1,544
2,927
15,539
0
W
4,576
938
0
55
1,627
639
0
665
962
18,827
0
W
4,342
199
0
0
2,362
899
0
1,130
1,232
13,524
1,584
W
Izanami
Tovar2012
Izanami
1,768
684
0
177
2,019
713
0
815
1,204
0
9,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
26,448
111
Minions Killed
92
9
Camps Cleared
3
525,643
Distance Traveled
373,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,619
724
0
0
0
0
0
L
Zeus
5,391
1,078
11
2
2
40,610
0
L
Ratatoskr
5,525
1,105
22
4
0
125,180
0
W
Fenrir
7,184
1,437
15
3
3
103,929
0
W
Fafnir
6,810
1,362
13
3
1
105,138
0
L
Terra
6,196
1,239
26
5
1
110,962
0
L
Agni
5,717
1,143
33
7
0
96,988
0
W
Nu Wa
6,229
1,246
35
7
2
96,165
0
W
Scylla
6,090
1,218
29
6
0
122,978
0
W
Izanami
5,994
1,199
19
4
3
97,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role